Entertainer Archive

Thread: JustG: We feel that AFK macroers are not healthy for the game.We want it to stop as soon as we can.

Kreistor
Mon Mar 29, 2004 12:05 pm
#27






Niza wrote:

That would be true if not for the FACT that afk didn't start with hologrinding. It started during beta when people's dancers were erased by character wipes and they were forced to go back through that maddening grind again to get to the level of skill that had the small benefits we get from master dancer. The first few weeks the game was live we saw cantinas packed full of AFK entertainers as those folks that were in beta and wanted their beta level entetainer skills back endlessly looped macros during the night and early mornings. There has never been a time when the game was AFK free and there never will be. As long as a profession doesn't have enjoyable interactivegame play it will be a prime canidate for AFK play... Even in games that forbid AFK game play. Games like UO for instance where there are entire programs written to AFK level upboring skills.








*EDIT* Wow, my post ended up being very long winded, so I appologize ahead of time to those I bore to tears


In your case Nizayou're talking about a special situation: having your character deleted in Beta. That doesn't happen anymore (at least I hope it won't ), so that reason for AFK dancing is moot.


I'm not saying and never did say that AFK dancing would completely disappear once the hologrind was gone, creating a utopian atmosphere in all cantinas (*sigh*). In fact I said that there would still be some. In many case these will be for a similar reason that you described in your post: they need to redo their profession.


Sometimes dancers drop a box or two to help someone out, or to do a hologrind of their own. Since they've already ATK Danced once they feel justified in doing it again. Fine. I wouldn't, but some do.But those people are the very small minority. The reason that the cantinas are largely fat with AFK Dancers is because of the hologrind.


You've already probably seen the thread about someone asking which dancers have AFK danced and which haven't. Those that wanted to be dancers for the most part didn't, those that didn't want to be a dancer for the most partdid. Those that didn't want to be dancers were hologrinding.


And why would people who want to be Dancers do these "boring" skills? Because to us they are not boring. The most fun I ever have is Dancing for people. It engages them in conversation every time. When I'm at a starport waiting for 9 mins, the only people talking are the spammers. Until I start to dance. I don't say anything, everyone else comes to me and starts to chat, which draws in other people. I find this satisfying, I find this fun.


Like I said before, it's very possible that the removal of hologrinding will do nothing, that the infection of AFK Dancing has reached a point where it will always be in the cantinas in large amounts. I personally don't think it will. Just my opinion

Message Edited by Kreistor on 03-29-2004 02:08 PM



Ub-ick Esava
----------
Bria - Working towards Master Dancer one fall at a time

Lowca - Master Dancer Extraordinaire
*CENSORS* Cantina, Honor's Keep, Corellia,
JaygeSundancer
Mon Mar 29, 2004 12:41 pm
#28

Well I just started my way up novice dancer. I think that once alot of the hologrinders are gone dancing will be better. Right now in a group you have maybe 5 people actually at the keyboard and the rest are people afk. So the conversations are at a minimum. But with less afk people taking ent group slots more openings will be there for people actually at the keyboardand wanting to chat. Also I hope this solves all the spam at the cantinas. You can hardly see anybody thru all the white dialog boxes. People constantly asking to be part of a group as part of their macro, and funny thing they are part of a group. Oh well hope this new change does have positive effects.
Panthu
Mon Mar 29, 2004 5:54 pm
#29








Kreistor wrote:


You've already probably seen the thread about someone asking which dancers have AFK danced and which haven't. Those that wanted to be dancers for the most part didn't, those that didn't want to be a dancer for the most partdid. Those that didn't want to be dancers were hologrinding.




Pretty sure this is a reference to Naga's thread, which is only extremely funny beacause he was exactly the type of player that would have stayed ATK had there been any content and challange with the dancer leveling. It's the one I linked to in my first reply to Tiaga.





P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Spetznova
Mon Mar 29, 2004 6:54 pm
#30

AFK macroer here: I don't like it either. As soon as the holo grind system is over, I'll be a happy man! Err, I mean furball.



Spetznova
Stryider
Thu Apr 01, 2004 9:16 am
#31

Macroing a profession really isnt healthy for the game. It takes away from the fun and excitement for others that put the time in to be recognized for their skills



Fight for those who can or will not fight for themselves.
A house divided against itself can not stand!

Master Scout, Novi Ranger, Squad Leader 0-1-1-0, Carbineer 0-1-1-0
Tiaga
Thu Apr 01, 2004 5:52 pm
#32



Panthu wrote:

Tiaga is in a much better position to actually keep fighting that fight, and if he thinks he can win, I say great. That's why I backed off when he asked me to. I don't think I misunderstood what he was saying, I think he disagreed with my opinion of continuing to chip away at afk problems by "handling them" i.e.: stop hologrinding, add content for the bored, make other ways to make money, blah blah blah. If he feels like he can still tackle the big scary AFK monster, cool. I support that and will try not to make trouble for him or the other corrs.



I don't diagree with that at all. I'm simply not limiting myself to it. I'm going to take every path I can, and I'm not going to wait to see if one has worked before trying another. You might say I'm not putting all my eggs in one basket. And I'm not counting my... err... Why exactly do huurton have eggs in their lair?

You are worried that I am discounting your ideas, and are yourself discounting others. I am, in fact, discounting no ideas. I may not think some of them will work, but as long as there is nothing to lose, there is no reason not to. If it is something that has other benefeits as well, then that goes double.



Inside my heart is breaking, my make-up may be flaking
But my smile still stays on
My soul is painted like the wings of butterflies
Fairytales of yesterday will grow but never die
I can fly - my friends
SWG Entertainer.com Fashions by TK

Panthu
Thu Apr 01, 2004 6:52 pm
#33






Tiaga wrote:

You are worried that I am discounting your ideas, and are yourself discounting others. I am, in fact, discounting no ideas.



Tiaga, have you lost your mind?


You posted in this thread just to point out the one tiny bit of my reply that was different from your own and say how it wasn't the issue and wouldn't help. How is that not discounting?


The only thing I said I wouldn't be doing is posting anymore "ban afk ents" because they have told us this wouldn't happen. I didn't say the idea had no worth, I didn't say you shouldn't continue this effort, I didn't say they would never change their minds, I even said I would try not to get in the way.


It looks like you pulled a pseudo intellectual "I'm so much cooler than you philistines" when you called out Nizza's and my names... I also think I look like the weaker target of the two so you are focusing all of this pettiness on me.


Grow up, you are out of line.






P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Tiaga
Thu Apr 01, 2004 7:12 pm
#34

And that is the kind of thing I was saying isn't productive.



Inside my heart is breaking, my make-up may be flaking
But my smile still stays on
My soul is painted like the wings of butterflies
Fairytales of yesterday will grow but never die
I can fly - my friends
SWG Entertainer.com Fashions by TK

Panthu
Thu Apr 01, 2004 7:28 pm
#35

Drop the smoke and mirrors Tiaga, anyone who had the interest and took the time to actually read all the way through this thread would see what you are doing.


You are avoiding real questions with cries of "that's not productive and positive!" but freely getting in little jabs where you can. It's a lame petty tactic and oh so common for those who feel superior.


Do not deflect from my real class and forum issues by taking my defensive statements out of context. I would not even be saying these things if one of my own corrs was not attacking me.




P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

PoetDancer
Thu Apr 01, 2004 11:25 pm
#36

Panthu, all I know is this:


--Entertainers were made to be played by LIVE players. If they weren't, there wouldn't be three professions devoted to it.


--One master level dancer and one master level musician can give a 100% 2 hour buff for up to 19 people at one time via group commands every 30 seconds, and can service an infinite ammount of players. More entertainers are simply redunadant.


--Entertainers are also the ONLY professions that can mimic everything a live player can do by simply using the macro system. They can buff, service mind wounds, and heal BF just the same as I can.


--Entertainers who are AFK are superior in a game-mechanics sense to live players, because live players cannot provide service 24/7 and do not care about earning an in-game living.


--So you see, the deck is stacked against anyone who chooses to play live, because there are "non-players" flourishing around that can do everything we can do, but yet are not limited by the constraints of playability. Because would you, I, or anyone you know choose to pay $15 a month, play 24 hours a day, every day, with no need for tips or income of any sort, with no need to explore content, develop other skills, or interact with friends; sacrificing all of that for the sheer, overriding factor of availability? Not only is it impossible, its unreasonable to mimic an AFK entertainer.


Now you are concerned with the mother or other individual who may have to get up at a moment's notice. Indeed, distractions from play come up all the time, and I sympathize with them. However, this alone is not sufficient justification why someone who is not playing should be able tointeract with the game environmentin the same manner as one who is playing the game in a manner consistant with the developer's original intent. And if you reserve unattended interaction for the momentary distraction, where do you draw the line? 15 minutes? 30 minutes? The whole day?


Because I have recently have started a new dancer on a new server. My last dancer mastered before the situation became untenable in the cantinas, so I really did not understand how hard it can be to be a livepractitioner these days. However, I am quickly understanding the big problem today in the cantinas. I work hard at making my dances pleasing, yet nobody may see them because of the clutter. I work hard to interact with the patrons, yet nobody can hear me because of all the spam. True, I could go away from the grind capitals, but then I'll be competing with buffbots in the higher traffic areas, or be a dancer without an audience in the smaller cities or player cities. Because we need patrons to grow and survive, I must stay in the grind capitals and exist as another "thing" amidst those who would rather not go there, nor be there if not for things that have nothing to do with entertaining or being entertained. And THAT is why the developers have said that unattended entertainment is not healthy for the game. Its based on SOLID principles, and goes to the core of what we do: provide service in an attentive and amusing way to our patrons. Social quest or not, distractions from interaction or not, holocrons or not, unless the environment becomes more condusive to the entertainer's work, we will have the same situation as we have now, which is pleasing to neither playing entertainers, nor our audience.



Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
WunuShi
Thu Apr 01, 2004 11:31 pm
#37

AFK macroing will continue to exist until the process (whatever it may be) ceases to be mind-numbingly boring and repeatitive.



The idea that HALF the Dancer/Musician's required XP is mandated as Healing XP is ludicrous.


The idea of Entertainment professionsrelying SOLELY upon other people for this XP is moronic. (Even Doctor's can buff their own pets for Medical XP)


The fact that this Healing XPcomes excruciatingly slow is just infuriating.



Having Mastered Entertainer, Image Designer and Musician, I simply cannot WAIT till I attain the title of Master Dancer ...My entire Entertainer tree will be dropped inside of 30 seconds and I will delight in thatfact that I'll NEVER be bothered by such a colossal waste of time again.




Safest Journies


Tiaga
Thu Apr 01, 2004 11:42 pm
#38

Panthu, I had another really long reply. I still have it, in fact, just waiting for me to click post. I don't like overly long posts, as it becomes easy to get distracted by minor points as people read them. I'd rather shorter posts if I can.

Ss I was trying to figure out the best way to word the closing statement, I think I may have come to a realization as to where the breakdown of communication between us has occurred.

When I am talking about dealing with AFK macroers, I tend to be focused soly on the them. From that perspective, the way to deal with them is to make there be more of them. I have been talking only about the effect that changes would have to the number of AFKers. So to my view, there will not be much of a change.

I am going to make a guess here. Perhaps you are looking at the bigger picture of why they are a problem in the first place? Specifically, that it just isn't that fun to be an entertainer when you're surrounded by people who aren't even playing. The fact that they are AFKers is just a periphery issue to the main point that it just isn't as fun to be an entertainer.

If I am right, then I will say that yes, I 100% agree with you. From that angle, it would absolutely be a step in the right direction. If my guess is wrong... Well I still have that other window open ready to post.



Inside my heart is breaking, my make-up may be flaking
But my smile still stays on
My soul is painted like the wings of butterflies
Fairytales of yesterday will grow but never die
I can fly - my friends
SWG Entertainer.com Fashions by TK

PoetDancer
Thu Apr 01, 2004 11:45 pm
#39






WunuShi wrote:

AFK macroing will continue to exist until the process (whatever it may be) ceases to be mind-numbingly boring and repeatitive.




I don't find it boring at all. I always discover new ways to amuse my patrons. And indeed, if you don't like it, then I recommend you do something that you prefer, and leave the dancing to us.


And yet, I do believe that you are doing this to unlock your jedi character. It's not right that you would have to do something you are uncomfortable with or uninterested in to do this. I never wanted it that way for you. I'd rather you let me service you, and you do something that you'd like. That way, we both get what we need. Unfortunately, the system has made it the way it is for both of us. And yet, I don't feel that this is reason alone to justify why unattended characters can have an effect on the game world in the same way as a playing character. Because while you hate my profession for reasons that have nothing to do with it, I hate the effects of this unfair system as well. Its killing the love of this game world for BOTH of us, and there is really no way out for either of us.





Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
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