Droid Engineer Archive
Thread: A Droid that Weaponsmiths would REALLY love
I like the idea of a repair station. It should also have an input hopper where you can drop in crates of weapon repair tools. This will allow artisans to still sell weapon repair tools since the machine will still require them for each weapon repair. It should also have an effectiveness like a crafting station allowing Architects to experiment on them.
Themenuwould needa box to set the price for repair. The user should just use a "Repair" option from the radial that would pop up the window we currently get to select a weapon when we use a repair tool. This window could also display the price of a repair.
SkyeDarkangel wrote:
Very interesting, but since it includes doing the 2 things the Dev's don't want to do for us:
Adding functionality
Adding new graphics
It's not going to happen.
Sorry, come back in 3 years.
Sad but true
Though it IS a nice idea.
It doesn't have to require new graphics.
There's no reason they couldnt use an existing model. Even an astromech could do it with the right module.
And as far as an interface goes, players could just pull up a radial menu on the repair droid that had the option "Repair Weapon" and use the same interface any player uses with a repair kit. As long as the droid is charged up on repair kits, he's all set.
Nothing new need be added unless they wanted to make it possible for the droid owner to collect a fee.