Entertainer Archive

Thread: Padtai & Isadora's BUFFBOTS!

Padtai
Thu Aug 05, 2004 5:04 pm
#14

Thanks for the input. Helps to have someone who actually is a merchant (I just ground through it I admit.) share a few thoughts.


Perhaps if this were crafted into a proposal idea that affects 4 professions directly and everyone else indirectly, the dev's would look into it (sometime after JTL I'd guess). 4 being merchant, musician, dancer, and doctor (see no reason not to add that in, maybe allowing people to stock only the buffpack d's in the vendor, which without skill, bivoli etc would buff for only 1kish, ).


Schardour
Fri Aug 06, 2004 11:34 am
#15

Milandra, I really don't think it would be enough to guarantee any shift in patronage from BuffBots to live entertainers. We need something that allows live entertainment to be more readily available (either an increase in population or more effective search tools, dedicated chats, working registration, etc.). In my honest opinion, many players would continue to utilize an AFK bot that is constantly available, rather than paying 5000 credits to look for and receive a slight edge in PvP.




T
IL KISMETA

lTlSlCl
A life spent making mistakes is not only more honorable,
but more useful than a life spent doing nothing.
XzXzXzXzX
Also...Tayel [PLD]

Schardour
Fri Aug 06, 2004 11:35 am
#16

(I would like to see, however, differences between passive and active buffs that address those three variables.)




T
IL KISMETA

lTlSlCl
A life spent making mistakes is not only more honorable,
but more useful than a life spent doing nothing.
XzXzXzXzX
Also...Tayel [PLD]

PistolDance
Fri Aug 06, 2004 1:45 pm
#17






Schardour wrote:

Milandra, I really don't think it would be enough to guarantee any shift in patronage from BuffBots to live entertainers. We need something that allows live entertainment to be more readily available (either an increase in population or more effective search tools, dedicated chats, working registration, etc.). In my honest opinion, many players would continue to utilize an AFK bot that is constantly available, rather than paying 5000 credits to look for and receive a slight edge in PvP.





These changes would cause an increase in entertainer population. Giving new tools to professions always does.


Once the combatants needs can be met by the new entertainers and the bonuses to the new ideas are more popular we can end looping macro's without such an onslaught of opposition.





Milandra (SI)

" Into the garbage chute fly-boy! "
Schardour
Sat Aug 07, 2004 3:18 am
#18

To a degree...but not at the necessary level, I don't think.


Also, keep in mind that our buff coding is extremely complex and involved at this point. Our corres have told us that the devs don't like to mess with the actual buff coding because, well, it's a mess. Changes like this could not take place until well after JTL and the various rebalances that are being dangled in front of the community. It would probably require that the entire buffing concept be re-written for our profession.


Would you rather chance that?




T
IL KISMETA

lTlSlCl
A life spent making mistakes is not only more honorable,
but more useful than a life spent doing nothing.
XzXzXzXzX
Also...Tayel [PLD]

Schardour
Sat Aug 07, 2004 3:25 am
#19






Schardour wrote:

Our corres have told us that the devs don't like to mess with the actual buff coding because, well, it's a mess.





This is why the inability to receive both musician and dancer buffs simultaneously hasn't been addressed yet. See Milandra, I do my homework and I get involved through direct address, so don't tell me I don't do anything. Brainstorming on the forums is nice, but honestly, howmanyimpossible ideas come through these forums? I doubt the devs place too much weight on the daily ramblings of the community. They'll take suggestions, but they won't cater to all of our requests. I appreciate your concerns though.Good to see the facilitation of constructive discussion.




T
IL KISMETA

lTlSlCl
A life spent making mistakes is not only more honorable,
but more useful than a life spent doing nothing.
XzXzXzXzX
Also...Tayel [PLD]

PistolDance
Sat Aug 07, 2004 11:41 am
#20






Schardour wrote:





Schardour wrote:

Our corres have told us that the devs don't like to mess with the actual buff coding because, well, it's a mess.





Brainstorming on the forums is nice, but honestly, howmanyimpossible ideas come through these forums? I doubt the devs place too much weight on the daily ramblings of the community. They'll take suggestions, but they won't cater to all of our requests.




Obviously they do take peoples suggestions and cater to requests, otherwise they wouldnt have decided to work on the AFK play problem.

Basically the only thing youve added to this argument is a "why try" attitude, how exactly is that helping anything?



Milandra (SI)

" Into the garbage chute fly-boy! "
Schardour
Sat Aug 07, 2004 1:19 pm
#21

No, I don't like that approach. Many non-entertainers thought it wouldbe a great idea, but not many entertainers agreed with it wholeheartedly. That thread is about three weeks old, I believe. It popped up as my account was coming to a close. The willingness to work with our profession (finally) is one reason I started to consider renewing my account.


Any large change to buffing procedures is going to take some time to code and implement.




T
IL KISMETA

lTlSlCl
A life spent making mistakes is not only more honorable,
but more useful than a life spent doing nothing.
XzXzXzXzX
Also...Tayel [PLD]

PistolDance
Sat Aug 07, 2004 1:56 pm
#22






Schardour wrote:

No, I don't like that approach. Many non-entertainers thought it wouldbe a great idea, but not many entertainers agreed with it wholeheartedly. That thread is about three weeks old, I believe. It popped up as my account was coming to a close. The willingness to work with our profession (finally) is one reason I started to consider renewing my account.


Any large change to buffing procedures is going to take some time to code and implement.






I suppose they were thinking of the problems entertainers were facing before the outcry, which is a good indication they saw a problem and actually wanted to do something about it before it became so unbearable for everyone.

Since they arent adding anything regarding the recursive macro nerf until after patch 10 I hope they will work a bit on some of the other ideasthat areproposed.

Message Edited by PistolDance on 08-07-2004 01:57 PM



Milandra (SI)

" Into the garbage chute fly-boy! "
Schardour
Sun Aug 08, 2004 12:17 am
#23

I never said anything remotely close to "why try"....


I've applauded your efforts to get discussion going, but feel that the only suggestions taken seriously by the development staff are those backed by a strong personality and consistent, clear, and concise argument. Many possible solutions and suggestions have been presented by our community. Deila and NewJedi are among the few that actually proposed an end to recursive macros (very few others went to such an extreme). Problems are brought to their attention through caucus, but I don't believe alot is pulled from these conversations, other than what is directlycopied and submitted by our correspondents. Had they suggested what you have, however, I don't think they would have gotten the proper response. Developers are responding to an outcry over buffbots that has taken place over the past months, as well as various other problems. This IS their response. We're most likely going to have to live with it.


Believe me, I'm not telling you to stop. It's good that you've suddenly taken an interest in our plight (for whatever reasons) and are attempting to find solutions to the problems we're faced with as a community. Continue to push for these changes. They maytake placein thedistant future, but messing directly with the buff code probably won't be an option in the immediate months. I'll be ingame attempting to make sure the transition goes smoothly and out of game fighting for fixes that may bring more entertainers into the picture. (Registration of location and new content among those issues. It's easier for them to add and troubleshoot than to edit, at this point.)


See you around, Milandra.






T
IL KISMETA

lTlSlCl
A life spent making mistakes is not only more honorable,
but more useful than a life spent doing nothing.
XzXzXzXzX
Also...Tayel [PLD]

PistolDance
Sun Aug 08, 2004 12:49 am
#24





Schardour wrote:

I never said anything remotely close to "why try"....


Had they suggested what you have, however, I don't think they would have gotten the proper response. Developers are responding to an outcry over buffbots that has taken place over the past months, as well as various other problems. This IS their response. We're most likely going to have to live with it.






Actually they also responded with an ATK incentive idea to deal with the problem. I dont think its too much to ask that people talk about incentives, hammer ideas out and toss them on the thread. Sorry you missed this response, here it is.


http://forums.station.sony.com/swg/board/message?board.id=in_concept&message.id=14208




Milandra (SI)

" Into the garbage chute fly-boy! "
Schardour
Sun Aug 08, 2004 5:17 am
#25






PistolDance wrote:



I suppose they were thinking of the problems entertainers were facing before the outcry





Bah! Only as a response to the controversy created when a CSR awarded a badge to a known buffbot for their exemplary service. They were forced to give us some attention


But now that we have it, I'm certain we'll make the best of it.




T
IL KISMETA

lTlSlCl
A life spent making mistakes is not only more honorable,
but more useful than a life spent doing nothing.
XzXzXzXzX
Also...Tayel [PLD]

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