Droid Engineer Archive
Thread: DE Outfits
All crafters have an ugly outfit that's filled with skill tapes to give you bonuses to crafting. Mine currently gives me +22 droid experimentation, +18 droid customization, and +15 droid assembly... but man do I look like a gimp in it.
What's yours?
Oh btw, for about 5 minutes today, I have +40 droid experimentation. It only gave me 2 extra points for experimentation. I had to see it to believe it. LOL
Should have around +25 experiment, +15 assembly if I get this last item. You only get the benefit of the first +25 points for any kind of skill mods, so that's why you only get 2 more experimentation points.
Droid Complexity and Droid Customization seem 100% useless right now btw.
DE skill tapes?
I've only heard them mentioned once and they were giving negative instead of positive points.
I think they're a myth.....
I went for the humble down trodden look (since that's what I was).
So I only have Bone armor, which I made myself.
A plain brown shirt, which I made myself.
Plain brown boots, which I made myself.
A simple brown headwrap, which I made myself.
Some leather gloves, which I made myself.
Travel Packs, which I made myself.
I used to have plain brown pants, which I made myself,
but I splurged on some cheap brown crafters pants.
I found a cheap Mimbari belt with has no stats, that FITS.
And I did pay a little for a junk Chitin bracer for crafting
since my Bone bracer was looking kind of scruffy.
A brown vest for extra pockets.
A brown sun hat for the hot dry noon-day sun..
And I picked up a brown jacket and a brown swoop helmet
for those desert nights. Yeah, it's humid when it rains
but it can get quite cool.
I'm/was a phish on Tat, with a dry beige complexion so it worked.
JediKnightMark wrote:
I used my skilltape on some camo pants. It had +3 to heavy weapons accuracy and +2 to DE experimentation. I'm sure everyone can guess that only the HW mod came out properly lol
On tapes that have multiple skills, the highest is the only one to stick. If you put a tape of a skill that's already in clothing, it gets eaten up.
Ackis wrote:
The extra two points are really nice... and one day customization and complexity may work. LOL
What exactly do the extra 2 points do for you? I have 11points in Artisan Experimentation and it doesn't seem to do much. Sure I can Create a BER 4 Personal Harvester with more hopper room than most others, but you can't get past BER 4 ever with all 990+ resources. I would be better off stopping as soon as I hit BER 4 and use the remaining skill points on hopper room.
In the Droid world, this is even worse. I can make a probot with 827 HAM at 98% with 10 skill points (well at least in the description anyway). I have 9 points in droid exp skill tapes now. What is that extra point going to do for me after you reach master? Only one field for probots actually visibly does anything (in reality they max to 820 but hey, the deed says 827). Experimentation does squat for DE's right now.
I also have around 9 in customization,a few in assembly and a few in complexity. I still don't know what they are going to do for me though for what they cost in collecting them.
The only tapes I have installed so far have been the Artisan Experimentation Tapes. I wanted to see if I could make BER 5 personal's or better powerups, but this doesn't seem to be the case.
I'll write something up here right now or shortly on what the skill tapes do.