Entertainer Archive
Thread: A counterpoint for the AFK debate (devs please read)
Once you get to master...... What exactly do you plan to do? Do you think something magically changes and the game is different as a master?
Why the race to the top? Why can't you enjoy dancing along the way?
Look at it from this perspective... If one person plays in a certain amount of time, and another plays twice that amount of time, doesn't logic say that the second person should advance twice as fast, or at least faster than the first? You're arguing that both people should advance at the same speed. So what is so special about the first person that their time is more valuble than the second?
If you spent twice as much time reading a book as someone else, wouldn't you expect to read twice as many books as them? If you spent twice as much time watching TV or movies as someone else, wouldn't you expect to see twice as many shows or movies? If you have twice as much time to put together jigsaw puzzles as someone else, wouldn't you expect to put together twice as many?
Why should SWG be any different?
Tiaga wrote:
Multi-posts are a plague. It's easy to do by accident.
Once you get to master...... What exactly do you plan to do? Do you think something magically changes and the game is different as a master?
SmedleyLlama wrote:Tiaga wrote:
Multi-posts are a plague. It's easy to do by accident.
Once you get to master...... What exactly do you plan to do? Do you think something magically changes and the game is different as a master?Having been a Master Dancer and Master Musician, the answer unfortunately is, "yes". This goes for all professions though. Once you reach Master, you are suddenly in much greater demand. Whether this is a good or bad thing is open to debate.
It is true that for many professions master makes a different. This is easiest to see in the artisan professions. However I think the least of which include dancer and musician. Right now the only demand you are in is if you are a buff-bot.
How you play a dancer or musician, and what you do do not greatly change. Currently I am a musician with 4023 (Yes I'm a freak and went up technique first this time, no it wasn't AFK) which means I can give a respectable 75% buff. Most players would gladly take that if they couldn't find a master. If I could find (And afford) skill tapes, that could be a 100% buff, without even being master.
Tiaga wrote:
It is true that for many professions master makes a different. This is easiest to see in the artisan professions. However I think the least of which include dancer and musician. Right now the only demand you are in is if you are a buff-bot.
How you play a dancer or musician, and what you do do not greatly change. Currently I am a musician with 4023 (Yes I'm a freak and went up technique first this time, no it wasn't AFK) which means I can give a respectable 75% buff. Most players would gladly take that if they couldn't find a master. If I could find (And afford) skill tapes, that could be a 100% buff, without even being master.
I wasn't really refering to the abilities of the Master.. More the perception. When a player seeks out someone to do a job, they generally seek out a Master first. I had never had a tell froma "stranger"for anything, other than training, before making Master Musician. But the day after I got it (ATK no less
)and proudly displayed my tag, I got a good half dozen requests to come here or there for a buff.
So to answer your question about whether the game changes once you reach Master, the answer would be yes.. For better or worse. ![]()
Message Edited by SmedleyLlama on 08-09-2004 06:34 PM
Tiaga wrote:
That is just buffing. Most people who wish to play musicians aren't doing it just for buffing.
Hehehe..
Okay, I give.
But Istill say the life of a Musician or Dancer does change once you reach Master. ![]()
nvoigt wrote:
>But Istill say the life of a Musician or Dancer does change once you reach Master.
What is different is that you no longer need xp. You still do the same things and you still get xp. Earning xpjust becomes meaningless.
I have buffed people when I was non-master. I could do this because there were times in Theed when no master was online. This was prior to buff bots.
I have been part of a band as a non-master.
And most important, I had FUN as a non-master. I fail to see how when you receive your master title, the same things that you did before change from "grinding hell" to "fun gameplay". It's the same buttons you press, the same people you talk to, the same gameplay mechanics.
If you don't have fun a novice, don't expect your mastery to be the silver bullet.
I think my point has been missed somewhere along the line here. Granted I never jumped into this thread looking for an argument and was just tossing in a throw away post but....
You are in greater demand once you Master. You will have people you have never met or heard of suddenly sending you tells asking for you to come to Timbuktu to give them a Buff. I never suggested the game suddenly gets better when you reach Master, or will suddenly become fun if it wasn't before. I only said that your gaming experience will change, and it will.
Just ask those that hide themselves from searches to avoid being bombarded by tells. ![]()