Fencer Archive
Thread: Min higher than max stun batons
DarkRaIN4 wrote:
why don't they change the stats on the baton? cause u didn't listen or check in the kwolege database . every normal player would think that their is something wrong when min is more then max . not ?
Almost everyone i know (if seeing it the first time) just think: yet another bugged item, hope it works tho.. csr's sure as hell wont fix it
that IS the normal response to item replacements etc
Sometimes when u loot bones from the geo mindamagegets alot more then max damage . ( withall my 4 bone loot's it was ) . u have to make a ticket about it and a CSR will come switch the stats.
If u ignore this ( and not do the right thing) a csr can destoy your baton . On lowca their was somebody grinding with a stun baton with more min damage . a csr came and droped it in de cave ( it is still on the ground hehe). but they normally just remove the baton
why don't they change the stats on the baton? cause u didn't listen or check in the kwolege database . every normal player would think that their is something wrong when min is more then max . not ?
none the less this should be fixed
why is a higher minimum damage better for pvp ? TO make it easy mitigration only works on MAXdamge-MINDAMAGE . this is lower on a weapon with more min damage.
if u have a 100/200 stun baton and a 50/300 baton the first batton gets mitigrated for 100 and the other for 250 . making a 300/300 baton better then a 100/350 .
DarkRaIN4 wrote:
why don't they change the stats on the baton? cause u didn't listen or check in the kwolege database . every normal player would think that their is something wrong when min is more then max . not ?
Almost everyone i know (if seeing it the first time) just think: yet another bugged item, hope it works tho.. csr's sure as hell wont fix it
that IS the normal response to item replacements etc
Alila wrote:
DarkRaIN4 wrote:
why don't they change the stats on the baton? cause u didn't listen or check in the kwolege database . every normal player would think that their is something wrong when min is more then max . not ?
Almost everyone i know (if seeing it the first time) just think: yet another bugged item, hope it works tho.. csr's sure as hell wont fix it
that IS the normal response to item replacements etc
No thats the response of somebody who is tired of the game and should quit
, but they will fix bones they fixed all mine within 24 hours
The acklay baton you have is illegal - the damage range gives it away. I wouldn't worry about it too much - CSR's only confiscate them if you are reported by other PC's and probably wouldn't take the time to worry about you since technically your min is still less than your max.The way crafting works, you can tell what the stats of the bones were by the final damage of the baton. The base damage on a standard non-acklay stun baton is something like 70 - 130 damage. Add in tissues that are even 100/100 and you end up with 170 - 230 max damage, which is still a larger min/max damage difference. Add in normal tissues that are min<max and you have an even greater difference in min and max damage. The only way to make the damage range less like yours is to use bones where the min>max such as 100/50 so that the end results would be 170-180 damage. The knife, bah, that's handy but not illegal.
CovenMaximus wrote:
My Ackley has a min that is close to the maximum, bout 8 points off. Would that make it illegal??? Also I have a janta knife with -1 uses on the poison, so it's unlimited, does that mean it's illegal???
Thanks for explaining the mitigation thing to us. People always wonder why even with a PSG and stun armor on I can rock there world lol. So am I to assume taht because the min is lower then the max that I am fine or what is the line where a baton becomes illegal?