Droid Engineer Archive
Thread: SWG Correspondent Summit
Some of you may (or may not) be aware that the Devs have graciously invitedall of the Correspondents to fly down for a face-to-face 'sit down', primarily relating to the upcoming Combat Revamp(tm)....though we may cover other key systems as well (that's not known for sure). Not all of the Corrs. will be able to be there but a healthy amount should be.
As such, I'll be building up an updated Top 5 (top 20) as well as taking along a list of our profession 'vision' (what we see ourselves as being/doing as Droid Engineers). We'll also need to work on what kind of role we should be playing that relates to both solo and group combat.
There's no exact info on the summit (that I can announce yet)so we have some time to gather all the info and work out the details on what should be presented (relating to our role in combat and in SWG in general).
For now, I just want you all to know that I'll be hitting the 'books' pretty hard this week to get thing ready and presented to you. We can then tweak and make changes. I very very much want to take along a true communityvision for our future.
Please get your thinking caps on and be ready to roll out some thoughts and opinions on our profession, where it is now...where it should go and what can be added/changed to bring yet more fun to DEs and non-DEs alike.
/bow
Message Edited by TheRealTK421 on 07-21-2004 03:42 PM
Combat Droids and Droid Handler Profession with Cert System
Message Edited by TuffGnarl on 07-21-2004 03:25 PM
- Lootable/Quest Reward Droid Schematics
- Lootable/Quest Reward components
- Additional Droid Chassis
The idea of being able to make the chassis for an IG-88, or a Droideka is a big bonus in my book. Even if we can't make a functioning droid deed most of my business comes from house decoration sales.
Information on the Droid Commander profession. I'm not expecting a complete finalized document, but if we could get some solid guidlines on what they can permit in this game it'd at least let us formulate some proposals. Till now everything we've come up with misses whatever they've set as a base level for the system, this forum used to have well thought out proposals on an almost daily basis, now we're lucky if we see one good one a week. People get tired of shooting for the unknown.
Message Edited by Geevo on 07-21-2004 05:14 PM
Chassis specific module bonuses
GypsyJoker wrote:
One thing I don't understand, and has me a bit concerned. Why the Droid Commander proffesion? What would a droid commander be needed for and why would he be chosen over an MDE?
Apparently, because we can't all just have certs (like we should). In lieu of that, we DEs make 'em...and the DC's will use 'em. They may be able to assist in that or find and 'hack' new droids for future use.
That's SOO up in the air right now.
I worked hard to become a MDE, and have put alot of time into the proffesion as I'm sure alot you here have also. What has me concerned is why would you need a new proffesion to deal with droids when you allready have a droid proffesion in place?
It seems that DEs can't get DL20+ droids for balance reasons. It would mean the power of an elite crafting profession and elite combat profession in one. Not happening. If there is to be use of a high-end combat droid in the game, it appears that a new profession is all the Devs can/will go for...
What new skills/abilities would they get that an MDE doesn't have and would I have to take up this new proffesion to be viable as a DE?
We don't know that yet. You could very easily a "viable" DE without DC. It all depends on what being a DE "means" to you (interesting that you feel this way, I'm working on that now).
Sorry if this sounds like a rant, or a me me me post, but I love the DE proffesion and get a bit nervous when I hear talk about giving special droid abilities to other proffesions.
It'll happen. The best we can get in an insta-market and we get to watch/repair them. We can still use
that droids combat helps. font though...if>
sure. be I?d DC, of all some up pick easily could You that if though, droids combat helps.>
Ok, to get a bit back on topic, and to keep TK from getting mad at me for hijacking his thread here's a few things that have been rattling around in my noggin
You're not hijacking. It's the kind of discussion that I need with all of you to gauge where we really really are and where we're going.
Droid decay - I've seen alot of talk about this, and there are some good suggestions. Maybe some kind of droid repair? Like if a droids HAM gets down to 25 - 30% you need to take it to a DE to have it repaired. And if it's HAM reaches zero, it turns into a pile of machine parts, which in turn you can loot to find some salvagable parts. Then return to a DE with those parts to have a droid rebuilt for you.
Youll want to post that in the Droid Decay sticky at the top..
Combat combat combat. What about just pure fun for the heck of it? Maybe I wanna put a pink tu tu on my protocol droid and have him dance the watusi, or maybe my cousins sisters bestfriends uncle has an R3 unit that's on the fritz and keeps painting the walls fushia. Something different, something fun, something so unusefull that the masses clamor for it like a bantha in heat!
Actually....I love all those ideas. Consider them bumped.![]()
Ok I'm done
/bow
Respectfully,
Dearest TK
My tuppence worth ![]()
OK it’s obvious that the Dev’s are planning a droid commander profession so:
- can we get details on their concepts for DC now
before they start the coding. Let’s face it the 2 droid publishes were a real dogs dinner, you’ll notice that despite months of coding and ‘heated debate’ it didn’t get so much as a mention in their annual review
, they were not proud. Let’s try and avoid that in the future. I’d expect any new chassis to come under this heading too.
Next up, same deal but JTL:
- can we get details on their concepts for droids in JTL now
for the same reasons.
How about those bug fixes? I still see one post a month where some poor wee soul, whether they’ve read the stickies or not, puts storage modules in a surgical chassis.There’s no good reason why that bug should still exist and it’s not alone so:
- we need a firm answer on which bugs they can fix
- when they intend to fix them
-
&*specifically*, why the others wont be done.
&finally
- More and better toys.
When they finally got around to listening to us for the droid publishes, we all wanted more functionality, more toys. We want more! more! more!
Can you do a trawl honey and pick your fave 10 and put them forward for implementation. My top 3 would be:
Survey droids that bring back more info
BLL’s that store 1000 items without taking up house space (instantly solve vendor lag issues and house storage problems)
Seeker-esque droids that can be deployed in player cities that act as faction scanners.
But them’s just my fave’s I’m sure you have your own.
That should keep you busy flower
Mch luv and the very best of luck
...plus kisses (you more than deserve them
)
Cass
Message Edited by R0ZM4N on 07-22-2004 11:07 AM
TuffGnarl wrote:
Besides the glaring bugs that need to be repaired, I would like you to present the following:
Lootable Droid Schematics (Like the Geo Pistol for Weaponsmiths, etc)
Lootable Droid Components (Like Krayt Tissues, for droid, etc)
Combat Droids and Droid Handler Profession with Cert System
I really feel the above would breath new life into the DE profession as a whole. Above all, I would like to see lootable combat modules, or armor modules, or schematics, that would allow us to make more powerful components, and thus more powerful droids. Nearly EVERY OTHER crafting profession has this, why should we be any different?
Schematics for new droid Chassis would be more than welcome, lets see some Assassin droids, Droideka, etc. These are most appealing to me, and I feel they would be most appealing to the non-DE community as well, allowing the wealthy to purchase droids that are significantly better than the average run of the mill model, and giving us a new source of income.
Message Edited by TuffGnarl on 07-21-2004 03:25 PM
This is as concise as its going to get. I think we really can make a case for more "toys, modules, playability" if the DEVS revisit the current chasises that are avilable. The coding is already here!! Half their work is cut out for them! Just add some chasis bonuses like Obi siad, throw in some chasis specific loot and you got yourself a workable, enjoyable proffesion!
We've been promised such a design document from the Devs have yet to see it.
Zorkk wrote:
Does someone have a link to this "proposed droid handler profession + certs" thing?
When we have it, it'll be stickied above.
/bow
Respectfully,