Fencer Archive
Thread: TKM,Master Fencer or Master Heavy swordsman?
All right good, I was orignaly going for Fencer 0/4/0/0 Rifleman 4/0/0/0. But I'll just go for all of it now.
You wouldn't happen to know any thing good to hunt for a person who's only One-Armed IV would ya?
And thanks.
i'm currently TKM, and I'm picking up 4/4/0/0 for additation defense stacking, on top of my 0/0/4/4 pistoleer
it's all depends of what you do. I think my template would make one uber TKM. for both PvP and PvE. Of course I'm still going to keep the dirty fighting tress on Smuggler, so for those damn riflesman.
tkm is probably the best class for low and midlevel pve content, but when you get to the high end stuff with medium armor, and/or 80-100% kinetic resists, you're not gonna be doing much. in pvp tkm can hold its own, but i'd say anyone that knows what they're doing can easily counter a pure tkm. again, the kinetic only damage plays into this.
swordsman are slower than both fencer and tkm, but they are handsdown the best pve melee class. lots of higher end mobs have low blast resist so swordsmen eat through them. in pvp they tend to be a bit slow, harder to play, but still a viable option. you will probably need master brawler for the kd to complement it.
fencers are similar to tkms. great for low and midlevel pve but also hit a wall when it comes to heavily armored opponents. stun baton is great in pvp, but has no armor piercing. but the stun weapon is very handy in pvp and makes the fencer a bit more than a one trick pony.
you can probably pick and choose any 2 of these professions if you want to be a pure melee template. just figure out what it is that you want to do in game.
Message Edited by General_Reedy on 03-19-2004 02:39 PM