Droid Engineer Archive
Thread: Droid Module Focus (Structure Maintenance): Information, discussion and bug-reporting (04/24/04)
I just had an idea, I'm sorry if this has already been brought up. But wouldn't it be cool, if the BLL had special abilities when the structure maintence module is put in it that you don't get will other droids? I can see any of the droids placing credits or power into the structure, and finding out any information on it (i.e. is it running, ability to switch resources, etc.) But, I can see a R series or any other droid picking up the materials from said structures. I think it would be cool if the BLL is the only droid that has the ability to pick up the resources from structures. That would be really cool, because the poor BLL has absolutely no use in the game, and this one ability would then make the BLL a priceless aquisition. It also is what I think the point of a BLL is, to lift things and move them about, (obviously).
I don't know what do you think?
Just wanted to throw in my 2 cents to help get this thing squashed! Help us TK! ![]()
I build an Advanced R3 yesterday for a city member, which had the following modules:
1 - WDG Crafting Station Module
1 - 10 Item Storage Module
1 - Lvl 3 Structure Maintenance Module
1 - Auto-Repair Module
2 - Stimpack Dispensers
Everything else is working for him, but he gets no option what-so-ever for Structure Maintenance. This is as of about 1 A.M. PST on 05/01/04 on Chilastra, Talus. Thanks!
Message Edited by jefmes on 05-01-2004 08:23 PM
TheRealTK421 wrote:
Nope...no ETA.
TH & co. are in the know though on it...
Message Edited by AudioOrgana on 05-04-2004 07:13 AM
First of all, do the maintenance modules work now? I know someone said they only worked for like a day. I made one a couple days after the Droids Rebuilt launch and it simply didn't function.
Secondly, power IS a major issue. If I can't deposit power at the same time as maintenance, then it just doesn't seem too useful.
They need to set it up so that 3 modules can be used for this. There's the general maintenance module, which they've made. This one lets you deposit credits and allows the droid to make the maintenance run. This module should be REQUIRED for the other 2 to work.
The other 2 should be a power module and an already-made item-storage module. This way, the droid brings back resources from the hoppers in the item storage bin. This would make item-storage modules more useful.
I think making modules depend on each other and combine with one another would be a great way to make droids much more useful.
I'mmaking MSE and Treadwell droids with Level 3 maintenance modules that work great. It appears that the maintenance modules do not work when put into clusters, but work fine when put directly into a slot. I've also made an R2 advanced with a maintenance module by using one of the non-clustered slots.
It's actuallya nice change of paceto make something other than an R3...