Droid Engineer Archive

Thread: *publish day* findings so far...the good bad & ugly! (for those at work)

Obo_alCan
Tue Apr 27, 2004 10:44 am
#40

Just pulled a pre-patch Probot from a crate and it came out with HAM of 3184. It's combat rating was the same, but haven't called it to see what the stats are.


need.....more......stored.....droid....space........







Obbo al'Can Master Artisan, Master Shipwright, Master Droid Engineer
al'Can Droids 775 -3955 Coronet

Oboal Master Commando. Master Swoop Racer!
Javac
Tue Apr 27, 2004 10:53 am
#41

Crated deeds: New HAM


Existing deeds: No HAM change


Experimentation on HAM seems MUCH harder to get. I've got +20 experimentation and +26 assembly and I'm having trouble maxing out the experimentation on ham even with 12 experimentation points.





Calis Exud - Droid Engineer Extrodianre - Retired
KaiRan
Tue Apr 27, 2004 10:55 am
#42

Any word on the Structure Management modules? Specifically: Do they work for Vendors, do they work for Administrated buildings as well as Owned, or just Owned?




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Elmseeker
Tue Apr 27, 2004 11:03 am
#43





NiveusSWG Wrote:


Okay, I put 3 entertainer effect modules into a cluster, but the cluster won't work with ANY of the droids. Whats the deal?? Any help is appreciated.







I've made 2 of these droids now with combat clusters in ADV R2's and they work just fine, maybe youwere using the wrong cluster type?
Kollos
Tue Apr 27, 2004 11:06 am
#44






Javac wrote:

Crated deeds: New HAM


Existing deeds: No HAM change





I'm seeing some conflicting information, or perhaps I'm being blinded by my own hope that the Devs did it right for once, so please bear with me...


Obviously, new droids, new deeds, and new crates will all have the new stats. I presume that new droids and deeds created from old (pre patch 8) components will also have the new stats. (Can someone verify that?) So all of these questions revolve around what happens to existing (pre patch 8) items after the patch.


Can someone verify the following:


Existing Droids (in datapad): no change to HAM or combat stats

Existing Deeds (in inventory): no change to HAM or combat stats on deed

Droids readied from existing Deeds: new HAM? new combat stats?

Deeds pulled from existing Crates: new HAM on deed? new combat stats on deed?

Droids readied from deeds pulled from existing Crates: new HAM? new combat stats?


This is a potentially huge issue... I have a lot of deeds on my vendors and a few crates of "old" deeds in my house, and I'm sure that my customers are going to want to know what stats they're going to have when readied.



Kollos Orcslayer : Master Droid Engineer : Master Artisan

Droids by Kollos -840, 3980 Seacht, Naboo (NW of Keren)
Bounty Hunter Droids by Kollos 4924, 6107 550m SW of Kaadara
Vehicles and Master Artisan Components also available
paying 250k/point for Droid Assembly Skill Tapes, minimum of +4

Elmseeker
Tue Apr 27, 2004 11:07 am
#45





KaiRan Wrote:



Any word on the Structure Management modules? Specifically: Do they work for Vendors, do they work for Administrated buildings as well as Owned, or just Owned?







No, they don't work for vendors, only structures, hence the name...Structure Maintenance Module...they DO work for Admin buildings though.



Chavabegga
Tue Apr 27, 2004 11:10 am
#46

Update:


Probots: almost 3200 HAM, 175-184 dmg 0.75sp


R3: almost 4500 HAM 16-170 dmg 1.51sp


LE: almost 6000 HAM 67-82 dmg 1.51 sp


These were all using 101 rated combat modules.


Tested the exploding mouse droids. With two 33 rated modules made using OQ 26 Tolium gas I did 1400 damage to a friend which since he was unbuffed was instant incap. I then tested one on torturs and no apparent lair damage but killed the three standing together instantly.





Trader Revamp- Loot and Crafted Symbiosis

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Javac
Tue Apr 27, 2004 11:11 am
#47

Yeah, I have a lot of LE Repair "Tankbots" on my vendorso it sucks for me as well.I pulled one off and readied it, and it was still 2180 HAM (old value). I pulled an R3 Advanced from a crate and the deed shows 4477 HAM (new value). Readied, same value.




Calis Exud - Droid Engineer Extrodianre - Retired
Mild7
Tue Apr 27, 2004 11:16 am
#48

Made some creature harvest/trapping Adv. R3s.

I have Scout hunting 4:

The R3 packed 6 crature harvest mods (99 total harvest bonus) did out harvest me. This was six +16 mods, I couldn't get to max due to my average resources.

The R3 with 4 creature harvest mods and 2 trapping mods still out harvests me and can launch traps. The trapping mod is really nice. The 2 mods I put in allow 28 traps to be installed. I have a new hunting buddy!

You do NOT have to be group to have the droid harvest or trap. If the droid has free inventory space the harvest goes in there. If it's full or no storage mods are installed the harvest goes directly to your inventory.

I also made a stimpack droid and packed it with 98 Power Stim As (98 power has to be very close to max for Stim A). It worked, but the weak power of the stims, makes this mod of little value.



__________________________________
I'm Mild7 and I approved this message
RodianForge
Tue Apr 27, 2004 11:22 am
#49






NiveusSWG wrote:
Okay, I put 3 entertainer effect modules into a cluster, but the cluster won't work with ANY of the droids. Whats the deal?? Any help is appreciated.





I'm having the same problem. I put a barker, structure maint 3, auto repair in one module and a food craft, weapon craft, and item storeage 6 in the other. None of the advanced droid schematics see them.



Roldar Krudar, M Chef (12 pointer) / MDE (11 pointer)
Intrepid
Tchtch City, Talus' First and Finest Player City [-141, -4282] Dearic is the closest starport
Roldar's Droidwork [11, -4401]
Roldar's Cookery is in the Cantina of Tchtch City
Kollos
Tue Apr 27, 2004 11:27 am
#50






Javac wrote:

Yeah, I have a lot of LE Repair "Tankbots" on my vendorso it sucks for me as well.I pulled one off and readied it, and it was still 2180 HAM (old value). I pulled an R3 Advanced from a crate and the deed shows 4477 HAM (new value). Readied, same value.




[insert 10-minute stream of profanity here]


Idiots. They can retro-nerf the armor off of every droid in existence, but they can't do the same for HAM values. No, of course not, that would HELP their customers.


Now I have to try to figure out whether or not I can sell them at all even at a steep discount, or if I should just destroy all that work AGAIN and just beg SOE to use lube next time.




Kollos Orcslayer : Master Droid Engineer : Master Artisan

Droids by Kollos -840, 3980 Seacht, Naboo (NW of Keren)
Bounty Hunter Droids by Kollos 4924, 6107 550m SW of Kaadara
Vehicles and Master Artisan Components also available
paying 250k/point for Droid Assembly Skill Tapes, minimum of +4

royalewitcheez
Tue Apr 27, 2004 11:30 am
#51



Mild7 wrote:
Made some creature harvest/trapping Adv. R3s.

I have Scout hunting 4:

The R3 packed 6 crature harvest mods (99 total harvest bonus) did out harvest me. This was six +16 mods, I couldn't get to max due to my average resources.

The R3 with 4 creature harvest mods and 2 trapping mods still out harvests me and can launch traps. The trapping mod is really nice. The 2 mods I put in allow 28 traps to be installed. I have a new hunting buddy!

You do NOT have to be group to have the droid harvest or trap. If the droid has free inventory space the harvest goes in there. If it's full or no storage mods are installed the harvest goes directly to your inventory.

I also made a stimpack droid and packed it with 98 Power Stim As (98 power has to be very close to max for Stim A). It worked, but the weak power of the stims, makes this mod of little value.




How much of a bonus did it give you? Time to go place another order....



Armor by Rooyal
900m Directly west EAST of the Theed Spaceport -3980, 4080 Naboo (Ahazi)
KaiRan
Tue Apr 27, 2004 11:32 am
#52






Elmseeker wrote:

No, they don't work for vendors, only structures, hence the name...Structure Maintenance Module...they DO work for Admin buildings though.





That's a shame! Especially since Vendors are the only other thing in the game requiring the same type of regular maintenance!



jnoh | master smuggler + master pilot | starsider
If you don't want me to "play the forums," then I suggest you make time playing the game more rewarding and less repetitive than "playing" here!
READ THIS before telling me I cannot complain about Smuggler
GOT SMUGGLING? - I AM STILL NOT A SMUGGLER - GOT SPICE?
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