Droid Engineer Archive

Thread: DE and Combat droids

Gveedo
Mon Nov 03, 2003 2:06 am
#1

this wont get burried this easy



Gveedo




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GVeedo
progman63
Mon Nov 03, 2003 3:16 am
#2

A good compromise between 'droid level' and player skills without being too complicated or tying specific droids to specific professions.


For DE to be able to use all combat droids they would have to master a base profession and an elite profession. But that's most likely if you've mastered DE. You can't spread yourself too thin amongst the base professions, or you'll be able to do a little bit of alot of things, but not alot of any one thing.



With only 3 or 4 levels, or tiers, you're assuming we'll only ever get 3 or 4 combat droids. While it's highly unlikely that we'll ever get more, what if the impossible happens and we do?









"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres


Gveedo
Mon Nov 03, 2003 3:21 am
#3

any and all "new"droid could fit within this same method


classify them in tier 1 to 4


woah ya know.. if we got 3 droids per tier.. 1 in heavy armor, crappy combat, 1 in heavy damage dealing but an egg shell, and 1 thats in the middle.. thats still 12 droids. rofl


but like ya said.. 3 new droids.. I was being an optimist, but really the tier 4 is simply the ADV of the tier 3.. and on this line of logic, the tier 1 being the probot.. and tier 2 being the advanced probot.. rofl I could have been being even more the realist and thought.. heck 1 new droid...


rofl


Gveedo




DREAD BUGFIN vendors Inside Lake Dread
Bloodfins First Master Shipwright, Master Artisan, Master Droid Engineer
Holo 1 said "Buy a 2nd account"
Holo 2 said "Prepay both accounts for 2 years"
Holo 3 said "Send your wife to California to visit our staff"
Holo 4 said "Silent"
Going to miss her.. having fun with my jedi tho.
GVeedo
Gveedo
Mon Nov 03, 2003 1:48 pm
#4

test.


this is a test, of the sanity relief system.


this is only a test.


a DE isnt just a crafting profession, they are the programers and builders of AI


the AI of a droid should only be as good as the DE, and the ability to work with that AI is represented by the level of the DE


Armorsmith.... makes armor.. and when the armor can walk, talk, fight, and die on its own, then compare it to a DE


Weaponsmith.. makes weapons, and when they can walk, talk, fight independantly of anyone including while incapped, compare them to a DE


Arch.. makes buildings and furnature, and when they can walk, talk , or even move independantly, then you may compare them to a DE


Chef.. makes food, and even if the food goes bad, and then can walk, talk, and fight you for dommance of the fridge, it still isnt a controllable object, so untill it is, dont compare it to a DE


now DE


makes droids, that funtion like pets, yet are mechanical, and have an artificial intelligence that is supperior to most of the trolls who flame the boards ( yes even the mse )


NOW I wont speak for all DE, but.. I will speak for MYSELF. I, MYSELF, completely believe beyond a shadow of a doubt, that combat droids should be used by all , in the following.


Novice = Probot tier 1


Master of starting profession = Combat droid tier 2


Master of eliete profession = Combat droid tier 3


Master Droid engineer = SAME AS ANY eliete master.. yet, should have the know how to have more then 1 droid out at one time, limit the 2nd to a non combat droid if you like, but they are the one class that should have more then one droid out.. their brains, if able to have made the **edit** droids to begain with , should multi-task well enough to have more then one droid out.


Personally , I think the MDE should have access to the combat droid tier 4


now as for tiers, simply double the prior stats on a droid, each time


so Probot 820 ham 50 dam, tier 2 1640 ham, 100 damage, tier 3 3280 ham 200 damage, tier 4 6560 ham 400 damage. ( this of course is a simplafied version and brings b ack the prenerf probots for the classess that have "earned " their master skill, and could then use them, remember there are still prenerf probots in this game, and quite honestly, 3200 ham 125 to 150 damage on them sucks for what they should be, granted a probot .. should not be able to deal this kind of damage, but a new droid should )


limit all combat droids to medium 40% armor, and we would be on par with the profession requirements,


also for the DE's that think we shouldnt have this .. extra spiff... and dont believe we should use the droids, we should solely be able to own and controll, its easy


DONT MAKE OR USE THEM.


I know master CH's that use all their creature slots, on cute bunny fuu-fuu animals and have one.. pet that can accually fight.. its a choice



Gveedo




DREAD BUGFIN vendors Inside Lake Dread
Bloodfins First Master Shipwright, Master Artisan, Master Droid Engineer
Holo 1 said "Buy a 2nd account"
Holo 2 said "Prepay both accounts for 2 years"
Holo 3 said "Send your wife to California to visit our staff"
Holo 4 said "Silent"
Going to miss her.. having fun with my jedi tho.
GVeedo
Gveedo
Tue Nov 04, 2003 5:24 am
#5

bump, more then one person has rated this .. its serious..


yet only one reply..


Gveedo




DREAD BUGFIN vendors Inside Lake Dread
Bloodfins First Master Shipwright, Master Artisan, Master Droid Engineer
Holo 1 said "Buy a 2nd account"
Holo 2 said "Prepay both accounts for 2 years"
Holo 3 said "Send your wife to California to visit our staff"
Holo 4 said "Silent"
Going to miss her.. having fun with my jedi tho.
GVeedo
Shian_Tavkin
Tue Nov 04, 2003 6:06 am
#6

I do agree with this concept


It also has the following advantages


* Its easy to impliment


* Its easy for the player base (non DE) to understand


* Its patently fair (I really smiled at walking food) and completly debunks this Arm/Weap/Arch argument logically


* It could be in game within a very short time (Use the Probot art temporarily untill the new droids are ready).


And as was rightly said, if you dont want MDE to use a level 4 because of your crafting 'priciples' then JUST DONT and leave those of us who do alone please.


Thankyou





Shian -- Master Droid Engineer/ Master Artisan
Vampiric_Hoshi
Tue Nov 04, 2003 6:15 am
#7

Well, this is pretty much what I suggested in my idea for combat droids, though I went into greater detail on how it work.


So yeah, I agree with it. However, it shouldn't just be DE that gets tier 4. I Think squad leaders should as well.


As for the 2nd droid being a combat droid? The amount of droids a DE can call should use a similar system to the that of the CH.


Non DE = 1 droid or combat droidcalled, 5 stored
Novice DE = Call 1 droid AND 1 combat droid
Production 1 = +1 stored
Production 2 = +1 stored
Production 3 = +1 stored
Production 4 = +1 stored
Blueprints2 = +1 called
Blueprints 4 = +1 called
Master Droid Engineer = +1 stored, +1 called


Therefore in total, a Master Droid Engineer would be able to:
Store 10 droids
Call 3 droids
Have a combat droid called at the same time as a normal droid (which totals 4 called droids)


I don't think we *NEED* anything more than that




Abandon all hope
Jenden
Tue Nov 04, 2003 7:58 am
#8






Shian_Tavkin wrote:

* Its patently fair (I really smiled at walking food) and completly debunks this Arm/Weap/Arch argument logically







Only if we're talking about reality. This isn't reality, this is SWG. Given the way the system and game is set up, droids are essentially tools/weapons, just like any other crafted item. If it was designed differently, I could aggree with you, but it wasn't. Other than level 4 being DE only, this wouldn't be a bad plan.


Jenden Morn - Master Droid Engineer - Mos Espa, Tarquinas


Owner, Operator, and Founder of DarkStar Inc.




Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

Grimjakk
Tue Nov 04, 2003 9:22 am
#9






Jenden wrote:


droids are essentially tools/weapons, just like any other crafted item.



Nope. They're pets. You're stretching the point to maintain the Armor/Weapon analogy.



Grimjakk Ghostripper / Master Bounty Hunter - Sunrunner
Where DEATH has no price, LIFE has no value.
"You're no Jedi. You're just someone with a fancy sword and a few parlor tricks."
Shian_Tavkin
Tue Nov 04, 2003 10:00 am
#10

Exactly so - and it is stretching the point too far.


Jenden, I'm using SWG reality not RL reality. Droids are (like it or not) semi autonomouse entities wheras Weapons/Armour/Buildings are not. We are a lot closer to CH in SWG reality than many like to admit, and I say - keep it so.


Still, its the closest Jenden and I have come to agreeing yet, so Cheers and /raiseglass Jenden






Shian -- Master Droid Engineer/ Master Artisan
Jenden
Tue Nov 04, 2003 10:45 am
#11






Shian_Tavkin wrote:

Exactly so - and it is stretching the point too far.


Jenden, I'm using SWG reality not RL reality. Droids are (like it or not) semi autonomouse entities wheras Weapons/Armour/Buildings are not. We are a lot closer to CH in SWG reality than many like to admit, and I say - keep it so.


Still, its the closest Jenden and I have come to agreeing yet, so Cheers and /raiseglass Jenden






I think what I was trying to get at is the functionality. Creatures have one purpose and one purpose only, combat. Droids have multiple purposes, currently the least of which is combat. If the original intent for them had been combat and it was clear in the development strategy, this would be different. As it is, it would require them to pretty much completely remake droids. My guess isif this were to happen it woud takea couple months after the space expansion (so about 1-2 years). While they may both be pets, droids are also tools. Other crafting professions have weapons, armor, food, clothing, none of this is the same as anything else either, droids are just another one to add to the list.


Jenden Morn- Master Droid Engineer - Mos Espa, Tarquinas


Owner, Operator, and Founder of DarkStar Inc.




Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

CorporateDan
Tue Nov 04, 2003 11:16 am
#12

I agree with the scaling, and highger levels get better droids. I think the scaling should be base on the level of the player not what they mastered. It would use the same exact method that mission terminals judge ones level. Also I do not believe droid engineers should have any such combat droids, or higher level droids out then any other player. I do believe they should be able to call out more then one droid, for example two droids, two non combat, or one non combat one combat, but not two combat. At master they should be able to call out the biggest badest droid, and the highest level of combat player should also be able to call out this droid. So they have unique non combat advantages, and still can use their creations effectively. BEs do not get to use rancors they make, but they make combat entities too.



Shamoke=Godzilla
Godzuki=Asexual offspring ridden by Godzilla
Yalton
Tue Nov 04, 2003 11:25 am
#13






Gveedo wrote:

Novice = Probot tier 1


Master of starting profession = Combat droid tier 2


Master of eliete profession = Combat droid tier 3


Master Droid engineer = SAME AS ANY eliete master.. yet, should have the know how to have more then 1 droid out at one time, limit the 2nd to a non combat droid if you like, but they are the one class that should have more then one droid out.. their brains, if able to have made the **edit** droids to begain with , should multi-task well enough to have more then one droid out.


Personally , I think the MDE should have access to the combat droid tier 4


now as for tiers, simply double the prior stats on a droid, each time


so Probot 820 ham 50 dam, tier 2 1640 ham, 100 damage, tier 3 3280 ham 200 damage, tier 4 6560 ham 400 damage. ( this of course is a simplafied version and brings b ack the prenerf probots for the classess that have "earned " their master skill, and could then use them, remember there are still prenerf probots in this game, and quite honestly, 3200 ham 125 to 150 damage on them sucks for what they should be, granted a probot .. should not be able to deal this kind of damage, but a new droid should )


limit all combat droids to medium 40% armor, and we would be on par with the profession requirements,


also for the DE's that think we shouldnt have this .. extra spiff... and dont believe we should use the droids, we should solely be able to own and controll, its easy


DONT MAKE OR USE THEM.


I know master CH's that use all their creature slots, on cute bunny fuu-fuu animals and have one.. pet that can accually fight.. its a choice



Gveedo






Great Idea. I may not be a DE but I would rather have droids for use then most pets.


I only have few changes:


1) Remove armor from tier 1 droids an 30% resists. Cl 30 and under pets are going to lose armor so why should a brand new player that has a friend supplying money be able to have a pet with armor 2 and 40% resist?


2) Light armor for Tier 2 Droids and 30% resists. As a master of a novice profession this gives them a better Droid then you can get a critter pet at.


3) Medium armor and 40% resists for tier 3 Droids. As a master elit you should be able to have some back up firepower that will let you explore more of the galexy.


4) HAMs and dmg for each tier as follows 800 & 50 for tier 1. 2000 & 100 for tier 2. 4000 & 150 for tier 3.


5) Allow DEs to have more droids out as follows. +1 Droid out for each level 4 box in the DE skill tree and +1 combat droid at master. This would give a master DE 2 combat droids and 4 other droids that could be out at any given time.


6) Give the MSL the ability to call +1 combat droid.


7) Allow a Master of an elite profession to have a Tier 3 Droid even if they don't have master of a novice profession.


8) Allow ONLY armor and weapon modules in combat droids. Weapon modules can be made at diffrent levels and to have diffrent damage types. Weapon modules can increase the Damage fom the droid by a percent. ( To keep a tier 1 droid form out dammaging a CL 10 critter ) Need a weapon smith componet for these modules. Module NOT required in the Schematic for the droid.


9) Remove Tier 4 Droids. With the abilitty to increase Dammage from the droid and have out 2 combat droids as well as 4 other droids you won't need a tier 4 droid.


10) MOST IMPORTANT FIX THE BUGS ON THE DROIDS THAT CAN ALREADY BE MADE!!!!!

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