Droid Engineer Archive

Thread: Armor 5 and 6

Vyras
Wed Sep 03, 2003 7:22 pm
#14

I am sure they screwed on these armor issues. Right now 2 Level 4 Armor modules is all u need to max out a droid's armor, so that leaves Armor 5 and 6 useless.


Well, actually they can add more than just Armor modules. They could have thrownmore armor modulesvarieties like Resistant-specific modules where u can increase a certain type of damage-resist significantly, or even thrown in Damage modules like Cold attack for example.




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Maki - Master Droid Engineer
Founder of MKWerX Droid Megastore.
Located near Mos Eisley, Flurry.
Spork_Maul
Thu Sep 04, 2003 12:58 am
#15

Ok, lvl 5 and 6 armor used to give droids heavy armor. After the droid fix they do nothing. In fact it is my understanding that you get NO armor at all from any Armor Module. So all you gain is the resists.

Some day they say they will fix droids. I have no idea if we will be able to give droids better then light armor ( if even that ) after they decide how to handle combat droids.

As it stands now you are much better off with a CH pet and some faction pets. The Probot droid is a cute addition to your pack of pets but mostly for looks.

At 800 HAM, and no armor it is too weak for much but chaff. Oh and don't forget that now they die when incapacitated, which makes into real expensive power ups as they tend to get killed fighting anything over challenge level 15.

I know they were overpowered at 8K HAM with heavy armor and 40% resist, but they need some serious help.





Tyfoon Kooho - Smuggler/Droid Engr.
Spork_Maul
Fri Sep 05, 2003 11:23 am
#16

Thanks Shinjin, I had missed the patch info on how armor is now working.




Tyfoon Kooho - Smuggler/Droid Engr.
Nailliar
Fri Sep 05, 2003 3:21 pm
#17

Good point Bendar, can a personal shield be put in a defensive module slot? I've never even seen one before, butthey aren't on my shopping list usually.



Rialia Darkstar
"You have failed me for the last time, SOE"
HamsterPimp
Fri Sep 05, 2003 3:33 pm
#18

Currenly the sheilds are wortless the only block a little damage and only last for very short times as well as the fact that they can't be recharged or repaired! the armour says med yet has no armour rating therefore it only stops 40% of the damage. the armour system breaks down when it comes to droids! the AT-ST has HVY armour so if you shot it with a normal weapon only 12.5% of the damage gets thru. -50% per armour level -50% for light, -50% of the rest for Med, -50% of the rest for Hvy. that is how the amour works for everything EXCEPT DROIDS!!!!





The Master Droid Engineer Profession Needs to be fixed before any more of my friends leave the game forever!!
AmbassadorFrito
Sat Sep 06, 2003 12:40 am
#19



Vyras wrote:

I am sure they screwed on these armor issues. Right now 2 Level 4 Armor modules is all u need to max out a droid's armor, so that leaves Armor 5 and 6 useless.

Well, actually they can add more than just Armor modules. They could have thrown more armor modules varieties like Resistant-specific modules where u can increase a certain type of damage-resist significantly, or even thrown in Damage modules like Cold attack for example.






Is it useless however?

A probot holds one armor unit
Advanced probot holds two

So you can put one level 6 armor in probot, or two level 4's in advanced probot to get the same level armor. So I would not say it is useless in a regular probot at all?

How depending on your price items, this could cause the price of a regular probot to be more than the advanced with the same armor! Interesting to me that may make the regular probot useless if you care about armor levels.



____________________________________
AF Company 9
I have quit. SOE how did you make the game THIS bad?!
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