Entertainer Archive
Thread: Idea for an AFK fix
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chaotic1
Mon Mar 15, 2004 6:13 am
#1
Ihave an idea for a possible way to appease the people who have an issue with the AFK Macro's. Even though the Macro is an included, and encouraged,part of the game. Yes, the spamming does annoy me, but what bothers me the most about that is all the yahoo's that spam adverts by the Starports. Need to make a chat bar for advertising. I am digressing, solets get back to my idea. This may seem like it has been said before. I don't know asI am just getting intoEntertainment with my second toon.
Here goes. We could use some more songs, but I have a catch to this. Instead of just adding songs at various levels of skill.Make them playable no matter the skill level so that everyone gets the same amount of xp from the songs no matter the skill level of the Musician/Entertainer. But, if people want more xp by skill they need to coordinate the group so that all the instrument players can play the same songs, with macros allowed for the flourishes and effects but no AFK allowed. If someone does go AFK, with out a valid reason such as bathroom or a drink, then they get booted from the group. When they do this they get a substantial increase in xp versus the all levels songs.
Musician right now is a very slow profession to do anything with, and I am working toward my Novice Musician.I am averaging 20xp every ten seconds. That means it will take 7 hours of straight play just to get the 50k xp needed to train Novice. I am hoping though that it will be a bit better as I just bought a bunch of instruments with higher Experiment values.
So what do you think? Let me know. I do ask that you try to suggest an improvement to it rather than just shoot it down.
nvoigt
Mon Mar 15, 2004 7:24 am
#2
There are many good ideas out there and many have been implemented by other games years before this one was planned out. It's not a lack of ideas, but a lack of action by the devs. The devs ( through Thunderheart ) have stated that as they cannot catch all possible unattended gameplay violators, they'd rather allow it for all. By the same reasoning you could allow murder as obviously you will never catch all killers, but logic doesn't seem to be the strong point of this statement anyway.
Ijuakos
Tue Mar 16, 2004 7:27 am
#3
bad analogy. AFK entertainers dont hurt anyone. Killers obviously do. And considering it's in the holocron gameplay FAQ's and in the knowledge base that they dont care if someone AFK macros, when was it a "violation" for "unattended gameplay" ?
Ryyger
Tue Mar 16, 2004 2:24 pm
#4
Ijuakos wrote:
bad analogy. AFK entertainers dont hurt anyone. Killers obviously do. And considering it's in the holocron gameplay FAQ's and in the knowledge base that they dont care if someone AFK macros, when was it a "violation" for "unattended gameplay" ?
It is in about every other MMORPG there is. SWG just gave up rather than trying to write code that stopped it.
I think that's all that needs to be done. Macros are useful, but looping macros are too far, IMHO.
Anyway, AFK entertainers do hurt people. Namely, ATK entertainers. A lot of things could be solved by giving more respect to entertainers.
JasonK
Tue Mar 16, 2004 2:48 pm
#5
AFKers don't hurt anyone. They help those that need mind healing when there isn't anybody else around to provide it.
Ryyger
Tue Mar 16, 2004 2:59 pm
#6
The AFKers drive out the ATKers. Further, helping someone else takes away the ability for the ATKers to help, thus proving that AFKers do, in fact, hurt ATKers.
Further, the argument isn't even valid because being useful to one person does not, in any way shape or form, mean they arn't hurting someone else.
To continue your argument and apply it elsewhere, giving Imperials the ability to bombard Rebel HQs from space and kill everyone there from absolute safety doesn't hurt anyone because it helps the Imperials. Obviously your 'logic' doesn't track.
NEXT!
Further, the argument isn't even valid because being useful to one person does not, in any way shape or form, mean they arn't hurting someone else.
To continue your argument and apply it elsewhere, giving Imperials the ability to bombard Rebel HQs from space and kill everyone there from absolute safety doesn't hurt anyone because it helps the Imperials. Obviously your 'logic' doesn't track.
NEXT!
JasonK
Tue Mar 16, 2004 3:31 pm
#7
Ididn't say they didn'thurt ATKers because they helped people. Two different thoughts that I should have written better.
I see quite a few ATKers in the usual AFK hot spots. How come they haven't been driven out if they're exposed to the same AFKers that supposedly drive out ATKers?
Further, you have no more right to use the NPC cantina then any AFKer.
Further, you have no right to enforce your own made up rules in an NPC cantina. That's what PC cantinas are for. Perhaps you should use those and enforce all the rules you can make up to ensure everybody plays the way you want them to.
Further, you don't have any right to healing of anybody over somebody else. If you can't do it first too bad for you. Using your logic I can say all the other players who have ever used a stim hurt me because I didn't get that heal. Obviously your logic sucks.
Ryyger
Tue Mar 16, 2004 3:57 pm
#8
Ah, but I can say they hurt me, and hurt you. Obviously if you were the only medic you would have far better buisness than you do. Now do I have a right to that healing XP? No. Would I get it if the AFKer wasn't there? Yes. Therefor they are hurting me. The logic works.
Now as for the validity of AFKing, that is debatable. The devs have decided to look the other way. However, would you give rights to an NPC over a PC? Of course not. And what is an AFK heal-bot other than an NPC run on a client rather than the server? Make no mistake, until SWG macroing was not condoned by any MMO. In many it was bannable. You, and the devs, are trying to defend the undefendable.
Let's take this somewhere else. Jason, what do you play? Combat of some kind? Imagine if every creature, NPC, lair, and theme park was constantly eliminated by AFKers using a cycle target macro. All of them. Maybe a square kilometer in the most remote place, and even then they tended to invade half the time. Now eliminate their ability to die, so you have no way of removing them. I'd call that a problem. Guess what? That's what has happened to the entertainers.
As for 'hot spots' you see it far more in the cold spots. A hot spot there is suitable traffic for multiple entertainers. In a cold one, one afker can monopolize everything.
Now as for the validity of AFKing, that is debatable. The devs have decided to look the other way. However, would you give rights to an NPC over a PC? Of course not. And what is an AFK heal-bot other than an NPC run on a client rather than the server? Make no mistake, until SWG macroing was not condoned by any MMO. In many it was bannable. You, and the devs, are trying to defend the undefendable.
Let's take this somewhere else. Jason, what do you play? Combat of some kind? Imagine if every creature, NPC, lair, and theme park was constantly eliminated by AFKers using a cycle target macro. All of them. Maybe a square kilometer in the most remote place, and even then they tended to invade half the time. Now eliminate their ability to die, so you have no way of removing them. I'd call that a problem. Guess what? That's what has happened to the entertainers.
As for 'hot spots' you see it far more in the cold spots. A hot spot there is suitable traffic for multiple entertainers. In a cold one, one afker can monopolize everything.
JasonK
Tue Mar 16, 2004 4:23 pm
#9
If you have no right to something how can it hurt you if it's given to somebody else? That's like me being hurt because I didn't win the lottery and somebody else did. I guess it just hurts your feelings when you don't get your way. So I guess in that sense yeah, all you entertainers have your feelings hurt because AFKers are playing in a way you don't like. Boo hoo.
Validity absolutely is NOT debatable. The devs have said it's ok numerous times as does the in-game holocron. It doesn't matter if every game every created before SWG banned it, this isn't those games and the rules in THIS GAME are perfectly clear on the issue.
There is an AFK combat macro and any pure combat class can be 100% AFK macroed. If somebody is macroing an area good for them. I don't have a right to hunt there any more than anybody else does so no, it doesn't hurt me if somebody beats me to a good spot. I'll just go elsewhere that's more to my liking, kinda like you could go to your own cantina that more suitable to making sure nobody in it hurts your feelings. That's the biggest difference between combat and entertainers in this regard is that entertainers CAN enforce their own rules in their own cantinas.Combatants can't picka place on any map to enforce their combat rules on everybody else....at least not until the Corvette goes live.
Ryyger
Tue Mar 16, 2004 6:16 pm
#10
But you're ignoring the degree of the problem. Which is the entire point.
As for the devs, count how many things they say and how many times they renage their decisions. Authority is the weakest argument in a debate, Jason.
As for the devs, count how many things they say and how many times they renage their decisions. Authority is the weakest argument in a debate, Jason.
Ryyger
Tue Mar 16, 2004 6:24 pm
#11
Oh, and to clarify, not hurt feelings. Hurt buisness. Rampant competition dilutes the market strength of the individual, devaluing any work put into the service. That's harmful. If you can't figure that out, you need to take more buisness courses or simply grow up. That's how the world works.
The cincher is that, in the world, one can't macro work. There is no autopilot. Real effort, real rewards. In the game, virtual effort yields virtual rewards. AFKers put in NO effort. Why are THEY entitled to anything more than NO rewards?
The cincher is that, in the world, one can't macro work. There is no autopilot. Real effort, real rewards. In the game, virtual effort yields virtual rewards. AFKers put in NO effort. Why are THEY entitled to anything more than NO rewards?
JasonK
Tue Mar 16, 2004 6:49 pm
#12
This isn't communism. You have no right to any customers or to be subsidized by the system because you can't compete. If somebody else can provide services better and cheaper than you can and they get the customers good for them. That's how capitalism works.
Actually you can macro real world work. Ask Henry Ford, the guywho revolutionized the assembly line.
Want the ultimate proof of real world rewards for no effort look at Bill Gates. He's made himself the richest person on the planet off of other people's work.
Ryyger
Tue Mar 16, 2004 8:07 pm
#13
These boards are messed.
Henery Ford: made a way to maximize the output of effort. Note that effort is not removed from the equation as AFK macros do. Translation: macros are a tool to allow the player to do game mechanics while focusing on something else to enhance the experience. With entertaining, this involves chatting, switching music to something a customer would like to hear, and all those other nuances that make a live performance better than an MP3. I suspect you'd rather have the MP3 that can be listened to any time, any where, with reliability, rather than interact with the people behind the music. Insert pity here.
Bill Gates: this is harder to explain. Gates managed, manipulated, and conned his way into getting enough programmers to build a cheap, somewhat reliable OS and present it to IBM or whoever he got money from. That's still effort. It's not labor, it's not an achiever style, it's socilizing work. Networking. Who you know rather than what you know. That is, in fact, effort. But I doubt it is an effort you can understand. Insert more pity here.
Henery Ford: made a way to maximize the output of effort. Note that effort is not removed from the equation as AFK macros do. Translation: macros are a tool to allow the player to do game mechanics while focusing on something else to enhance the experience. With entertaining, this involves chatting, switching music to something a customer would like to hear, and all those other nuances that make a live performance better than an MP3. I suspect you'd rather have the MP3 that can be listened to any time, any where, with reliability, rather than interact with the people behind the music. Insert pity here.
Bill Gates: this is harder to explain. Gates managed, manipulated, and conned his way into getting enough programmers to build a cheap, somewhat reliable OS and present it to IBM or whoever he got money from. That's still effort. It's not labor, it's not an achiever style, it's socilizing work. Networking. Who you know rather than what you know. That is, in fact, effort. But I doubt it is an effort you can understand. Insert more pity here.
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