Entertainer Archive
Thread: PLS let me heal BF in camps
Hello ![]()
I would like entertainers with AT LEAST Ent Healing IV to be able to heal Battle fatique in camps.
I think when you restrict this ability to Entertainer healing IV it would be a fair balance. I mean why can an entertainer only heal BF in Cantina's, Taverns and player houses. Makes no sense to me.
Bygiving us the ability to heal BF in camps only when we reach Ent Healing IV it should avoid the posibility that every players justtrains the Novice Entertainer and thus avoid trips to cantina's and such.
Im an entertainer that also likes to wield guns but I feel useless as an entertainer at camps at this point. No point in havin a Entertainer ona camp because when you die you will start in a city anyway and dont need an entertainer at camp X to heal your mind wounds.
Personly I think this is a very big issue although most entertainers think its fine as it is probably.
Let me know what you think. ![]()
No ... because everyone and their brother would then heal BF in camps rather than come to town. Even if it takes something like Healing IV there will be enough out there that can to cut into custoemr numbers.
This would the FORCE dancers to take up combat skills to be able to get XP.
If you can use guns and be a dancer, you are already contributing to your hunting group. Don't force all other dancers to take up combat just because you feel inadequate.
I think when you restrict this ability to Entertainer healing IV it would be a fair balance. I mean why can an entertainer only heal BF in Cantina's, Taverns and player houses. Makes no sense to me.
Even if it's at Ent. Heal VI, I say no.
The reason that entertainers can only heal BF in cantinas, hotels, etc. is because it forces people to come into town sometimes. It is a social place for people. I've seen people making groups with each other in there, people being able to ask others for training, and a known place for people to use as a 'meeting spot.'
Also, as a pure entertainer, I don't like the idea of having to go out and train in a combat class when I just want to be inmy hoteland help people relax a bit from the killing.
And there was another valid point someone pointed out on the last "camps need BF healing ability" but I can't find it. @_@
I disagree,
Thegreater player populationwill still get faster BF healing in a cantina if he dies and pops in the nearest City than run of to the wildernes and entertain themselves in a camp.
But what about a skilled Entertainer that groups with a bunch of ppl andgohunting in a remote area?
Dont expect to see an entertainer in the taverns on Dantooine for instance (on eclipse that is). It would only be fair to the rest of the players if they can get BF restored at campsin remote area's when a skilled entertainer is grouped with them without having to take a few starships to go to a Cantina with a decent band.
Also ask yourself this. Do you as an entertainer ONLY wannasee the cantina's of the galaxies OR wanna join a big hunting party at the current high-end planets and be the main entertainer AT CAMPSfor that group and see something of the galaxy? I prefer option 2 cause I like to be entertained too.
True, you have a point there. On Rori it is pretty much the same, there's very few entertainers in Narmle and only a few that stay online for most of the day, me being one of them.
And yes, I do go out of the hotel once and a while when there's other entertainers healing peopleand explore the other planets, not just the cantinas/hotels of other planets. Exploring is my second love. ^_^ Murras have to be one of the weirdest-lookingcreatures. o_0
*cough* Off topic. Anyway, I still disagreea bitbecause an entertainer who does not enjoy what we do - shooting things, exploring - they'd have to learn a combat skill or medic skill to feel useful. I go out and hunt with a group of buddies sometimes. I shoot like a blindman and die/incap as fast as a capperfly baby. I feel totally useless since they fight a whole bunch before even sitting down to heal or getting enough wounds to make a camp.
I agree Ent IV is too low. If they added something like this, I'd say it should be when a Dancer or Musician has completed the Fatigue Healing skills.. at least it would give a point to the fact that they're separated out.
There is an increasing number of people who gain Entertainment skills so that they can heal their own wounds in camps. Gaining Ent Healing 4 in a large group of entertainers at a busy time is not that difficult, and would give them every reason to not have to come into cantinas at all, making it even worse for Dancers and Musicians to gain the necessary healing XP to master.
Some posts suggest thatthe ability to heal BF in a camp would force entertainers to pickup combat skills. This is not the case. It wouldalso give us entertainers a place on raids with high-end PA's.
For those entertainers that are not willing or interestedin taking "field trips" nothin will change. Because on theplanets Im talking about are NO entertainersand thus will not effect your customer base. It will however give skilled entertainers more options to get Xp(yes I know bands inCantina's give better Xp)and enjoy exploration of dangerous planets/area's wich we would never see without having combat skills of our own.
Expect in a few months that not being able to restore BF in camps will become a serious issue for a large player base. Example: Groups were the main tank dies will be forced to disband and regroup because BF cannot he healed on the planet they are on. And thus ruin the "social asspect" of grouping on dangerous planets. This is bound to happen and we all know it.
This easy to implement adjustment will only give skilled entertainers a larger social life with other profesions. We will be asked to join groups on remote planets wich is now definately notneeded or the case. It will provide us a possibleroll in a high-end PA if that is what you want as an entertainer.
It will also prevend (not now but perhaps in a year or so) that mind/BF healing goes to a profession like medics or squad leaders (possible boost morale adjustment maybe).
The last thing I want however is to ruin the entertainer professions. I really enjoybeing an entertainerbut at this point it only gives us a function in Cantina's, Hotels, Taverns and player homes. And I dont like being limited to those four places only. (am I really the only one?)
I think the real discussion should be what skill is needed to be able to heal BF in camps to prevend that the the profession will be ruined.
Thanks for reading and your feedback. ![]()
btw Can a developer give an opinion about this topic? (if you have the time to read and respond to it)
CantinaFly wrote:
Compared to what they've already done to the entertainer profession, this seems fairly mild. Might as well let them do it. I don't think this would adversely affect the class, since it already fails to stand on its own as a profession. I know of no "pure" entertainers; everyone has taken combat skills because destroy missions make lots of money and are a lot more fun than the mindless drone of delivery missions. And of course, given the rather pathetic nature of living on tips (they really oughta rename the profession to "beggar"), every entertainer I know makes most of their money doing something besides entertaining. I'd just as soon give mind wound and battle fatigue healing to medics and make entertaining just do what it does in real life: entertain you. As near as I can tell, anyone who only wants healing will just get a novice entertainer skill anyway, so that's not really the main draw of coming to cantinas. People just seem to drift in to hang out.
There's a thing called "gigs" that entertainers can do also, that helps their skill while getting money. I don't know what it's like on other planets, but it's good enough money for me even if I have to travel from city to city.
And I'm a "pure" entertainer. Now you know one.
Are you now saying what you're accusing Crossbreed of? That we're a worthless profession?
I think the real discussion should be what skill is needed to be able to heal BF in camps to prevend that the the profession will be ruined.
Okay, how about when one enters the elite classes(aka novice)? Or maybe Dancing VI or Musicianship VI?
Also, even though it will not affect the customer base on your planet, we're talking about something that'll affect all entertainers.
Etalesi wrote:
CantinaFly wrote:
Compared to what they've already done to the entertainer profession, this seems fairly mild. Might as well let them do it. I don't think this would adversely affect the class, since it already fails to stand on its own as a profession. I know of no "pure" entertainers; everyone has taken combat skills because destroy missions make lots of money and are a lot more fun than the mindless drone of delivery missions. And of course, given the rather pathetic nature of living on tips (they really oughta rename the profession to "beggar"), every entertainer I know makes most of their money doing something besides entertaining. I'd just as soon give mind wound and battle fatigue healing to medics and make entertaining just do what it does in real life: entertain you. As near as I can tell, anyone who only wants healing will just get a novice entertainer skill anyway, so that's not really the main draw of coming to cantinas. People just seem to drift in to hang out.
There's a thing called "gigs" that entertainers can do also, that helps their skill while getting money. I don't know what it's like on other planets, but it's good enough money for me even if I have to travel from city to city.And I'm a "pure" entertainer. Now you know one.
Are you now saying what you're accusing Crossbreed of? That we're a worthless profession?
I'm saying that as the profession currently exists, it is largely worthless. They produce no credits of their own (gig missions pay terribly, and getting one in the town your in can take dozens of tries), their "mission terminals", such as they are, are located in, at best, one or two locations in a small number of towns per planet, and there is no incentive whatsoever to tip them. If you don't tip a medic, he can't buy materials for stimpacks. If you don't tip a dancer...well, they can still heal you. This is the way people like Crossbreed think, and it's the way that the average player thinks. They won't pay money, not even in-game money, for anything that doesn't have a direct impact on their ability to kill things. And it doesn't help that the Artisans have started hiking their prices for any of the decent stuff (non-CDEF weapons, non-bone armor, decent clothes, ANYTHING is floating around 5K a piece these days...), draining the credits from every other profession. The game's economy really isn't stable enough to support a profession that lives from the kindness of others. Unless players have to pay money for something, they aren't likely to do so.
Besides, if entertaining is its own reward, as so many people who accuse me of being "greedy" seem to claim, then removing the healing abilities shouldn't cause any harm, right? People come into cantinas and tip you because they enjoy the RP experience, right? Once you establish your "clientele", they'll keep supporting you, even if they don't have to (which they don't, even now), right? If people really believe that entertainers are fine the way they are now, as volunteer eye-candy, then no harm could come from removing the mind healing and battle fatigue healing abilities. You certainly won't lose any money.