Entertainer Archive
Thread: Self Buffing could help the Night Owls
Message Edited by PhoenixStar on 08-04-2004 02:54 PM
This may be better than some of the alternatives, even with the downside. I'm not sure it's so bad though.. Not everyone is going to have 63 skill points to burn just for a 75% buff.. And even at 63 skill points that only gives them half the buff.. This is something that the split between musician and dancer buffs could work for us... If this went in with a change to the buff system to make music or dance matter for the quickest buff, that would mean they could spend awhile buffing themselves 75%, or come to one of us for a master 100% buff.
Thoughts?
Drygo wrote:
I kind of have a feeling most combat players wouldn't invest that amount of skillpoints just for a 75% buff.
PhoenixStar wrote:
PistolDance wrote:
Drygo wrote:
I kind of have a feeling most combat players wouldn't invest that amount of skillpoints just for a 75% buff.
You are correct
You've forgotten about all the template mixing that's been going on I guess. All they'd need to do is go up the technique line and bam, instant buffs at their disposal 4 0 0 0(you could even do it with less if you wanted it badly enough). People have already done it with doctor as well as taking multiple lines for defense, so it's not far fetched or anything.
The HUGE difference between people mixing their combat template with doctorcompared toentertainer is that these people dont just do it so they can buff themselves.
In PvP and regular combat it is more useful to have the abilities to heal hams, and mainly poison/disease and states that occur during combat compared to being able to buff yourself. With CM's and the higher end beasts it is practically a must for soloing.
The ability to buff yourself only saves time and credits. For a combatant, the healing and cure abilities are the reason for wasting points.
Being able to mind buff yourself just isnt enough incentive to give up all those points.
Message Edited by PistolDance on 08-05-2004 01:31 PM
PistolDance wrote:
Drygo wrote:
I kind of have a feeling most combat players wouldn't invest that amount of skillpoints just for a 75% buff.
You are correct
PhoenixStar wrote:
PistolDance wrote:
Drygo wrote:I kind of have a feeling most combat players wouldn't invest that amount of skillpoints just for a 75% buff.You are correctYou've forgotten about all the template mixing that's been going on I guess. All they'd need to do is go up the technique line and bam, instant buffs at their disposal 4 0 0 0(you could even do it with less if you wanted it badly enough). People have already done it with doctor as well as taking multiple lines for defense, so it's not far fetched or anything.
It may not be far fetched, but would it be a bad thing? After all, that is the whole intent of the profession based advancement of SWG.
If buffs are that big a deal to them, and they can't find them, then they will pick it up. This will be an expensive trade-off. Dancer or musician 4000 is 14 skill points short of novice doctor, but worse than a single line of most combat elites, even assuming it was picking up the style of combat they didn't do (IE marksman taking brawler). Considering they will be out fighting they won't be stealing much business from us, as they can only do it ATK.
And since they have to grind it out ATK and can't do so while on the field (Unlike medic/doctor), they will probably end up meeting an entertainer in the process anyway, and decide it's not worth the effort to continue now that they know how to find an entertainer.
I have always been in favor of entertainers being able to buff themselves. As it is the entertainers are the only profession that cannot use their most valuable ability on themselves. Correct me if im wrong on the "only".
Allowing them to buff themselves would help a lot with entertainer/combat chars that are involved in the GCW and PvP. More people would choose entertainer if this ability was available in my opinion.
Tiaga wrote:
It may not be far fetched, but would it be a bad thing? After all, that is the whole intent of the profession based advancement of SWG.
If buffs are that big a deal to them, and they can't find them, then they will pick it up. This will be an expensive trade-off. Dancer or musician 4000 is 14 skill points short of novice doctor, but worse than a single line of most combat elites, even assuming it was picking up the style of combat they didn't do (IE marksman taking brawler). Considering they will be out fighting they won't be stealing much business from us, as they can only do it ATK.
And since they have to grind it out ATK and can't do so while on the field (Unlike medic/doctor), they will probably end up meeting an entertainer in the process anyway, and decide it's not worth the effort to continue now that they know how to find an entertainer.