Droid Engineer Archive

Thread: Publish 8 (Droids Rebuilt) Test Center Reports, comments, opinions and discussion

raz1337
Mon Apr 12, 2004 8:05 pm
#92

No, remember the droid required pharm 4? Not every joe is going to be using it....



Annoka Starkep ~~~~~~ Danielle Sevi


Jedi are like ants in an ant farm, you watch them work and play, and if one is being bad, you squish them
Micco30
Mon Apr 12, 2004 8:08 pm
#93






Thunderheart wrote:


  • Fixed Droidsmith Tool Belt schematic to use the proper item in the Tool Set slot




  • Now THIS caught my attention for sure TK, Jenden or anyone else on TC, can it be confirmed that we can now use the new repair kits that we can craft in this? I know I'm asking for a lot here, but... Thanks for whatever information you can supply.




    Two accounts cancelled due to lack of Dev interest

    The NGE, a sad end to a great game!
    Kilesha
    Mon Apr 12, 2004 8:10 pm
    #94

    ... finally....



    Kilesha
    Master Droid Engineer-Master Architect-Master Artisan
    Mos Adler, Tatooine, Starsider - Home of the Blood Eagles
    Vendors Mos Eisley, Tatooine (2550 -4777)
    YodaMac
    Mon Apr 12, 2004 8:11 pm
    #95

    I too wish that I could pay a muscian to "fill" my droid with music that I could then playback. Not for healing, just listening while i'm crafting.....heh


    Anyways, that "dual wave synthesizer" has me worried and confused. I cant find that component listed ANYWHERE yet, and no musician I've been able to talk to knows what it is (I originally thought it might be a musical instrument component or something...) I sincerely hope it's not going to end up being a "loot" item. If so, musicians all over are gonna be scrambling to findsome so they can have this in their droids.


    Hopefully someone will soon discover what this is all about.


    And I am also guessing that the "unknown schematic" in the Master Skill Box is for the Survey Droid. or is it a module? The description says "droid" not module... hmmm.


    Any word yet on whether the increased HAMs will be retro-active for patch 7 droids? If not, then I'm gonna be OVERLOADED trying to fill orders for the NEW droids and replacing all my PA's old out-dated combat droids. The combat droid orders ran me ragged last patch. Don't make me go through that again...heh.


    (I know, I cant complain about selling TOO MANY droids now ....heh.)







    Yod Amac - Head DE, Serenity, Naboo, Radiant Galaxy
    Grimhand
    Mon Apr 12, 2004 8:12 pm
    #96



    EricTheGreat wrote:


    Grimhand wrote:

    TH -

    In the post below, you mentioned you would share some information on the Jedi profession in Publish 9 at the time that Publish 8 went to the Test Center. Is that still your intent?


    Grimhand- they have a special level of hell for wannabe thread hijackers like you.

    I'm waiting for the eventual reports to see how these modules work in practice.






    My bad - I missed the fact that this was in the DE forum - when I saw it was a post on Publish #8, I just assumed it was in one of the open forums. I should have looked more closely.

    The DE is a noble profession and you've waited long for improvements. This is your day, your party. (And it looks a good one). If I could retract my post, I would.

    One thousand apologies...



    Izu - Master Scounter


    TheRealTK421
    Mon Apr 12, 2004 8:14 pm
    #97






    Jenden wrote:

    A few more comments from what I've seen so far.


    First, the structure maintenance modules don't seem to do anything for vendors (makes sense since they do say structure).


    I can't even find this on my list.What are you seeing it as, Jenden (or do you see it)?


    Second, seems everything is showing up on deeds now (forgot to check if combat stats were showing, will do that when server comes up).


    Correct. Deeds are showing the new modules that I've installed. More work has to be done to see if they are all there, all the time though....


    Deeds are completely customizable during construction


    Indeed...including my Protocol I just made. Yea, that's right. You can color Protocols too.

    However, the Protocol didn't keep my color selection, so that's still /bugged.


    HAM has been greatly increased, I think I got my R4 up to a little over 5k maybe (that was 80% experimentation I think) and DZ70's were comming out with 2.5k+ (both these were advanced).


    Yup..I made an LE that was well into 5k HAM and I wasn't even using hand-picked, uber materials. Yummy.

    CL18, all. Dig that....


    There are 3 levels of maintenance modules, so I'm not sure exactly what each level does yet (no structures up right now).


    Where are you seeing these, Jenden? They don't show in my list anywhere (or I'm insane)....




    /bow

    Respectfully,






    TheRealTK421 a.k.a. "Doughbacca"
    SWG DE Correspondent
    Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
    "I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


    TheygotFritz
    Mon Apr 12, 2004 8:15 pm
    #98

    OMG Thunderheart, I must say...BRAVO!. A great step in the right direction!



    I am actually excited about survey droids and the stimpack droids. This looks really cool!


    Oh and thanks the Dev's for the extra work.



    Agian BRAVO!!!


    EricTheGreat
    Mon Apr 12, 2004 8:24 pm
    #99


    Message Edited by Jeassa on 04-12-2004 08:49 PM



    Kenner Aldric
    ~Deviancy At Its Best~
    BH/Pistoleer Cowboy Extrodinaire, Recovering Old Timer MDE Spice Addict

    TheygotFritz
    Mon Apr 12, 2004 8:25 pm
    #100

    hey TK;


    Have you tried to see if the new modules stack and work with others. Was wondering if autorepair module would work in same droid as a droid repair module?...you know a fixit droid type.


    TheRealTK421
    Mon Apr 12, 2004 8:26 pm
    #101






    YodaMac wrote:


    The structure Maintenance Modules are in Production 1, 3 and Master DE.


    I'm a Master DE and I don't have any of them in my schematics list.


    Any word yet on that "Dual Wave Synth" component... This has got me worried.


    It's a known issue, it seems. Not sure about a fix, but I'm trying to work up a list/report for both player DEs and Devs.


    Also wondering if Patch 7 droids will re-troactively get the increased HAMs and CL levels...


    Aye...noted.




    /bow

    Respectfully,






    TheRealTK421 a.k.a. "Doughbacca"
    SWG DE Correspondent
    Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
    "I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


    Morturr
    Mon Apr 12, 2004 8:27 pm
    #102






    TheRealTK421 wrote:

    A quick report on what I'm seeing:

    - The Survey module is showing as as "unknown schematic" (at the MDE level)and isn't currently craftable.
    - The Playback module (Entertainer) requires a "Dual Wave Synthesizer" part that I can't find (and may not be there).

    I made the following, all of which failed functionally:

    - LE Repair Adv: Creature harvesting, Scout Trap, W/D/G crafting, no personality, no armor

    - Surgical: 2 Level 4 Med, Stimpack module (not in use by a Pharm 4 Medic though)


    - MSE: Merchant Ad barker (no menus of any kind where possible. Is this a Novice Merchant or higher item?)


    Back to it...


    /bow

    Respectfully,







    Playback module - master musician i found

    Merchant Ad barker- i am a novice merchant - displays for me just fine




    _________________________________________________
    -SWG Warcry News Reporter
    http://swg.warcry.com/

    TC Characters:
    Omac - Omec - Omuc - Omyc
    Pluto9Moon
    Mon Apr 12, 2004 8:28 pm
    #103

    Anyone know if CH's suffer penalties if their droid harvest. As they do when harvesting themselves if grouped with a pet?






    Sign for Hutt Faction here: Hutt Faction

    Not against broad changes, just profession specific ones (read as CH) that go against what we've been told in the past.
    (I hired Trayson as a ghost writer for a good tagline)
    YodaMac
    Mon Apr 12, 2004 8:33 pm
    #104

    Well, to be honest TK, I'm a lowly DE on test center still, so I dont know if they are in the schematics or not... but THEY ARE LISTED IN THE SKILL BOXES under production 1, 3 and Master DE.


    Only a windfall of Steel and Fiberplast will get me up from the 0,2,0,4 that I'm at. And resources to buy are scarce in Tus'Kens Bane now too....


    "Did you hear that? They've shut down the Resources. We're Doomed!"







    Yod Amac - Head DE, Serenity, Naboo, Radiant Galaxy
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