Entertainer Archive
Thread: Runesabre Speaks Out About AFK Macroing!
ArgentWulf wrote:
Kirah, I must admit,I read the comment differently. The truth isit can be read in multiple ways. We simply don't know where Runsabre is heading.
Panthu wrote:
Ok, I hope this doesn't get me in trouble with the Wonder Duo like my last reminder but... just a reminder, there is a new offical statemnet on our self buffing now. It's in the Musician's 19 answers which haven't gone public yet. *grrrrrrrrs*I'm trying not to post so much because I really want to be talking about the new things I know, lol. *prays TH will post them from E3 earlier*
Well, this is the problem - we don't know. We won't know until we see the statement.
You aren't in trouble, anyway, Panthu- never were. However, I really don't appreciate having to feel as though we are being done a 'favor' by SOE fixing and/or making better the profession we have chosen to play on this game - we are their CUSTOMERS! Last time I looked, the customer was animportant aspect for any company. If they don't want to hear my feedback, especially my gripes, then perhaps they need to rethink their mission statement for SOE . . .
kirah_ashlin wrote:
Well, this is the problem - we don't know. We won't know until we see the statement.
You aren't in trouble, anyway, Panthu- never were. However, I really don't appreciate having to feel as though we are being done a 'favor' by SOE fixing and/or making better the profession we have chosen to play on this game - we are their CUSTOMERS! Last time I looked, the customer was animportant aspect for any company. If they don't want to hear my feedback, especially my gripes, then perhaps they need to rethink their mission statement for SOE . . .
Holy goodness, maybe I need to be censored, lol... I think they are listening, which is good! When I think they are missing the point, I am going into full hyper mode and saying "Dancers say this", "Dancers say that", "they like this, but they worry about that", "Dancers really dislike this, all of them", "there is debate on this, here's why", and I am pulling quotes from you guys and and pointing to our threads like mad! ![]()
I'm trying to encourage everyone to speak out on issues... spam them even, please! More Dancer feedback is good good good!
We are important... the game is moving towards more interdependence (like Rune hinted at)... I'll make you guysa deal! As soon as everybody gets back from E3, I'll start trying to get some approved quotes so you guys will see everything I think I am.
Until then (and the 19 answers I think you'll all have a lot to say about), just put up with my crazy ramblings... deal?
I pretty much know what people are mad about, what we like, what we want, what we could skip... I'm trying to help make sure the Devs understand why. ![]()
lol, oh Panthu, I know I haven't been posting alot lately, but I just gotta say you're the awesomest <--- you heard me! ![]()
My take on Runesabre's comment is that, while it is encouraging, it was made in the context of the Image Designers. He didn't say anything about this applying to any other class. That being said, I personally am seeing it as a positive step forward ![]()
As for the AFK macrotaining buff-bot issue, couldn't a solution be that as soon as the AFK flag is set all macros are dumped? I mean, I won't presume to know the SWG code (although it would be cool to sift through
). But, wouldn't removing the ability to set the time to AFK and dumping all macros when the game is unattended solve most problems? Buff-bots wouldn't function, Entertainers wouldn't gain xp, AFK Combaters wouldn't kill steal, AFK looters would stop looting.
Seems kinda simple to me. But again, I haven't seen the code ![]()
The Kettemoor record was<20 minutes, probably with a third party program. Not necessarily an AFK scenario, but one where the grind to do this profession was finally distilled to a ridiculously triviallevel with macros.
Morwen wrote:
Didn't intend perhaps, but nevertheless createdsuch a painfully tedious levelling process in many professions and insured that anything less than master was useless that they may as well *have* designed it thus. The new id grind will take about 60 hours of clicky-wait-rinse-repeat. It will take much longer, but how is this any better for those actively levelling the profession? I'm not entirely sure that two hours to master wasn't the lesser of these two "sins".
Numen wrote:
They didn't intend for people to macro their way through professions.
Oh I know, trust me. And I am DYING to see those answers, that one specifically. However, part of the reason I'm pessimistic (or "jumpy") is comments that NewJedi made in the musicians forum about their question. He kept cautioning "Don't get your hopes up." In fact I think he said that three or four times! That, combined with Runesabre's "interdependence" argument, makes me worry worry worry about what the actual dev response on entertainer self-buffing will be.
Panthu wrote:
Ok, I hope this doesn't get me in trouble with the Wonder Duo like my last reminder but... just a reminder, there is a new offical statemnet on our self buffing now. It's in the Musician's 19 answers which haven't gone public yet. *grrrrrrrrs*I'm trying not to post so much because I really want to be talking about the new things I know, lol. *prays TH will post them from E3 earlier*
I don'tt hink anyone would disagree entertainers should buff themselves.
The devs are trying to keep the game within the limits of sense.
A doctor uses buff packs and can buff himself , but buffing secondaries are made by wacthing/listening to performers. You can not listen to yourself or watch yourself..that doesn't make sense.
I think this is their greatest concern. Other than that, noone can refuse that entertainers should theorically buff themselves,too. I'm not an entertainer, but I think you should focus on this matter and try to find a way and suggestions for the devs.
Now hang on just a second!
Joshuatree wrote:
I don'tt hink anyone would disagree entertainers should buff themselves.
The devs are trying to keep the game within the limits of sense.
A doctor uses buff packs and can buff himself , but buffing secondaries are made by wacthing/listening to performers. You can not listen to yourself or watch yourself..that doesn't make sense.
First of all, doctors DO buff secondaries, the health and action secondaries (strength, constitution, stamina, quickness). Dancers buff mind, and musicians buff the mind secondaries (focus, willpower).
Secondly, in real life musicians and dancers obviously DO listen and watch themselves. And in SWG they must be doing so also, because guess what? If I have battle fatigue, I can start dancing all by myself, and my battle fatigue goes away. Why? Because I'm watching myself (apparently passively). I don't get any healing xp for healing my own mind wounds and battle fatigue, yet they are healed just the same.
If anything, I would argue that dancers and musicians should be able to give themselves an even STRONGER mind buff than they can give others, because they get the pleasure of not only watching or listening to the performance, but also the adrenaline rush of performing! ![]()
It would not be too hard to fool the client into thinking one was ATK when one was actually AFK....
Kreistor wrote:
lol, oh Panthu, I know I haven't been posting alot lately, but I just gotta say you're the awesomest --- you heard me!
My take on Runesabre's comment is that, while it is encouraging, it was made in the context of the Image Designers. He didn't say anything about this applying to any other class. That being said, I personally am seeing it as a positive step forward
As for the AFK macrotaining buff-bot issue, couldn't a solution be that as soon as the AFK flag is set all macros are dumped? I mean, I won't presume to know the SWG code (although it would be cool to sift through
). But, wouldn't removing the ability to set the time to AFK and dumping all macros when the game is unattended solve most problems? Buff-bots wouldn't function, Entertainers wouldn't gain xp, AFK Combaters wouldn't kill steal, AFK looters would stop looting.
Seems kinda simple to me. But again, I haven't seen the code
http://forums.station.sony.com/swg/board/message?board.id=musician&message.id=13328
Joshuatree wrote:
I don'tt hink anyone would disagree entertainers should buff themselves.
The devs are trying to keep the game within the limits of sense.
A doctor uses buff packs and can buff himself , but buffing secondaries are made by wacthing/listening to performers. You can not listen to yourself or watch yourself..that doesn't make sense.
I think this is their greatest concern. Other than that, noone can refuse that entertainers should theorically buff themselves,too. I'm not an entertainer, but I think you should focus on this matter and try to find a way and suggestions for the devs.
Believe me, I'm all about interdependence. But, the argument for ID's not migrating themselves or entertainers not buffing themselves is hogwash. There are 33 professions. There are only 250 skill points. Does he really think that everybody is going to go all the way up to Master Dancer, and all the way up to Novice Image Designer just so they can buff and migrate themselves? Why, then, doesn't he think most people will go all the way up to Master Surgeon or Master Doctor so they can buff themselves as well. And, also, if they're so concerned about that, then maybe he should also make it so that Novice Medics can't heal themselves in battle or Novice Scouts can't use their own camps? It seems to be a bit of a double standard here, especially considering our skill point limit. If people got all the skill points required to buff all 9 of their stats, migrate themselves, heal themselves, and make their own camps and run up hills and whatnot, they'd have no skill points for actual combat! lol If they granted us the ability to buff ourselves or the ID's the ability to migrate themselves, people are *still* going to have to make tons of choices. Nobody is ever going to be completely self sufficient because they do not have the skill points to do so. People are going to have to pick between buffing their own minds or migrating their own stats. They're going to have to choose between having an uber elite combat profession and the skills to be self sufficient. I just don't see even 10% of the population (probably less) picking up Novice ID just to migrate themselves. And, I *certainly* don't see everybody picking up Master dancer to buff themselves. That's completely ridiculous. We should *definitely* be able to use our own skills for own benefits. Just like armorsmiths can wear their own armor, and doctors can buff themselves, there is absolutely NO good reason whatsoever that we shouldn't be able to buff ourselves and ID's shouldn't be able to migrate their own stats. Even if some people pick up Dancer or ID for their benefits, their going to have to forego the benefits of other skills and professions for it. They're still going to need somebody for something else. To think otherwise makes absolutely no sense.
Message Edited by Drygo on 05-13-2004 01:28 PM