Droid Engineer Archive
Thread: CL Requirment for Droid Models = Increased Variety / Increased Demand
How about No?
Droids should be usefull and decorative for everyone, even for theCL 1 Entertainer or Merchant
Not a well thought out response, but I will bite.
Perhaps my explanation was lacking, perhaps your understanding was. Creating CL requirements for droids does not mean a CL1 cannot have one. It merely means a CL1 will have a more limited selection than a CL80. This could be in chasis look alone and not effect any module options...
If one was to follow your argument then anyone should be able to equip any weapon, armor or fly any ship. Obviously that is not the case so why should it be he same for droids?
MSD
The Droids that are more complex do have "CL requirements" or better Skillpoint requirements.
Greyfairer wrote:
Not a well thought out response, but I will bite.
Perhaps my explanation was lacking, perhaps your understanding was. Creating CL requirements for droids does not mean a CL1 cannot have one. It merely means a CL1 will have a more limited selection than a CL80. This could be in chasis look alone and not effect any module options...
If one was to follow your argument then anyone should be able to equip any weapon, armor or fly any ship. Obviously that is not the case so why should it be he same for droids?
MSD
Entertainer droids can only be used by nov. dancer or musician, det. droids can only be used by nov. smuggler and BHs ,etc. Why Should a CL 54 Master Dancer get more out of a Ent. Droid than a CL1 master?
Or are you only talking about combat droids here?
Greyfairer wrote:
Not a well thought out response, but I will bite.
Perhaps my explanation was lacking, perhaps your understanding was. Creating CL requirements for droids does not mean a CL1 cannot have one. It merely means a CL1 will have a more limited selection than a CL80. This could be in chasis look alone and not effect any module options...
If one was to follow your argument then anyone should be able to equip any weapon, armor or fly any ship. Obviously that is not the case so why should it be he same for droids?
If you think about it in terms of balance it works. Droid H... I mean Squad Leaders would be able to wield droids that are scaled the same way pets are for creature handler, but while creature handlers have the ability to go out into the wild and get their own pets, and train them (all the new cool stuff coming out) Squad Leaders would not have such abilities, but they'd have the abilities they currently have instead.
Message Edited by ArthurDentOnBria on 06-09-2005 09:58 AM
Now, all that was before the CU... no clue how things would fall out now.
As far as the SL thing... I remember this being suggested a number of times in the past, and being almost unanimously shot down by the SL community. They have, in the past, expressed a strong desire to lead players instead of NPC's.
Jenden wrote:
As far as the SL thing... I remember this being suggested a number of times in the past, and being almost unanimously shot down by the SL community. They have, in the past, expressed a strong desire to lead players instead of NPC's.
Message Edited by ArthurDentOnBria on 06-09-2005 10:23 AM
Although I do think the idea where a SL could call a bonus droid where the CL was proportional to the size of the group had some potential, as it's an actual bonus to the players of the group.
I always preferred the idea of limited use purchasable (with combat xp) handling licenses.
For example you could spend combat xp on what is effectively a temporary cert that allows you to handle say a CL 50 droid for 50 calls or 10 incapps whichever comes first. When that runs out you’d have to spend more combat xp on another license to call the droid again
The repeated need for xp expenditure addresses the whole free checker conundrum imo.
Yea I agree with this, and I think your idea (essentially being able to craft droids that are similar in nature to the faction "pets") is an excellent one.
I mostly brought the SL thing up in Jest, because I know they'd hate it, but I do actually think it would be a good thing for the game ![]()
Obo_alCan wrote:
Every time I've seen the SL option proposed, they have always said they want to lead people not NPCs. And I gotta agree with them.
Although I do think the idea where a SL could call a bonus droid where the CL was proportional to the size of the group had some potential, as it's an actual bonus to the players of the group.
I always preferred the idea of limited use purchasable (with combat xp) handling licenses.
For example you could spend combat xp on what is effectively a temporary cert that allows you to handle say a CL 50 droid for 50 calls or 10 incapps whichever comes first. When that runs out you’d have to spend more combat xp on another license to call the droid again
The repeated need for xp expenditure addresses the whole free checker conundrum imo.