Droid Engineer Archive
Thread: 110 Combat Modules question.
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Straker_Atrella
Mon Jul 19, 2004 8:46 am
#1
I hear people talking about these, and it is my ultimate goal to build a 550 rated Probot using them. However the best I can push are 105's using the best stuff ever spawned on the server.
Now from what I know, the only way to hit 100% is using maxed resources. However, finding 1000 OQ and 1000resources for all of itjust doesn't seem possible. I'm fairly close though.
My question is this, is 100% the 110 rated modules, or can you hit it with 95%?
Or is the only way to hit 110by using perfect resources or one of those "super amazing assemblies," rumors speak of.
Obo_alCan
Mon Jul 19, 2004 10:33 am
#2
The best I've been able to make is 109's. That's with 999 Con/999 OQ Copper and 1000 OQ inert gas.
I think the 110's people have is from the crafting changes that were put in for one day and pulled again.
I think the 110's people have is from the crafting changes that were put in for one day and pulled again.
MachineZed
Mon Jul 19, 2004 10:40 am
#3
I am pretty sure 99% experimentaition is the max you can do, even with perfect 1000 resources. I have some fiberplast that is 1000 OQ and I can't get the 100% on the final combine. The only time you could do it was that one day just as Obbo said.
Straker_Atrella
Mon Jul 19, 2004 11:25 am
#4
Yea, that's what I thought, maybe it was from the one day thing then.
It was kind of bothering me that I could only get 105's using the best stuff the server ever spawned.
Kind of odd you can Max an R3 attack droid, but not a Probot.
Obo_alCan
Mon Jul 19, 2004 11:47 am
#5
I'm just gonna make a probot now to test it, as these modules might be 109.99999, which might get it close to the max.
I know my old 109's made with lower stats got 545.
I know my old 109's made with lower stats got 545.
Straker_Atrella
Mon Jul 19, 2004 11:51 am
#6
Man, I wish I had your resources, best I have is 999 OQ and 925 CND copper and 977 inert gas. Nothing better has spawned.
You must make some pretty sweet Harvestors.
Obo_alCan
Mon Jul 19, 2004 11:59 am
#7
Gets to 549, which comes out as 181-191. That's actually the same damage stats as my 545 ones.
Best I can get on Harvestors are 111, and I was only able to make four of them.
I'm doing a big run of 110's. Of course steel is the big problem there.
Best I can get on Harvestors are 111, and I was only able to make four of them.
I'm doing a big run of 110's. Of course steel is the big problem there.
Gribnitz
Mon Jul 19, 2004 2:34 pm
#8
I have some of the 110 rated combat modules. It was done the day of patch 7. I intended to run a lot more, but the stupid identical droid brains killed the quantity I could make.
I just made a few of the last of the probots I could make and put them up for 190K credits apiece and 3 of the 4 sold already. They aren't much better than the lesser probots. Max damage is 182-191, .75 speed and .41 to hit. I advertised them as extinct droids never to be seen again, which is basically true unless they change experimentation again down the road.
BarboGato
Mon Jul 19, 2004 2:54 pm
#9
The resources I have allow for experimentation of 95% which results in 105 modules.
Wirebiter
Mon Jul 19, 2004 4:01 pm
#10
ISN'T BAD!!!!!! Dude, I'd sell my left testicle for that type of steel, and I was only born with one!!!! That conductivity is the max for any steel. Try 974/615 OQ/CD, now thats some mediocre steel right there.
Straker_Atrella wrote:
Yea, my steel is like 997 OQ and like 650 cnd, which for steel isnt bad. I need to get more of that.
I just 9 mill for 300k of a copper that is really really old and rare, so it's giving me a boost, but gas is beginin to pis me off. We keep getting like 997 and 995 REACTIVE gas, but not inert. The best Inert I have is 977.
Straker_Atrella
Mon Jul 19, 2004 6:03 pm
#11
Hmmm, well I was at work when I said that so my numbers were a little off. It's actually only 987 Oq and 639 Cnd.
I didn't know that 650 was max conductivity on Steel. I have 200k+ still but can pick some up for 10 cpu yet. Didn't want to, because I figured I may get better eventually.
If what you just said is true, that doesn't leave much room to get better.
Straker_Atrella
Mon Jul 19, 2004 6:10 pm
#12
Ok, I just realized something. If what you said is true, and 650 is Max Conductivity on Steel, then it is IMPOSSIBLE to make a 20 rated harvesting module.
I thought TK was saying he made them on TC.
That's kind of crappy if we can't. I have goals of what I want to make, a 120 Harvesting droid was one of them, sigh.
TheRealTK421
Mon Jul 19, 2004 10:42 pm
#13
Straker_Atrella wrote:
I thought TK was saying he made them on TC.
Several, in fact.
It's the Steel that matters more. (much harder to find uber Cond / OQ Steel)
I'll ask if 20 level Harvest modules are still possible. It really should be happening on Live by nowwith the resources floating about out there.
/bow
Respectfully,
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