Droid Engineer Archive

Thread: Armor 5 and 6

Mohi
Wed Sep 03, 2003 11:48 am
#1

If the highest armor rating is Medium and 40% resists (gainable by using level 4 armor 2 times), what is the purpose of level 5 and level 6 armor? I figured they would get heavy armor with 40% resists, but I have been reading otherwise. So, what is it for then?



Mohi Sedo -- Kettemor
retired Master Droid Engineer/Master Artisan/Master Shipwright

now a Master Carbineer/Master Doctor and still a Pilot Goof Off
Bendar
Wed Sep 03, 2003 11:59 am
#2

A droid which only takes one armor module?



-----------------------------------------------------
In Caesar Veritas

The Unknown Jedi - Glowstick Junkie
Niamh Coventina - Riflewoman and Ranger Extraordinaire
-Relic-
Wed Sep 03, 2003 1:22 pm
#3

Spork_Maul, I dont know how long its been since you've practiced DE, but armor does work.


In an ADV. Probot with 2 armor mods, you can place 2 level 4 armor moduals and get Medium Armor, 40% resist all.


In a Basic Probot, place 1 level 6 armor modual and you will get Medium Armor and 40% resist all.


The level 5 armor modual give's Medium Armor however the resist is lower, dont remember what it is atm. Something like 24% all.


Granted, its not what it use to be, but Medium Armor with 40% resist all, makes for a decent low-mid level tank. Use mine on Lok even. It does well.



-Relic




-Khao Relic

Master Swordsman
Master Brawler
4/0/0/4 TKA
4/0/0/0 Fencer
0/0/4/0 Carbine
-Relic-
Wed Sep 03, 2003 1:25 pm
#4

Oh, one more thing i'd like to point out. Medium Armor and 40% resist all is the maximum armor value we can get. So, placing 2 level 6 armor moduals into an ADV. Probot will do you no good.



-Relic (MDE)




-Khao Relic

Master Swordsman
Master Brawler
4/0/0/4 TKA
4/0/0/0 Fencer
0/0/4/0 Carbine
Warrhawk
Wed Sep 03, 2003 2:28 pm
#5



Oh, one more thing i'd like to point out. Medium Armor and 40% resist all is the maximum armor value we can get. So, placing 2 level 6 armor moduals into an ADV. Probot will do you no good.



We need to make sure we get this on Grantoths list of things not working. I would like to see this get addressed.



Querkus Warhawk / Master Droid Engineer--Gorath Server

Fine purveyor of Droids since launch
Located on Corellia, in Falcon Crest City in the mall by the shuttleport
BH Droids ALWAYS in stock
And in the CMG Mall outside Naboo -3746,3914

Icarus-6
Wed Sep 03, 2003 2:30 pm
#6

I don't think that's a bug. Stacking two of any level VI module has no more effect than a single level VI module.




Tallin Rose
Master Droid Engineer
Starsider

At Tallin Industries we strive ever day to up our standards. Now, up yours.



Shinjin
Wed Sep 03, 2003 2:46 pm
#7

To paraphrase Icarus-6 and generalize a bit further: stacking any number of modules of any level will never produce a result better than a single level 6 module.



-----
Shinjin
Master Droid Engineer
Kettemoor
vendor located in the Wandertech Mall (710, -5424), ~1km SE of Coronet City
Spork_Maul
Wed Sep 03, 2003 2:58 pm
#8

Humm... I must have missed something then. Because I though that even though the armor rateing has always been listed in the droid discription that part of the 'fix" was to disable the armor capabilities of the Probot.


Has this been tested? If so maybe a Probot is only mostly junk instead of total junk. I guess I will have to take a look at some new probots.




Tyfoon Kooho - Smuggler/Droid Engr.
Shinjin
Wed Sep 03, 2003 3:08 pm
#9



Spork_Maul wrote:

Humm... I must have missed something then. Because I though that even though the armor rateing has always been listed in the droid discription that part of the 'fix" was to disable the armor capabilities of the Probot.






Disabling armor was a hotfix from way back. It happened at the same time as the HAM nerf. The last big updated (Aug 13?) re-introduced armor in NEW droids. Old droids (pre big patch) still have no armor as far as I know. But that could just be because DEs stopped adding armor to droids since it did nothing (because of the hotfix).
In short - armor works now.



-----
Shinjin
Master Droid Engineer
Kettemoor
vendor located in the Wandertech Mall (710, -5424), ~1km SE of Coronet City
-Relic-
Wed Sep 03, 2003 3:08 pm
#10

You would think that if a droid that has 2 armor mod slots, then the armor mods should stack.


Even level 6 armor mods.




-Khao Relic

Master Swordsman
Master Brawler
4/0/0/4 TKA
4/0/0/0 Fencer
0/0/4/0 Carbine
Shinjin
Wed Sep 03, 2003 3:12 pm
#11

If so, then a BLL would never be beat down as it flees.



-----
Shinjin
Master Droid Engineer
Kettemoor
vendor located in the Wandertech Mall (710, -5424), ~1km SE of Coronet City
-Relic-
Wed Sep 03, 2003 3:14 pm
#12






Shinjin wrote:
If so, then a BLL would never be beat down as it flees.





If so, why add the option?







-Khao Relic

Master Swordsman
Master Brawler
4/0/0/4 TKA
4/0/0/0 Fencer
0/0/4/0 Carbine
Icarus-6
Wed Sep 03, 2003 3:38 pm
#13

It's unclear. Maybe they added it so that if you didn't have the skill to make an Armor VI module you could stack together 2 Armor IV modules.

I'm not 100% sold on the concept that modules are suppose to stack at all. Maybe the second slot is because they plan on (eventually) releasing other defensive modules.

After all, it is a defensive droid module slot, not an armor slot.




Tallin Rose
Master Droid Engineer
Starsider

At Tallin Industries we strive ever day to up our standards. Now, up yours.



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