Droid Engineer Archive

Thread: Aces! Probot with attitude!

Mightion
Wed Dec 01, 2004 12:17 am
#1

I just decided to do a little faction farming, hoping for loot... so I got a pair of destroy missions.


After taking out the two Imp NPCs, I had my trusty probot (3168, 549 combat rating) attack the camp.


He started firing at easily three times his normal rate!


Glee! Anyone else see this?




Mightion Defensor
Flashlight-wielding Padawan Learner
Banshee XVI, Avatars, Tarquinas Server

"...if one guy calls you a Hutt, ignore it. If a second calls you a Hutt, begin to wonder. If a third calls you a Hutt, buy a drool bucket and start stockpiling spice." - Corran Horn
Drashk
Wed Dec 01, 2004 3:00 am
#2

Ok, I just did some testing of my own and it would appear that you are correct.


It looks as though the combat speed on a Probot is now working as was originally intended.


I sent my Probot with a .75 Attack speed after a Hermit Spider. The Probot took 18 seconds to take out the Hermit Spider, unassisted. In the 18 seconds, the Probot fired a total of 24 times, with a Damage Per Second ratio of 135 : 1. This holds true for Ranged and Melee Combat both, now.


Nice catch Mightion.





Making SWG more Star Warsy. One droid at a time.
psikobunny
Wed Dec 01, 2004 5:08 am
#3

Great Job, is the probot still making the spitting pet noise though?



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Mightion
Wed Dec 01, 2004 12:51 pm
#4






psikobunny wrote:

Great Job, is the probot still making the spitting pet noise though?







For that kind of fire rate, it can sing Barbra Streisand if it wants to.


EDIT: Oh yeah... my combat R2 with a 329 rating and 1.52 speed got a noticeable increase as well. Not as fast as the probot, of course, but still nice.

Message Edited by Mightion on 12-01-2004 02:53 PM




Mightion Defensor
Flashlight-wielding Padawan Learner
Banshee XVI, Avatars, Tarquinas Server

"...if one guy calls you a Hutt, ignore it. If a second calls you a Hutt, begin to wonder. If a third calls you a Hutt, buy a drool bucket and start stockpiling spice." - Corran Horn
Mightion
Wed Dec 01, 2004 1:12 pm
#5

Here's timestamped screenshot to show what I'm talking about.


http://members.verizon.net/~vze3sc97/probotrampage.JPG


Ten shots in eleven seconds. Very nice. My probot's speed rating is 0.74.




Mightion Defensor
Flashlight-wielding Padawan Learner
Banshee XVI, Avatars, Tarquinas Server

"...if one guy calls you a Hutt, ignore it. If a second calls you a Hutt, begin to wonder. If a third calls you a Hutt, buy a drool bucket and start stockpiling spice." - Corran Horn
Drashk
Wed Dec 01, 2004 1:20 pm
#6

This is correct.


When your droidattacks a static un moving spawn, it will attack at what should be the correctly listed attack rate. When the Droid is firing at moving targets, the rate of fire becomes wonky since it constantly repositions and changes its tactics. If you have seen your Probot move into Melee Combat Range, and stay there, it will again attack at the listed combat speed rating.





Making SWG more Star Warsy. One droid at a time.
Mightion
Wed Dec 01, 2004 1:47 pm
#7






Drashk wrote:

This is correct.


When your droidattacks a static un moving spawn, it will attack at what should be the correctly listed attack rate. When the Droid is firing at moving targets, the rate of fire becomes wonky since it constantly repositions and changes its tactics. If you have seen your Probot move into Melee Combat Range, and stay there, it will again attack at the listed combat speed rating.







Well, we got jumped a few times by a plains hunter, and I did test it on other mobs, and yes, I still noticed a highly noticeable increase in firing rate, even with the target moving. I don't have much "sample data" for versus moving targets, since my probot is my tank. (Meaning the target wasn't moving since it was attacking him)


Hopefully I can get word out about this, because combat droids just got even more useful in my opinion.





Mightion Defensor
Flashlight-wielding Padawan Learner
Banshee XVI, Avatars, Tarquinas Server

"...if one guy calls you a Hutt, ignore it. If a second calls you a Hutt, begin to wonder. If a third calls you a Hutt, buy a drool bucket and start stockpiling spice." - Corran Horn
Corran950
Wed Dec 01, 2004 2:17 pm
#8

Pardon for the noobish question but is the attackspeed attached to the droid, or is it a result of the combat modules installed in droid. I recently made a probot with (3) 50 combat modules and (2) 11 harvesting modules, or is it the other way?, no matter I'm going to make one with 4 combat and 1 harvester. Oh back to what i was saying, mine looked like it was firing quite fast.



Corran Tristen
Master Artisan - Master Droid Engineer - Master Carbineer - Rebel Pilot 4/4/4/3
Corran DroidWorks {CDW} Reopening Soon (TM)
"If you take sexual advantage of her, you're going to burn in a very special level of hell. A level they reserve for child molesters and people who talk at the theater." Book - Firefly
- Help Control The Jedi Population, Have Your Jedi Spade Or Neutered.
FIREFLY SEASON 2: help transmit the signal



cl0kwerq
Wed Dec 01, 2004 8:04 pm
#9

I believe it's based on the combat rating of the droid.


Sounds like you're making a very underpowered droid there. Might be more useful to stick 6 harvest mods in an R3 and 5 combat in the Probot. Unless you're pressed for Datapad space it would bea much better alternative.





-Corbantis-
-1091 2684 Dantooine, Just outside the Mining Outpost
::TEK:: Industries Receptionist Vendor
tek'rat[master Armorsmith=12 Point=R.I.S.Certified=]
-Flurry-
-1028 2362 Dantooine, Just outside the Mining Outpost
::PS:: Personnell Solutions Vendor(either)
Seik Rell'eef[master Droid Engineer/master Shipwright]
Erillion
Thu Dec 02, 2004 2:50 am
#10

The Probot will do more damage at first but in my tests nothing could be a self healing tank ADV R3 (Autoheal 98, Combat 100) .... it stays in combat much longer (also thanks to the better batteries now) and gets the job done. The tank also has a tendency to stay at maximum distance which reduces the damage it takes while the probot is hopping all over the place.


I tend to send in a CR 600 probot as kamikaze to put a dent into the enemy and then start the real fight with my tank droid. Needs some repairs every week or so.


Was a nice way to kill stormtrooper squads with a toon that has combat experience worth spit.


Have fun


Novarider


Corran950
Thu Dec 02, 2004 5:11 am
#11






cl0kwerq wrote:

I believe it's based on the combat rating of the droid.


Sounds like you're making a very underpowered droid there. Might be more useful to stick 6 harvest mods in an R3 and 5 combat in the Probot. Unless you're pressed for Datapad space it would bea much better alternative.









Well as you can see in my signiture im not a master DE, i do it for the fun. nor am i a power gamer, the droid with 2 harvest pulls about the same as it i would do it my self so im not worried about it. and combat is more important to me for backup.




Corran Tristen
Master Artisan - Master Droid Engineer - Master Carbineer - Rebel Pilot 4/4/4/3
Corran DroidWorks {CDW} Reopening Soon (TM)
"If you take sexual advantage of her, you're going to burn in a very special level of hell. A level they reserve for child molesters and people who talk at the theater." Book - Firefly
- Help Control The Jedi Population, Have Your Jedi Spade Or Neutered.
FIREFLY SEASON 2: help transmit the signal



Mightion
Thu Dec 02, 2004 2:00 pm
#12






Erillion wrote:

The Probot will do more damage at first but in my tests nothing could be a self healing tank ADV R3 (Autoheal 98, Combat 100) .... it stays in combat much longer (also thanks to the better batteries now) and gets the job done. The tank also has a tendency to stay at maximum distance which reduces the damage it takes while the probot is hopping all over the place.


I tend to send in a CR 600 probot as kamikaze to put a dent into the enemy and then start the real fight with my tank droid. Needs some repairs every week or so.


Was a nice way to kill stormtrooper squads with a toon that has combat experience worth spit.


Have fun


Novarider








Somebody bought (finally) one of my autoheal 101 combat 109 (love that 999/999 con/oq copper ) MaxTank R3s... I should see how it's doing...




Mightion Defensor
Flashlight-wielding Padawan Learner
Banshee XVI, Avatars, Tarquinas Server

"...if one guy calls you a Hutt, ignore it. If a second calls you a Hutt, begin to wonder. If a third calls you a Hutt, buy a drool bucket and start stockpiling spice." - Corran Horn
1StarNinja
Thu Dec 02, 2004 5:32 pm
#13

I prefer Max combat in my droid. It's mostly just for helping keep me safe while doing harvester and factory runs as I'm a Master DE, Master Artisan and Master Merchant.


Healing isn't a problem since I sell Droid Repair Kits - D (Am I the only one in the galaxy that actually makes these things?) They hit for 1800repair each and if I can't keep up with the healing then I need to rethink about where I place my stuff.



-----------------------------------------------------------------
Dead I am the pool, spreading from the fool
Weak and want you need, nowhere as you bleed
Dead I am the rat, feast upon the cat
Tender is the fur, dying as you purr
Page 1 of 3
Previous Next