Entertainer Archive

Thread: Pub.23 Can't buff myself anymore...

Ackehece
Thu Sep 01, 2005 11:15 pm
#66








PoetDancer wrote:

That is all well and good, but Squad leader has so many more things that we do not have:


Armour use, and mitigation.


Weapon certification.


Combat level utility.


So, even if the Squad Leader had no squad, there are still benefits from the squad leader for solo play.







questionable from a sl+crafter or sl+entertainer perspective.

SLget no directed combat specials (other then marksmen specials)

Entertainers are a non combat class so armor and defense mods are not needed

Entertainers have props and dances that SLs can't use or get (like saying dancers get no armor and weapons)

Entshave buffs SLs can't give

SLcombat skills such as speed and accuracy are greatly less then any other shooting combat profession.

SLspecials barely apply to themselves and can never be given to a SL(5 out of7 can not be used on themselves.)


steadyaim - affects one attack (generally the one they used to do the special)

sysgroup - a ability to do a system message

form up - remove states (can not be used when those states are on the sl)

boost morale - move wounds around the group to even them out

retreat - deplete all pools to make others faster


the ones that do apply

volleyfire - increase damage for a stretch of time vs a target

rally - increase defenses of group members


this would seem to be an arguement to allow for master level characters to self buff but it also shows that not all professions grant buffs to themselves with their own skills (and unlike entertainers can not have those applied to themselves by other squadleaders as there is only one group leader)

Message Edited by Ackehece on 09-02-2005 12:40 AM



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Atolycus
Fri Sep 02, 2005 12:22 am
#67

Weaponsmith can build weapons for themselves.


Armorsmiths can build armor for themselves.


Smugglers can slice their own equipment.


Shipwrights can build their own ships.


Droidsmiths can build their own droids.


Architects can build house for themselves.


Doctors can buff themselves.


Seems to me that most proffessions are relatively self sufficient.

Sure, these crafting profs do need a combat player to bring them the nice loot items, but they need to have something to spend their profits on.


Ents, Dancers and Musicians have a hard enough time making money as is, why should they have to rely on someone else to buff them too?


-----
Lilithiel
Fri Sep 02, 2005 12:25 am
#68






Thunderheart wrote:


While I understand that it certainly isn't as convenient as it would be tobuff yourselves, other players will want that same convenience for themselves. They will buy a small amount of skills for the convenience and the demand for your Inspiration Buffs will drop.


Simply for thesake of discussion: conceptually, the idea of the buff is that your character is "inspired" by watching a fantastic entertainer perform for you. Inspiring yourself by entertaining, dancing or playing music is certainly possible, but it isn't typical.





I believe a player concerned about “convenience” will use a second account with a lifelessentertainer “bot” rather than wasting any small amount of skills on the entertainer professions just for the sake of the basic Inspiration Buff on their "main." That sort of player wouldn't demand Inspiration Buffs from an entertainer in the first place.


I do not believe there are any entertainers of the “dedicated Entertainers, Dancers and Musicians” variety that take their profession solely to be able to offer a basic Inspiration Buff. Nor do I believe the demand for the basic Inspiration Buffs available at “just a few basic skills” to be so strong that any dedicated Entertainer will notice a drop in such demand. Gods know if dedicated Entertainers relied on any demand for basic Inspiration Buffs to earn a living they'd be starving in the streets.


Conceptually speaking, I believe anyone who thinks musicians and dancers are typically unable to inspire themselves has obviously never played nor practiced a musical instrument solo, nor written a song.


Creative self inspiration is typical, regardless of whether one is a great composer, a world-knownperformer,or a novice just learning where to put their fingers.


Even assuming players took up a few basic skills as entertainers just to be able to buff themselves and have fun, what is the problem with that? There might be more entertainers around! There might be more people enjoying the game! Is that suddenly a bad thing, that people might possibly give entertainer a try and have fun at it?


If the excuse for not permitting self-buffing is that it cheapens the ability of dedicated Entertainers, Dancers and Musicians, put it in a Master box and make the skill points required for Mastery worth something tangible after all.
Sharenna
Fri Sep 02, 2005 1:26 am
#69






pgm2b2 wrote:

If only I could find a Entertainer to get a poxy buff





There all here complaining



Sharenna Elder CH now Jedi
Oeho Elder DE
Sullie Elder BH
Ikooco Architect
Vendors on Naboo north of Theed at -5113 -196 5699
Chimaera Server
SlickRiptide
Fri Sep 02, 2005 7:46 am
#70






pgm2b2 wrote:

If only I could find a Entertainer to get a poxy buff







What server and cantinas? On Bria, I haven't had a single customer yet. I'll come to you just to try it.


Actually, if you're really having a hard time I'd try the global search to find anyone, anywhere with a musician/dancer tag up, then go to where they are. Beats wandering from cantina to cantina randomly.




Bionic
Fri Sep 02, 2005 2:08 pm
#71



Ackehece wrote:


PoetDancer wrote:

That is all well and good, but Squad leader has so many more things that we do not have:

Armour use, and mitigation.

Weapon certification.

Combat level utility.

So, even if the Squad Leader had no squad, there are still benefits from the squad leader for solo play.




questionable from a sl+crafter or sl+entertainer perspective.
SL get no directed combat specials (other then marksmen specials)
Entertainers are a non combat class so armor and defense mods are not needed
Entertainers have props and dances that SLs can't use or get (like saying dancers get no armor and weapons)
Ents have buffs SLs can't give
SL combat skills such as speed and accuracy are greatly less then any other shooting combat profession.
SL specials barely apply to themselves and can never be given to a SL (5 out of 7 can not be used on themselves.)
steadyaim - affects one attack (generally the one they used to do the special)
sysgroup - a ability to do a system message
form up - remove states (can not be used when those states are on the sl)
boost morale - move wounds around the group to even them out
retreat - deplete all pools to make others faster
the ones that do apply
volleyfire - increase damage for a stretch of time vs a target
rally - increase defenses of group members
this would seem to be an arguement to allow for master level characters to self buff but it also shows that not all professions grant buffs to themselves with their own skills (and unlike entertainers can not have those applied to themselves by other squadleaders as there is only one group leader)

Message Edited by Ackehece on 09-02-2005 12:40 AM



To be honest, if I had the same combat level consideration that Squad Leaders receive, I probably would stop complaining about self-buffing. And here is the thing about Squad Leader specials (speaking here as a Master Squad Leader since November of 2003):

Despite the fact that they do not directly affect the Squad Leader, the player using these abilities benefits directly in combat from the group's enhanced damage, defense, and removal of common states. The most that an Entertainer could say about their benefits from their own skills is that other players' progressions are sped up, so they will earn more powerful abilities and capabilities sooner. That is a relatively weak argument, in my opinion.

Entertainer is a non-combat class, that much is true. But Star Wars Galaxies, and particularly the new content becoming available each publish/expansion, is a combat-based game now. To block Entertainers from taking full advantage of combat because of a lowered combat level is frustrating enough. Blocking us from taking ANY advantage of our own skills is quite unreasonable.



'
Who decided every addition to SWG should be a rutabaga?

Metricula
Fri Sep 02, 2005 8:21 pm
#72








Greetings,


Entertainers, Dancers and Musicians will not be able to buff themselves with Inspiration Buffs.


Here's why:


On the game side of things, basic Inspiration Buffs come early. The concern is that folks can take just a few basic skills to buff themselves and the Inspiration Buffs provided by dedicated Entertainers, Dancers and Musicians will not be in as much demand as they should be because other players will be able to do it themselves.


While I understand that it certainly isn't as convenient as it would be to buff yourselves, other players will want that same convenience for themselves. They will buy a small amount of skills for the convenience and the demand for your Inspiration Buffs will drop.


Simply for the sake of discussion: conceptually, the idea of the buff is that your character is "inspired" by watching a fantastic entertainer perform for you. Inspiring yourself by entertaining, dancing or playing music is certainly possible, but it isn't typical.








I'm so glad to see a red name!


I must admit I was little offended by the statement about it not being typical to feel inspired by doing things for yourself. I'll aslo echo that it shows a poor understanding of the performing arts. I play instruments, sing, act, and dance. Often I do these things for audiences, but I also do them for myself. Earlier today I spent an hour just singing and playing my guitar after a long day of classes. I spent some time bellydancing to help stretch and to get that natural high from moving my body. To say that you're protecting the worth of the entertainer classes by taking away a natural aspect of what it means to dance, sing, play an instrument for the sake of preserving the fiction of the game



Okay. One of my characters is a Master Dancer, Master Musician, Master Ent, and MAster ID. The other, on a different server, is a Master ID, Working toward Teras Kasi Master, and 0-0-4-0 in dancer. I roleplay heavily with the the latter, and part of her history is she was a former dancer. So, I kept my dance knowledge because I love dancing but wanted to have a combat profession so I could spend more time with my real-life boyfried and other guildies hunting. Even if we were out hunting in the middle of nowhere, I could buff myself and my friends through the beauty of my dancing. We all needed a break. Now,I can still buff my friends but in order for me to get the buffs I need/want as a combat character, I have to find another entertainer, usually in a non-player-city. So now I'm at a roleplaying disadvantage because while I can dance to help me friends relax, I have to go way the heck out of the way to get my buff.


I certainly intend to keep my dancing skills because I can't imagaine playing Ka'va without them, but now to go hunting with my close in-game friends we all essentially have to go to a city cantina instead of the cantina in our own player city because I can't get a buff there. It's driving hybrids like me out of player-run cantinas. I think we should be doing all we can to get people into the palyer cities, not chasing them away or punishing them for their gameplay.


I'll echo what someone said earlier-- I don't like feeling forced to either play a social character or a combat character. If they're worried about tampering with the fiction, what sense does it make that some people can't have varied interests? What would it be like if I couldn't image design myself? ID is my favorite profession in the game. I love helping clients but I also love testing color combinations, make-up styles, etc. on myself.


I don't think it would be detrimental to keep it the way it was before. Or, if they're worried, place the other buffs as a novice dancer/musician skill. I don't care which of these they do. Obviously, I'd hate to see it go to a Master skill since I only keep part of the dancer tree for that character. But, I'd like to point out I'm willing to sacrifice that second combat class to hang on to my entertainer professions. Really, my pain purpose is an an entertainer with combat as a hobby. To illustrate this, I've had the character almost eight months and she's still a CL-25. I'm a casual combat player but a heartfelt entertainer. I hate that to have this type of hybrid, I have to inconvenice myself, my group-mates, and stay out of player cantinas. Why should we bring an extra entertainer along when I'm already an entertainer? I didn't take dance skills to buff myself and my friends. I took them because I love dancing. For roleplay purposes, how do I explain that even though I'm a dancer, we need to go way out of the way to a city cantina to relax? I often tip other entertainers or even get buffs from them, especially if it helps out someone who's a lower level than me. I just don't like feeling as though I'm forced to do this. Was it so much of a problem before?


I just feel as though we're being marginalized. I'm not picky about new content for entertainers since I spend so much time enjoying social roles. I just feel as though once we've been given something, it shouldn't be taken away. I am a dedicated, ATK entertainer. Buff bots are obnoxious but I've been content to ignore them and go about my playstyle. I love that SWG has this kind of profession. It's why I picked up the game. Please, don't hurt us. We want to be here. We rarely lodge serious complaints (unlike other more vocal and obnoxious groups of players) and we hope that you'll take all of our thoughts into consideration.






Ka'va Lyn of Bria, Career Master Image Designer,
Elder Grand Master Entertainer
~and~
Av'elei Qwil of Corbantis, Elder Grand Master Entertainer
"I'm sorry, I can only give you a tattoo if you are a Zabrak..."
I am a real girl
The Daedalus Project on the psychology of MMORPGs
Raph Koster, will you marry me?
TheSillyOne
Sat Sep 03, 2005 3:06 am
#73

I went to lok (where all the xp crazed grinders are on my server) to see if I could maybe have some fun helpin those guys out with some 10% xp bonus inspiration buffs. I set up a camp right behind the starport and watched as group after group of grinders drove right past me to thier missions.


You simply can not reduce the value of the entertainer level buffs. They are not worth the time it takes to apply them. They are worth even less when you consider the time it takes to locate and travel to an entertainer. If folks want to dabble to self apply these buffs then more power to them. At least it will give folks a reason to come into the cantinas to interact with us.



-silly-


Save your breath. You'll need it later to blow up your date.
Chessack
Sat Sep 03, 2005 10:42 am
#74

Yeah well the whole reason we have non-combat buffs is the combatants want to do missions as fast as possible, and don't want to wait. The logic of crafter buffs is that crafters tend not to be in such an impatient rush. They don't need the buff for grinding, really, and it's no skin off their nose if they have to take a few minutes to get a buff before starting a 3 hour crafting session to make custom armor or something. The crafters, in my experience, are not like the combatants.

I think the main reason is, good master crafters who actually run a business, by definition, MUST be patient. An impatient person might be able to grind master DE or something, but they're not going to be able to keep it and run a good business. You have to be patient and be willing to suspend your satisfaction for weeks or months (to get a business going, etc), which the uber-leet combat-wombats would not do. But crafters HAVE to, so people who are impatient get naturally weeded out of the crafting professions over time.

As a result, in theory at least, the crafters represent a group of people who should be patient enough to deal with the buffing system, where the combatants by their nature tend to be people who by and large are NOT. So you were offering your services to the impatient guys while they were rushing off to do missions, instead of the patient crafters, and that's why you saw this happen.

Also, I will point out, I don't think you were in a good spot. If anyone in a group I was in stopped on the way out of town to get a buff, I'd have something to say to him, along the lines of "Why the heck didn't you get your buff BEFORE hand?" While we are biking to the first mission is not the proper time to stop.

C



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Dejah Thoris
Dancer, Musician, Image Designer
Kor Spera, Corellia, Naritus
TheSillyOne
Sat Sep 03, 2005 3:46 pm
#75

well before i made the camp i spent 30 min registered in the cantina and never saw a soul. I'm refering to entertainer level inspirations that were available (and self buffable) prior to this publish which are still completely undesired. I'm refuting the idea that alowing self buffing would decrease the value of the buffs that are at a level that is easily dabbled. My point is #1 that no one is gonna bother and that #2 if they did bother it would at least give folks a reason to visit the cantinas and play with us.







-silly-


Save your breath. You'll need it later to blow up your date.
Chessack
Sat Sep 03, 2005 4:56 pm
#76

Ah yes I agree with that.

Not many people are interested in the passive buff. Make it active, I say... it should work like everything else (and then it wouldn't clobber existing buffs).

C



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Dejah Thoris
Dancer, Musician, Image Designer
Kor Spera, Corellia, Naritus
Metricula
Sun Sep 04, 2005 8:44 am
#77


I am almost exactly in your boat! I act, sing on dance and whether on stage or alone, it makes me feel good. That statement was very personally offensive to me because it shows a gross misunderstanding of the perfroming arts.


Self-buffing is my number one biggest complaint. Like you, I have an entertainer/combat hybrid and we got a very, very short stick out of this.




EH_Merlyn wrote:

LIFEa profesional artist, writer and dancer. I can tell you this. Artists of all kinds inspire themselves EVERY SINGLE DAY! Where do people think inspiration comes from? I certainly don't run out of my house on a daily basis and ask people to watch me dance so I can gather ideas for my book or my next painting. I have never heard such a crock in my life. I could understand it if the line was because the code won't allow self buffing or some such excuse but that entertainers don't inspire themselves?????? *shakes head*So now while I can inspire my friends and my hunting group I cannot do anything for myself and as a split template ( master dancer/ master TKA) that leaves me sort of screwed, since I am not travelling all over hell's half acre to find someone to buff me and make evenryone else wait. It is ridiculous. I can't tell you how angry I am with this change.


I am slowly starting to lose patience with this nonsense of swapping things and removing skills and doing stuff to templates without any so much as a by your leave. Foralmost two years now I have been playing, refining my character who was always going to be a dancer among other things because it is in her back story and we are playing our toons as close to in character as possible. (these personas have been around for years since the Tie fighter game first came out...)My husband and I run 5 accounts all paid for and I have to tell you I am begining to wonder why.I love star wars and the whole world everything that goes along with it...but I don't know how much more of this BS I can deal with. For non lvl 80jedi/ combattoons, this game is slowly turning into hell. Can someone please fix this.!!!!


Thankyou.






I agree completely! I act, sing, dance, and do various other things both on community stages or alone. Whatever the case, I feel good after doing it. Spending some time strumming and singing or dancing just for myself when no one else is watching is a vital part of my mental health. That statement was very personally offensive to me because it shows a very poor understanding of the performing arts.


Self-buffing is my number one biggest complaint about alll this. Like you, I have an entertainer/combat hybrid and we got a very short end of the stick. I also roloeplay a Master Image Designer, Tersa Kasi Artist, and whatever points I have left over goes into dancer. I am an entertainer with a combat "hobby." I am not a dabbler in dancer. Right now, I've got over 50 points invested in dancer, not including the 15-point novice ent box since I need it anyway for ID. I picked up TKA in my backstory, and occasionaly go hunting with my friends. It was nice before. I could hunt and still entertain since I'd spent my valuable skill points in both areas. Now, they've taken the fuctionaltiy of that away from me. I still entertain and will never give it up on this character, though my pure entertainer on another server has not really been hit hard by the changes. I barely noticed it when playing her. But my hybrid...

I can't buff my self, but I can buff all my friends. So I must either forego the buff (the more convenient thing on low-population planets) or run back to a non-player city to find an entertainer. On principle, I WILL not take a buff from someone who is AFK (because all I need is the passive buff), who spams, or who has a top tipper list. So sometimes I have to spend way more time than is convenient to track down a live entertainer, but I'm willing to do that. The other option is to take up another group slot witha secondentertainer who's only purpose would be to buff me.


I'm already at a combat disadvantage because I'll never make it past CL-56 or whatever it is. Taking away self-buffing is just one more way to try and make us choose between being a social character and a combat character. I feel as though the way I roleplay is being discouraged.


I hope that they make it so all entertainers can buff themselves again. Are they really protecting us from losing buff profits? Were we losing buff profits before? Most CL-80 Jedi grinders wouldn't waste 15 points in entertainer and neither do most combat characters. Since I do not have the skill points available to become a Master Dancer with this character, I also hope that this doesn't go to a Master-level only skill. That still punishes hybrids (or at least me--I'm never going to give up ID). If they are going to go that route, make it a an elite novice box skill. If you've invested enough points from your combat/crafting template to get up to an extra elite novice skill, I don't call that dabbling. Don't give us something we've been asking for (and for legitimate reasons)and then take it away again.


Anyway, what makes me angriest is the underlying issue of the arts not being inspiring for an individual unless they're a Mozart.


So the general consensus here is that we want self-buffing back? I just wanted to make sure there weren't any compelling arguments in opposition.

Again, I don't feel the changes as much with my pure entertainer--it's being a hybrid that's a problem.

Message Edited by Metricula on 09-04-2005 08:52 AM





Ka'va Lyn of Bria, Career Master Image Designer,
Elder Grand Master Entertainer
~and~
Av'elei Qwil of Corbantis, Elder Grand Master Entertainer
"I'm sorry, I can only give you a tattoo if you are a Zabrak..."
I am a real girl
The Daedalus Project on the psychology of MMORPGs
Raph Koster, will you marry me?
EH_Merlyn
Sun Sep 04, 2005 12:16 pm
#78






Warryyr wrote:


Lame.


You give things to others, take it away, then when complaints are raised you find a way to give back what they had. Yet, we raise our voices over a very similar issue and we see no resolution.


No self-buffing was a HUGE complaint pre-CU. Then you gave us self-buffing with Inspiration buffing, and now you take it away and we complain (as fully expected).


Your analogy to an Entertainer inspiring themself is invalid. When I start playing guitar, I strum for awhile until I start figuring out something new, and start composing a song or parts of a song. I disagree VERY strongly that only the best Entertainers can inspire themselves. If anyone musically or dance-wise didn't feel inspired by doing what they do, they'd never advance in their arts. The paychecks generally don't compensate very well for most, so it is most definitely the feelings of inspiration from doing what they do that makes them pursue their calling as musicians or dancers.


When I hear reports of a Doctor healing their own bullet wound in their head (let alone a laser beam straight through it) then your excuses might hold some water, but until then - let Entertainers self-buff just as you did before.


Sure, it might take some time - but it WAS the biggest complaint pre-CU and a big detriment to people taking up these professions. It will now be a huge complaint once again.


You will NEVER see the end of this, Devs. This complaint will continue to pester you, no joke. The ability shouldn't have been taken away.


Make it happen - yes, it will take time. But DO IT.

Message Edited by Warryyr on 09-01-2005 12:46 PM




Okay, I just got back after two weeks of business trip without internet and I come back to a completely different game...again. I see I am not alone!


Most changes I can live with, I am pretty easy going but the loss of self buffing has actually made me really angry. What makes me even more angry was reading that this was done because 'entertainers do not inspire themselves.'


huh????


Okay I am inREAL LIFEa profesional artist, writer and dancer. I can tell you this. Artists of all kinds inspire themselves EVERY SINGLE DAY! Where do people think inspiration comes from? I certainly don't run out of my house on a daily basis and ask people to watch me dance so I can gather ideas for my book or my next painting. I have never heard such a crock in my life. I could understand it if the line was because the code won't allow self buffing or some such excuse but that entertainers don't inspire themselves?????? *shakes head*So now while I can inspire my friends and my hunting group I cannot do anything for myself and as a split template ( master dancer/ master TKA) that leaves me sort of screwed, since I am not travelling all over hell's half acre to find someone to buff me and make evenryone else wait. It is ridiculous. I can't tell you how angry I am with this change.


I am slowly starting to lose patience with this nonsense of swapping things and removing skills and doing stuff to templates without any so much as a by your leave. Foralmost two years now I have been playing, refining my character who was always going to be a dancer among other things because it is in her back story and we are playing our toons as close to in character as possible. (these personas have been around for years since the Tie fighter game first came out...)My husband and I run 5 accounts all paid for and I have to tell you I am begining to wonder why.I love star wars and the whole world everything that goes along with it...but I don't know how much more of this BS I can deal with. For non lvl 80jedi/ combattoons, this game is slowly turning into hell. Can someone please fix this.!!!!


Thankyou.






---
NGE is not my monkey.

____Merlyn-Ty Gabriel__________________________________________

DAUGHTER of the EMPIRE
____________________________________________________________
When the Empire offers you a job, you cannot refuse...Read the journal

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