Droid Engineer Archive
Thread: Publish 7 (Droid Invasion): Please report any/all bugs or 'strangeness' here ONLY!! (03/16/04)
It will be a massive help if we can keep all DE/droid related bugs or problems with Publish 7 is one place.
Here be that place.
You will also want to give feedback on Thunderheart's "In Live" thread at:
http://forums.station.sony.com/swg/board/message?board.id=in_live&message.id=7634#M7634
Thanks in advance (now, back to crating and answer 1000 questions)...
/bow
Respectfully,
Message Edited by TheRealTK421 on 03-16-2004 01:41 PM
It's a Master Artisan part. If you're not an MA, you can't build that part.
PoeticRex wrote:
Does in have this problem, I cannot find the schematic for making a micro sensor suite use in ADV. Probots
If you ARE an MA, make sure you are using a crafting station (i.e. droid crafting module, private crafting station at your house, etc.).
This isn't a "bug".
/bow
Respectfully,
Droid armour reverts to original 40%when droid is re-called for the second time- I can't beleive they didn't fix this before it went live!
Also, my pre-nerf probot is now a CL 13 droid (this is prolly connected to the above armour bug?)
Its always been a master artisan part
PoeticRex wrote:
Thanks sir, Did they just move that to MA recently?
The droid armour nerf has only affected the armour rating on pre-nerf droids - the resists have been left as their pre-nerf values. So our old 40% Med are now just 40% not restricted to 20%.
Hambe - MDE - Chimera
/bow
Chaz_uk wrote:
Droid armour reverts to original 40%when droid is re-called for the second time- I can't beleive they didn't fix this before it went live!
I'm not sure this IS a bug. I'm checking on the resist level (that should be there) for 40% droids right now. I'll let you all know when I hear definitive info on it.
From what I'm hearing (from in-game DEs on Live)...
1 Level 6 droid armor module = 20%
2 Level 6 droid armor module = 40%
If they changed this recently, I haven't seen it or been made aware. I'll stay on top of this...as it might well be something of a lessening of the armor nerf. But do NOT take that as set-in-stone. This might just be an Examine window display bug type thing.
Stay tuned....
Also, my pre-nerf probot is now a CL 13 droid (this is prolly connected to the above armour bug?)
The armor change is NOT a "bug". Droid armor has been changed.
Respectfully,
PoeticRex wrote:
Thanks sir, Did they just move that to MA recently?
My pre-patch probot had a lev 3 & lev 4 to get the old lev 6 40% medium resists...
What i was reffering to is that the CL should beCL10 but showsCL13 - what I was meaning is that if the droid had 20% armour maximum (as we were told they'd be nerf'd to) it WOULD be a CL10 but if it's reverting to 40% it bumps it up to a CL13?
I have to correct that, i don't know what changed but i can call it now...
Other people have reported CL13 astromechs, too, and they are able to call them.