Droid Engineer Archive

Thread: Droid Engineers need more business, take seekers / arakyds and move them to Master box

Sandsifter
Fri Sep 16, 2005 9:38 pm
#40

I believe the core of this problem is what should be addressed, and thats that seekers/arakyds are our main source of income. If this is fixed, then the fact that BH's wasting their skillpoints on these droids won't be a big issue.


Good point, however Im guessing we are months away from a revamp (if ever). Lets not forget the smugglers were promised a revamp years ago and repeatedly were told it was being worked on. Then SOE cleans house and brings in new devs and all the old promises are forgotten.


So assuming no other major fixes are coming our way I would suggest we need the BH dabbler issue addressed. No offense to anyone, but Ive been playing since Beta 2 and I dont have much confidence that we will get anything fixed soon. And if we do get a fix then they can always change it back.


Like I said previously, if other crafting professions had theirproduct (that HAD to be used by other professions) be easily made at xxx3 there would be riots. However because we are so under-represented our voices are not heard.


Putting aside your personal beliefs, I would think my opinion has a majority support and warrants attention to the devs. Unless you think a major revamp is coming in 4 weeks or less ?


I agree with you that BH droids shouldnt be our main business and any real solution would mean making other droids more important. However, with the majority of the player population being BH I don't see much change happening regardless. Therefore this should be dealt with.


Icebolt

Message Edited by Sandsifter on 09-17-2005 02:57 AM

MissingSleep
Sun Sep 18, 2005 4:40 am
#41


Zenoee wrote:
/agree
The problem is this is a huge part if not main part of income for a lot of MDEs. The bread and butter of our income shouldn't come that easy. Guess it never was meant to be our b'n b to begin with.



Should one class rely so heavily on another for such a good portion of their income? This interdependency may not be healthy, but working on just this one issue does not address the profession of DE as a whole. Let the BH's make their own droids on an alt while DEs look at the other aspects of their profession that might get a bigger benefit. Look at it this way, they can always just move the seekers and probots directly into the bh skill tree. Flying toasters anyone?
Jenden
Sun Sep 18, 2005 8:26 am
#42



Sandsifter wrote:
I believe the core of this problem is what should be addressed, and thats that seekers/arakyds are our main source of income. If this is fixed, then the fact that BH's wasting their skillpoints on these droids won't be a big issue.
Good point, however Im guessing we are months away from a revamp (if ever). Lets not forget the smugglers were promised a revamp years ago and repeatedly were told it was being worked on. Then SOE cleans house and brings in new devs and all the old promises are forgotten.
So assuming no other major fixes are coming our way I would suggest we need the BH dabbler issue addressed. No offense to anyone, but Ive been playing since Beta 2 and I dont have much confidence that we will get anything fixed soon. And if we do get a fix then they can always change it back.
Like I said previously, if other crafting professions had their product (that HAD to be used by other professions) be easily made at xxx3 there would be riots. However because we are so under-represented our voices are not heard.
Putting aside your personal beliefs, I would think my opinion has a majority support and warrants attention to the devs. Unless you think a major revamp is coming in 4 weeks or less ?
I agree with you that BH droids shouldnt be our main business and any real solution would mean making other droids more important. However, with the majority of the player population being BH I don't see much change happening regardless. Therefore this should be dealt with.
Icebolt

Message Edited by Sandsifter on 09-17-2005 02:57 AM




"Temporary fixes" are a very dangerous thing. Most of the time they just aren't done (its hard to justify coding something up that you know you will be removing later) and when they are many times they never come back out. Furthermore, the fact that there should be sellable products at all levels of the DE tree is another aspect to keep in mind. With the leveled module system the way it is the only thing starting DE can really make that they can sell is BH droids. Taking away this source of income from legitimate DE's working towards master is not a good thing.
However, like I said, this is just my opinion. I'll support whatever the community wants.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

Electro5
Sun Sep 18, 2005 10:27 am
#43

Combat droids are still healable by medic skills, so thats another reason no one "wastes money" on the Droid Repair Kits.


That and the fact that any decent combat character is only using the droid for a little extra DPS anyway, and most times it doesn't even take damage.



Bria - Electro (N) ~ Shadowfire - Hydrolus (R) ~ Sunrunner - Zaxu Trizki (I) ~ Ahazi - Xonoryt (R) ~ Gorath - Geitizo Nimoirist (I) ~ Radiant - Tygran Virfais (N)
beetu
Sun Sep 18, 2005 11:35 am
#44

Wow!! you really sell them for 100k no wonder i make a killing selling them, i make a factory run a week sell them for 15k a crate and am making a profit so maybe you should review the price rather than moan, although i think your right about MDE should make em as this would mean even more business for me



Beetu Okiso Master ShipWright,Master Droid Engineer,Master Artisan
Itowa Okiso Master Combat Medic Master Bounty Hunter
Fadawah Jedi
Jace Master Rifleman Master Smuggler
-I- Guild ForEva


- -I- support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
Adaron1980
Sun Sep 18, 2005 12:16 pm
#45






Negho wrote:




Adaron1980 wrote:


I do agree about what's going on to seekers and arakyds (I even stopped making them because of it...but only make some for my alt), but I don't understand how anyone can make these droids any better or worse since there is no affect to experimentation which really burns me up. A friend told me that how it didn't matter what you made the droids with and that I just threw away basically really good resources to make them. I think the quality of the material should affect the droids. The better they're made, the more uses you get and the better the functionality of them would be. If this isn't true and what quality the resources have does matter, then I would like to know about it. If not, then there needs to be something done about it. I see why people sell them cheap is because they get cheap stuff to make them with and it has no bearing on the outcome at all of how the droids work. So basically they're mere trinketts and to them should be sold for mere pennies. Anyway, I wish that some of these items that the stats of the resources have no bearing on the outcome would change and that just like anything else we build would have a good or bad result.








Experimentation does not currently matter on arakyds or seekers. If you're unsure about which items it matters on, check out the DE 101.





I think you misunderstood. I do know that already. What I was saying is I wish it WOULD affect them along with any other item being made that currently doesn't matter what material you used.



--Valcyn--
Ethus Calderon
* Imperial Warrant Officer II * Imperial Pilot (Storm Squadron) *
* CU - MCM & BH * NGE - BH *
Armoni Onesis
* CorsSec Pilot * CU - MA, MDE, & SW * NGE - Trader (Engineering) *
Vocilli Onesis
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Accron Templar
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