Droid Engineer Archive
Thread: Vote of No Confidence in Jenden
Message Edited by DarthRoe on 04-08-2005 08:53 PM
/bow
DarthRoe wrote:
Global vendor search hurts veteran DEs. Combat upgrade ignores droid crafting. Harvest droids broken and never fixed. Cybernetics in Episode III Expansion bypasses DEs and goes to... NPCs?!!?
You're correct that all of these add up to worsened gameplay for DEs.
I'm kidding, of course, about it being Jenden's fault. I just wanted a headline to grab the DE community about how shafted I feel as a longtime droid engineer who sees the profession fading to irrelavance.
/agree x's 180%
It's frustrating to see the work of the 2 DE revamps go basically to waste. I very much feel like DEs and droid use in general are in decline (perhaps substantially so).
I'm sure our correspondent is yelling and threatening devs and all that, but it appears as though the fatwa has been issued on the DE profession, and it's just a matter of time until it's over.
...hardly. No grand scheme exists to shoot us down, Roe. It doesn't work like that.
Are we bearing the brunt of a lot of changes made to help professions in other ways? Absolutely.
This is hardly the same as us being targeted for execution, per se. We aren't the only ones getting handed 2nd-class status via CU changes (and other changes). The entire crafting, non-combat community (I think) is seeing their gameplay marginalized so the 'uber pwn' crowd can have their fun before the move quickly on to the next FOTM MMO.
Either SOE starts listening to the DE community's cries, or I won't be the only one who spends their money elsewhere.
You musta been reading my mind....get out of my mind,haxxorz!!!!11!!
I don't have enough playtime to waste it on SWG when the profession I prefer to play is getting squeezed out be atrophed features, a significant lack of droid users (due to their impractical level of use for most) andthe number of unaddressed DE bugs/issues.
Again...........................................we are not the only profession to suffer from this.
We are, however, the only profession that's seen 2 revamps (plus the 3rd, via JTL) and is still in the shape it's in.
I'm tired of our things being broken so that combatants get what they want.
It's economics, unfortunately. I hate it as well that they have to cave to these concerns. But, SWG is a business and they will do what's needed to get/secure revenue.
Yes........even at the possible expense of alienating some percentage of the playerbase.
I would, however, place some of this on LA as well, since they do carry some responsibility over the SW license vis a vis SWG.
You'd think that a story about 2 droids (and some other people) would have a higher amount of importance placed on droids, the main characters, and less on random death and destruction. I personally feel it cheapens the SWG experience for it to be more or less just another shooter. That's the type of tired ole' gameplay that'll lead me elsewhere.
I'm tired of people hired to be community relations experts giving customers glib or even adversarial answers to legitimate complaints.
Well...let's not knock Tiggs or TH, they just do what they are able to do. They don't get to make development decisions, schedules and the like.
I do blame some of the higher ups that seem to have chosen to forget that there are 30ish professions in the game. Any changes made to the combat players need to be good....but also not be detrimental to other non-combat professions.
I've said it before...
If you take something away from a profession, you must be prepared to put something else back....or you're just whittling away those players till the profession might as well just be removed.
I would be calmer if there was even a minor ray of light, but all I see down the road isa game that is less and less desirable for DEs in particular, and crafters as a whole.
Mmm...we'll see how this plays out. The armor/weapons changes in the CU may well end up helping AS's and WS's. For us, however, you're correct.
Nothing so far is showing up as a definitive upside for us on the CU / ROTW and there may well be some 'nerfs' to us (we'll see what releases).
Respectfully,
Gron_DM wrote:
...but most craft profs touch only some on this CU and in that way we are definetly getting the short end of the stick.
It may be even worse that some realize....we'll see how things develop.
What I find most disconcerting is how CU (and other) changes affect crafters but that there's no 'front-loaded' information from the Devs on how they might plan to address imbalances and 'nerfs' they are creating on those communities.
Basically, they are changing stuff for the betterment of combatants (which, in itself, is good/fine/needed) but not slating info on what happens after for the people negatively affected.
Here's what we should be seeing:
"Folks, we realize that [insert combat change here] will negatively affect you all. We wish that weren't the case but we do have some options that will help to address this. Here's what we're looking at for you post-CU:
- 1) ________________
- 2) ________________
- etc.
If we had THAT kind of communication, the crafting communities could at least add constructive feedback on how those 'fixes' should/could take place...so that both sides are well served.
What we have currently, it taking from Paul to pay Mary....but not handing Paul an 'IOU'.
Just taking the 'money' and running.
Ohh......................how perfectlyfitting and appropriate that phrase is in this situation.
/bow
Respectfully,
Gron_DM wrote:
"order, order"
"now they'll elect a new chancellor, a strong one..."
I think Roe is just a pawn in Darth Drashk's plan to become Corr again....and again...and again....
Drashk's not the only guy that can plan. Personally....I fear the return of Sintrosi.
GnomeAd wrote:
I think Roe is just a pawn in Darth Drashk's plan to become Corr again....and again...and again....
/bow
Respectfully,
GnomeAd wrote:
Gron_DM wrote:
"order, order"
"now they'll elect a new chancellor, a strong one..."
I think Roe is just a pawn in Darth Drashk's plan to become Corr again....and again...and again....
LOL! Sadly, it appears the correspondent position is completely for show anyway. They did all their work on the vendor listing without even mentioning it to the Merchant correspondent, and the list goes on. Plans are only altered when there is a huge groundwell of opposition to it after a change has already been announced/completed.
I'm not sure what goes on in the corr. forums and the like, but I can pretty much tell from the results that it doesn't impact the game much. Correspondents have said that as they step down. I wish Jenden all the luck in the world, but have little hope of anything getting accomplished. SOE is going to do what they want to do, and we'll see NPC crafters before you can say "emergency powers".
/bow
DarthRoe wrote:
LOL! Sadly, it appears the correspondent position is completely for show anyway.
....not necessarily true. I know it may appear that way at times, however.
They did all their work on the vendor listing without even mentioning it to the Merchant correspondent, and the list goes on. Plans are only altered when there is a huge groundwell of opposition to it after a change has already been announced/completed.
Plans can be altered when practical, constructive feedback is given to the Devs showing why something will massively problematic or otherwise not good. I've personally seen things change on such feedback (things that have never made it to TC/Live).
I'm not sure what goes on in the corr. forums and the like, but I can pretty much tell from the results that it doesn't impact the game much.
This is also not necessarily true. Things that go on there do sometimes impact the game...but the 'effect' is never seen (since it's altered before hitting TC/Live).
Correspondents have said that as they step down. I wish Jenden all the luck in the world, but have little hope of anything getting accomplished. SOE is going to do what they want to do, and we'll see NPC crafters before you can say "emergency powers".
I don't really see the NPC crafting thing happening, but I understand what made you say that.
Fear not.........this basic message is being put forth a lot to the people that need to see it. Currently, the CU and ROTW have the focus, so I don't know what if anything is on the plate to address this concern. Maybe Jenden can get some info on this...
/shrug
Respectfully,
psikobunny wrote:
I'd just like to say, I think the attention grabbing headline is in poor taste. YMMV
I'm sure Jenden doesn't need anyone coming to his rescue. Lighten up a little.
psikobunny wrote:I'd just like to say, I think the attention grabbing headline is in poor taste. YMMV
Well, for one, even Jenden seemed to see my post for what it was: an indictment of the correspondent position in general, and SOE's handling of it.
That said, it's not a personal attack to say that our voices are not being heard. I'm frustrated, and many others are as well. There's only a couple of ways the community can judge the success of the correspondent: how well they relay information from the developers about our concerns, and how well our concerns are made known to the devs. It's mostly by design, but I have a hard time understanding how anyone would judge the position a success.