Droid Engineer Archive

Thread: Combat Droid question

AshurSWG
Wed May 19, 2004 12:30 am
#1

Was looking around for a nice combat droid and noticed that all the higher lvl ones (lvl4-lvl6?)are made in the R# style. Can they be made in a Probot or other frames? Just doesnt feel right to have a combat R2 unit for some reason lol.


Thanks,

Ash
Ackdel
Wed May 19, 2004 12:36 am
#2

Three frames are generally used for combat droids.


Probot: Lowest HAM, Highest Damage

R3 ADV: Middle HAM, Middle Damage

LE Repair Droid: Highest HAM, Lowest Damage


Damage comparisons assume max number of combat modules in the droid.




Crowne Morril
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Lorde Morril - "He'll zerg your Cloudsong"
Malitevv
Wed May 19, 2004 12:36 am
#3

sure. it is a little twisted, but the R3 is the most versatile combat droid now. /shrug


the probot does the most damage but has the lowest ham

the LE does the least damage but has the highest ham

the R3 strikes a happy medium between the two on both ham and damage.


there are other combat capable chassis, but for the highest level combat droids, your choice is one of those three.





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starcraftWS
Wed May 19, 2004 12:38 am
#4

Yes Probots and D270s can have combat modules put in them for ranged attacks. The LE Repair Droid can have combat modules put in them for melee attacks (also highest HAM currently available). And the R-series can have combat modules places in them to do either ranged or melee attacks.


I'll agree that Probots just look better as combat droids, compared to R-series. But there are advantages/disadvantages to them.





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SharkBoy007
Thu Jun 03, 2004 6:01 pm
#5

I'm looking into purchasing a combat droid, and I would like to know what the best possible stats are on one, so I know what to compare it to, since I'm not an DE


Thanks for your help,





Mox Shehalis
Former Unit Commander, Phoenix Rising (RIP 15 Nov 2005)
I AM A MORE THAN A DOLLAR SIGN, I AM A HUMAN BEING WHO DECIDED TO SPEND HIS SPARE CASH AND TIME IN A WONDERFUL GALAXY FAR AWAY.
AudioOrgana
Thu Jun 03, 2004 6:38 pm
#6








We have three main combat-capable droids - the Probot, the R3, and the LE Repair (other R-units and DZ-70's are also combat capable, but not nearly as good).




The maximum "combat ratings" and HAM are as follows :




Probot (550CR, 3200HAM)

R3 (600CR, 4500HAM)

LE (330CR, 6000HAM)




Keep in mind several things - combat ratings are frame-specific. This means that an R3 with 600CR does less damage than a 550CR Probot - it's scaled to the model.




It really depends on what you want the droid for - pure damage, and the Probot is your choice. As long as you keep it protected (i.e. don't use it as a tank) it can provide the same firepower as having an additional FWG pistol in combat.




The R3 seems the more popular choice on my vendors because it has both ranged and melee mode and it's damage is still pretty nice (1.5sp,170dmg as opposed to the Probot's .76sp,190dmg) while having a higher HAM.




The LE Repair is good as a beginner combat droid or protection for non-combat people - for instance, if a MOB aggros you while checking a harvester and all you want to do is throw a droid at it to keep it occupied while you empty it. It has minimal damage and really isn't for serious combat but it's high-HAM will help you in situations where your goal is just to run-away.




Finally, many of us have begun to experiment with "auto-repair" modules in combat droids to make them better tanks (at the expense of the damage stats), but the jury still seems to be out on if this is really better or not in combat. Like anything with our droids, it really depends on what you use it for.




If you post your combat profession we may be able to help more.




AO

Message Edited by AudioOrgana on 06-03-2004 09:45 PM

AudioOrgana
Thu Jun 03, 2004 6:41 pm
#7






AudioOrgana wrote:


Probot (550CR, 3200HAM)

R3 (600CR, 4500HAM)

LE (330CR, 6000HAM)







Also, just to let you know, these are the maximums according to the game systems; the actual "max" on your server will vary depending on the resources available.


The only one you are likely to find commercially produced at it's maximum combat stats is the R3 since it is inherently capped at 600. An R3 can hold six combat modules (which have an individual maxiumum of 110CR), but anything over 100CR isn't used if you use six modules. In short, you don't need really stellar materials to make a max-combat rating R3, unlike a Probot which very few people have actually achieved a 550CR on most servers.


AO

Message Edited by AudioOrgana on 06-03-2004 09:42 PM

SharkBoy007
Fri Jun 04, 2004 2:42 am
#8

Thanks for all your help, I appreciate it



Mox Shehalis
Former Unit Commander, Phoenix Rising (RIP 15 Nov 2005)
I AM A MORE THAN A DOLLAR SIGN, I AM A HUMAN BEING WHO DECIDED TO SPEND HIS SPARE CASH AND TIME IN A WONDERFUL GALAXY FAR AWAY.
hopdog
Mon Oct 04, 2004 1:35 pm
#9

i've been fumbling around droid profesion i'm at 2,0,1,4 and able to make adv probot's (i nver made the reg probots' but i try to make a new droid evrey lvl for a pet re'ward thaingy.) any way i made the chasi np made a simi decent lvl 1 armor and got to weapons.... where are the weapon modules? what module is considerd a weapon module?


and side question how do i make a automated repare module?



Capt'Andrew M-comando, Loby M-munitions (Shadow Fire)

Jenden
Mon Oct 04, 2004 1:43 pm
#10

The combat modules are in advanced construction techniques. You'll also need the combat capable socket cluster if you want to get the most out of the droid, thats at expert droid construction techniques.

As far as the automated repair modules, should just be able to make them... not sure what you're asking. You will need expert droid production to make them though.



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Stravros
Thu Oct 07, 2004 3:59 pm
#11

to be honest dont bother with combat droids till you make good ones of these inbuilt combat is worthless the dz-70 for example, better to get higher on droid first, to make good combat droid you need very good overal quilalty and conducivity(cant spell) copper and very good gas to get a 100 rating module, 6 of these in a r3 will give you the max combat ratting of 600. but someone else will have to give details on if you put 5 in an advanced probot since that has bonus's for being used as a combat droid.
psikobunny
Thu Oct 07, 2004 9:48 pm
#12






Stravros wrote:


but someone else will have to give details on if you put 5 in an advanced probot since that has bonus's for being used as a combat droid.






There are no built in bonuses for a probot. It is simply one of the chassis that can be programmed to attack even with no combat modules. It has different HAM values and damage ranges than the astromechs, but it doesnt get a kick just because its a Probot (like the MSE does for Detonation modules).


Advanced Probots are the only frames it is "worth" putting combat modules >100 rating into (110 is max with perfect resource on combat modules). For the simple fact that the max possible rating is 550, and the closer you get, the better. An R3 caps at max of 600 and won't see any improvement for using 6 100+ modules. Just be aware that the practical difference between say a 506 rating probot and a 550 is pretty miniscule.



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Jjiaah
Thu Oct 07, 2004 10:08 pm
#13






psikobunny wrote:





Stravros wrote:


but someone else will have to give details on if you put 5 in an advanced probot since that has bonus's for being used as a combat droid.






There are no built in bonuses for a probot. It is simply one of the chassis that can be programmed to attack even with no combat modules. It has different HAM values and damage ranges than the astromechs, but it doesnt get a kick just because its a Probot (like the MSE does for Detonation modules).


Advanced Probots are the only frames it is "worth" putting combat modules >100 rating into (110 is max with perfect resource on combat modules). For the simple fact that the max possible rating is 550, and the closer you get, the better. An R3 caps at max of 600 and won't see any improvement for using 6 100+ modules. Just be aware that the practical difference between say a 506 rating probot and a 550 is pretty miniscule.







As per the stickies,








Droid Combat Module
Droid Combat Modules can be installed into all R-units, LE Repair Droid, DZ70, and the Probot. The following is how to translate a droids Combat rating into numbers that you can understand. The Maximum rating that any one combat module can have is 110. The Maximum Combat rating that a droid can have is 600.




DZ70 & Probot:
CombatRating / 600 * 95 + 95 = MinimumDamage
CombatRating / 600 * 100 + 100 = MaximumDamage


Astromech droids:
CombatRating / 600 * 80 + 80 = MinimumDamage
CombatRating / 600 * 85 + 85 = MaximumDamage


LE Repair Droids:
CombatRating / 600 * 45 + 45 = MinimumDamage
CombatRating / 600 * 55 + 55 = MaximumDamage



The Probotdoes indeed havean advantage, or "bonus" as far as damage output. An R3with a rating of 550 will not put out as much damage as a Probot with the same rating. If I'm not mistaken,the Probotalso attacks faster. The downside is the lower HAM. I didn't mention the DZ70 due to it's very low HAM.
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