Droid Engineer Archive
Thread: Droid Bombs!!!
Unfortuantely the devs thought of it, and we'll probably have in next month.
Rikilii wrote:
why's that unfortunate?
Do you want a little droid blowing up in your face?
I'm not suggesting that this be a super powerful weapon, or the power of it should be directly proportional to the cost (one use), something along the lines of a grenade, but you really can't miss and the targeted player has a chance to shoot it down before it gets there. Plus, you shouldn't get any XP for using it.
Here are my thoughts on the matter, as posted in another thread.
I don't like the idea of the MSE bomb due to the fact that if could become a major griefing tactic, especially for destroy mission. Keep in mind how far away that you can currently target someone and send in your Probot to attack. Someone could select theirmission lairand send the MSE in to explode, without ever having to get close to their target. Depending on the strength of the explosion and if the droid is destroyed after use, someone could use a few MSE deeds and take out any creature lair on any planet, with minimal risk.
You could subsittuelair spawnswith Turrets, Jedi, or any number of targets.
I would rather jury rig an explosive to a power droid (aka the fusion reactor on legs) than an MSE
Its still a pretty lame concept, but the price of a power droid would probably prevent people using this willy nilly
I'd like the bombing idea as long as:
- droid get destroyed after explosion... its a common sense fact! Only one use

- minimum damage to avoid what Drashk was afraid of relating destroy missions. It should be just an aid, not a way to complete the missions.