Droid Engineer Archive

Thread: Petition to developers: Droid Engineer Exp all droid engineers please respond

GCrusher23
Wed Jul 02, 2003 5:38 am
#66

Actually now that I'm a novice droid engineer I don't see xp problems. I don't like that the options in droids and their abilities, but the XP isn't that bad. I've already made 5 mouse droids and sold them for 300 each, and I already have over 1000 xp.



-SunCrusher
Pippin
Wed Jul 02, 2003 5:58 am
#67

SirWalter:


It sounds like your contradicting yourself. You think you shouldn't have to make as many in order to progress but you think that it should take more resources, increase the time it takes to createand the failure rate should be higher! How are you going to progress up the ladder any faster?


Before you and others offer solutions, you should clearly think these through! If the Devs made the changes you want, you would then start complaining that your having to dig up to many reasources.... your failure is too high .... oh and they take to blasted long to make.


I am about 3k GXP to becoming Droid Engineer. I agree that something needs to be done. However, I am torn with the idea on how easy it should be.I don't want to see everyone in the game being a DE and don't mind working hard for something.My biggest concern is with UXP and the value of our wares.


Who knows, maybe all the extra work will keep people that want the easy way out away.





Tinker, Master Droid Engineer,Master Artisain and Master Merchant located near Bestine on the planet Tatooine.
Kristyn, Master Dancer located near Karen on the planet Naboo (Tempest).
Beta 2,3,4... tester
Neoxon
Wed Jul 02, 2003 6:29 am
#68

I havent reached Droid Engineer yet either but im wondering if i should be something different because of all the exp you have to get just to advance in that proffesion.
Guidebot
Wed Jul 02, 2003 6:53 am
#69

I agree with everything above, they need to be more useful, work properly, and we need to not make so many. Architects can make as many things as they want, and most of it will sell. We'll have to make enough mouse droids to supply the galaxy, just to get the first boxes. This just doesn't work.

/sign
kaid23
Wed Jul 02, 2003 7:04 am
#70

Oh for those who say that mouse droids are useless remember this at the moment you have three different droids. Sure there are more types of droids but most of them are strictly appearance changes and have no in game effect.

You have

Power droid with his ability to recharge droids wooo this lil guy would be more useful if you could have more than one pet up at a time.

Probe droid Okay he is pretty darn tight a very handy critter.

Everything else. All the mosue droids d70 and astromech droids are exactally the same the only thing that differentiates them is the modual they use. If you think mouse droids are useless than every single astromech droid is equally useles. Other than the probe droid and the power droid the droids usefulness completely depends what mods you stick in it. Heck in beta when people wanted a crafting station droid fast I would just crank them out a mouse droid as there was no point in wasting any more resources for a better droid chasis.


This is I think the biggest problem right now. Since any droid can use any generic module it makes most of our droid chasis completly useless. Also given that the storage does not work correctly to this date over half possible mods we can stick in a droid are non functional.

Also I would like to know what is the point of putting in a higher level medical module. The level one allows you to heal wounds away from camp. What in game effect does a level 5 or 6 medic module have over the level 1. I am guessing at the moment given the obvious thought that has gone into droids that there is ZERO benefit for using the upgraded medical modules.

I am just hoping that in the time I wait for wanderhome to come up and the time it takes me to master artisan first that some of this will be addressed but given how things were done in beta I think we are FAR down the list for any fixes.




Kaid
frenzyFYTA
Wed Jul 02, 2003 7:20 am
#71

i agree with the petition, anyone notice that the person opposed just keeps reposting? i believe there view point was shared and does not need to be re shared.

I am 5k xp away from DE and it took quite a bit of grinding just to get there. to be a self sufficent DE you first need master artisan which is another bunch of gridning, but 48000xp first block is ridiculous when the droids give so little XP. Droid Engineer is one of the most "starwarsish" professions in the game (besides jedi). Why not balance the realest profession.





..:frenzyFYTA


TKA of Stardsider (Rorix Darkmoon)Bounty Hunter of Intrepid (frenzy)Medic of Flurry (Foxxy Mchotty)



Ssnood
Wed Jul 02, 2003 7:22 am
#72

Please make Droid Engineers a viable class. People need to have a reason to by the hundreds of mouse bots each of us has to pump out. It takes too much xp to get through these levels without grinding.


Also allow us more control of droids (kind of like the effectiveness of a creature handler). Allow us to use multiple droids as a viable pet using class, or split off the droid controlling skills into a "Droid Commander". Kinda like the difference between a creature handler and bio-engineer.


So much of the game is impressive. I'm looking forward to seeing what the Devs can do with a little focus on droid engineers.



Snood N'Ray

Treadz
Wed Jul 02, 2003 7:24 am
#73

Signed, Definitely Agreed



Straes Venture - MS Smuggler/Rifleman
Tomb - MS Doctor, MS Fencer
Viko - MS Chef, MS Bio-Engineer
SirWalter
Wed Jul 02, 2003 9:23 am
#74

Pippin,


Actually I am not contradicting myself. I do NOT want DE to be any easier to progress especially since I was able to make Intermediate in 4 hours of crafting or 86 droids an hour or 1.5 droids a minute or 1 droid every 40 seconds(not including the time it takes to get materials). I think DE progression is fast enough. My point is that too many droids have to be created to be able to progress. I want to see DE progress just as fast as they are now or maybe alittle slower, but require us to create less droids to do it.

Tempus
Wed Jul 02, 2003 9:32 am
#75

I agree with what SirWalter just said. The key is not to make droid engineer progress faster. It is to have us be required to make less "droids." I don't mind making lots of droid components if those were required to build a droid. The base is already there... things like the motivator, and the personality unit... make a mouse droid require 10 or more components that you have to build. Then you would both get xp from the components, and you could make the mouse droid worth more overall. Net time reduction is zero, but you don't have to flood the market with mouse droids. Now making all of the droids worth building is another discussion entirely, but this would be a good place to start making DE changes.



Tempus

sinjade
Wed Jul 02, 2003 9:32 am
#76

not a droid engineer yet , but im close.


1) fix the experiance


2) put the master artician requirements lower on the tree please, or in DE tree


3)more usfull drioids


4)DROIDEKAS

Cronuss
Wed Jul 02, 2003 9:39 am
#77

im baffled by the lack of a single response from a dev



Cronuss Sincerer ~ Creature Handler ~ Smuggler~ "Blackened is the End..."

Pippin
Wed Jul 02, 2003 9:41 am
#78

Sirwalter: oh, I see. Sorry I must have missed that.


It does suck that we have too make so many causing the value of them to be way to low. People are going to start selling them for 50cr just like they did in beta. I already saw some people saying they do. We stand to be our own worst enemies if we start selling them in the Bazaar for that cost. What if Archetecs(sp) were forced to make 500 houses to progress. They would be worthless in the economy.


Tonight I will be a Novice Droid Engineer. I do this feeling that they will improve DE and when they do, we will be ready.


/sign - but only in the area of makeing us more effective.


Pippin




Tinker, Master Droid Engineer,Master Artisain and Master Merchant located near Bestine on the planet Tatooine.
Kristyn, Master Dancer located near Karen on the planet Naboo (Tempest).
Beta 2,3,4... tester
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