Droid Engineer Archive

Thread: What are the new resources we will need?

Warrhawk
Mon Mar 15, 2004 9:57 am
#1

I have seen a couple of lists for the resources we will be needing but the ones I have seen are conflicting. Can anyone post what the new resources are we will need?


Thank you in advance.



Querkus Warhawk / Master Droid Engineer--Gorath Server

Fine purveyor of Droids since launch
Located on Corellia, in Falcon Crest City in the mall by the shuttleport
BH Droids ALWAYS in stock
And in the CMG Mall outside Naboo -3746,3914

duncje
Mon Mar 15, 2004 10:00 am
#2

Jenden's got screenshots of all the schematics posted here:


http://jenden.endofinternet.net/schematics/schematics.htm






Beebo
Master Droid Engineer | Shipwright | Master Artisan
Crazy Beebo's Discount Droids & Ships {-1075 -2924} Bestine, Tatooine

Jenden
Mon Mar 15, 2004 10:00 am
#3

all the schematics on http://jenden.endofinternet.net/schematics/schematics.htm are right.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

Ogge_the_Lizard
Mon Mar 15, 2004 10:10 am
#4

There are 9 new rares... I have the list somewhere... but actually I would recommend you to check the schematics at Jenden's site and choose the ones you are gonna be making and get hold of that rare... cause otherwise you might end up with rares for equipment your never gonna make.



--- Enir Lonarus ---

Right now under the name Enirous Lonar on the Chilastra server
ProteusLeafdew
Mon Mar 15, 2004 12:07 pm
#5

it thats their idea of a combat droid then why do u play DE? id never use it... seems usless .. id like to see somthing that can tank a nitesister ..not somthing that can handle a few gnorts ... how sad for u guys ... i feel for ya . they just jerk u guys around with false hope.



Ixe Starwind ... see ya folks!!!
Mosati
Mon Mar 15, 2004 2:28 pm
#6

First half of the list is old rares, the second half of the list is new rares resources. There are a couple new generic resources such as known solid and liquid petrochems but it's the 14 new rares that annoy every DE I know.


Ditanium Steel
Duralloy Steel
Duranium Steel
Neutronium Steel
Duralumin Aluminum
Link-Steel Aluminum
Beyrllius Copper
Dioxis Inert Gas
Lidium Extrusive Ore


Baradium Amorphous Gemstone
Vendusii Crystal Amorphous Gemstone
Plexite Amorphous Gemstone
Malab Siliclastic Ore
Pholokite Extrusive Ore
Keschel Extrusive Ore
Ionite Intrusive Ore
Platinite Copper
Agrinium Aluminum
Titanium Aluminum
Cubirian Steel
Dantooine Fiberplast
Rori Fiberplast
Orweth Reactive Gas



Mosati Ryatu

M-TK/M-Sword- Vagabonds Rest - Naboo - Starsider

Member in good standing of the Glaston Pirates


HawkCormyr
Mon Mar 15, 2004 2:36 pm
#7








Mosati wrote:


14 new rares






14 new rares ...


14 new rares ressources ...


I will not say anything to flame devs until tomorow to see what exactly is the patch ...


No ... not say anything ... nothing ...


BUT 14 new raresressources !!! ....







-----------------------------------------------------------------------------------
"I will tell you this, Droids (and DE's) are going to be the MAIN feature
for the January publish. We will be fixing alot of things and adding
combat droids. Yes, talk is cheap." - JustG 11/25/03
-----------------------------------------------------------------------------------
Mosati
Mon Mar 15, 2004 2:59 pm
#8








HawkCormyr wrote:

14 new rares ...


14 new rares resources ...


I will not say anything to flame Devs until tomorrow to see what exactly is the patch ...


No ... not say anything ... nothing ...


BUT 14 new raresresources !!! ....






I seriously doubt they would changethis small facetat the 11th hour, they seem to enjoy giving us these 'challenges.' I've nearly killed myself getting a stock of all the rares together but after a week of solid hunting I'm only missing the Plexite and the Ionite now


If they removed them from the schematics now, part of me would jump for joy, the other part would want to hurt someone brutally.



Mosati Ryatu

M-TK/M-Sword- Vagabonds Rest - Naboo - Starsider

Member in good standing of the Glaston Pirates


Obo_alCan
Mon Mar 15, 2004 3:02 pm
#9

But aren't most of these new rare resources for the advanced stimcomponents? Are they actually going to be made in any great quantity for the time being?





Obbo al'Can Master Artisan, Master Shipwright, Master Droid Engineer
al'Can Droids 775 -3955 Coronet

Oboal Master Commando. Master Swoop Racer!
HawkCormyr
Mon Mar 15, 2004 3:04 pm
#10

i know nothing will change about that but i am hopping ( as we are asked to be positive i dare to hope again ... ) that it will be usefull to take up the challenge to find those rares ressources ...



-----------------------------------------------------------------------------------
"I will tell you this, Droids (and DE's) are going to be the MAIN feature
for the January publish. We will be fixing alot of things and adding
combat droids. Yes, talk is cheap." - JustG 11/25/03
-----------------------------------------------------------------------------------
duncje
Mon Mar 15, 2004 3:04 pm
#11

Keeping it in perspective, the majority of those new, named resources are needed for the higher level (C, D) repair kits and the Advanced components for them.


You probably won't need much more than repair kit B's, possibly C's as the HAM of the combat droids isn't that high.



Beebo
Master Droid Engineer | Shipwright | Master Artisan
Crazy Beebo's Discount Droids & Ships {-1075 -2924} Bestine, Tatooine

Mosati
Mon Mar 15, 2004 3:14 pm
#12

Supposedly, and please don't hold this on me if it doesn't make it to live, but I heard that the advanced sub-components could be used in the lower level stims for better results. If I make a Stim B with advanced components and get twice as many charges then I'll use the advanced components if only to cut down on the number of stims I have to carry.



Mosati Ryatu

M-TK/M-Sword- Vagabonds Rest - Naboo - Starsider

Member in good standing of the Glaston Pirates


Hopefulcrafter
Mon Mar 15, 2004 3:53 pm
#13

Well you may have to look at it from another perspective, of course depending on a few issues that may or may not be a factor. The major issue would be is that does experimentation play any factor in the new schematics. Our general requirement based on resources is the classic cond./overall qual. I know for a fact that a least 1/4 of these materials have capped stats. in the cond. range, curbian steel can be real nasty here. Did anyone on TC try the experimentation line and see if these affect the end product numbers? Kinda curious myself.....either that or I completely missed it in someone's posting on the tests........./sigh I hate Mondays






Sigmar Fellhammer - Master Artisan, Weaponsmith, Droid Engineer


SIGCOR Industries, Coronet City Corellia, Shadowfire






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