Droid Engineer Archive
Thread: 110 Combat Modules question.
Thats the truth. I don't sell one droid a day because my buisness is small, or I'm a crappy DE, I sell one a droid a day because it takes me 5mins to make one, and 23hours and 55minsto explain them!
Drashk wrote:
Malitevv wrote:
This observation though does hilight quite nicely why we need to have the droid's stats in the deed rather than the combat ratings. it is only rational and reasonable for the customer to assume that a 550 rated probot is 10% better than a 500 rated probot. unfortunately, it is not, and the game provides the customer with no way of knowing this.
Thats why I have been trying to write up some ingame FAQs to go on my vendor. I even have my main Vendor bark out something to the effect of 'Read my FAQs for all of the information you need'.
I agree that the Deeds need to be changed so that people will understand the numbers easier, however its the DEs that explain this to their customers that in the end get the business.
/shrug
MachineZed wrote:
I am pretty sure 99% experimentaition is the max you can do, even with perfect 1000 resources. I have some fiberplast that is 1000 OQ and I can't get the 100% on the final combine. The only time you could do it was that one day just as Obbo said.
just for clarification here: if you have resources with 1000 in all pertinent stats, you can get 100% very easily on the experimentation. I use 1000oq fiberplast to craft my advanced droids and they come out with 100% full ham (4500 R3s, 3200 Probots, 6000 LEs etc).
Its always been that way (have a 100% fishing pole from way way wayyyy back in the day when 1000ut steel spawned).
Message Edited by MrWizzard on 07-23-2004 11:46 PM