Droid Engineer Archive

Thread: Vehicles and DE interdependence: What parts should be needed?

Redskuller
Sun Nov 30, 2003 6:36 am
#27

Also require any component parts to be from a factory crate.




Redskull Lobobo, Armorsmithe, Merchant
In game since day 2-- ex-M.DE (pre-CU, CU)
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Tarquinas
Akkori
Mon Dec 01, 2003 11:56 pm
#28

Landspeeder:


4 identical Adv Motive units, 20 Identical Energy Distributors, 2 identical EMM, 6 identical GP, MSS, Power Core Unit, 3 Control Unit (x,y,rotate), 1000 steel, 500 non-ferrous, 50 hide, 750 Plymer, 1000 fiberplast, 250 Lubricating Oil, 100 (25x4) Reactive gas (repulsors), 1DE Item storage Module, 1 Droid Customization Kit (chooses color).


Bikes


2 Identical Adv Motive,8 Identical Energy Distributors, 1 EMM, 2 Identical GP, MSS, Power Core, 4 Identical Control unit, 1 DE Item Storage (3 or less), Customization Kit, 500 Steel, 5 Hide, 175 non-ferrous, 50 fiberplast, 50 Lubricating Oil, 40 (20x2) Reactive Gas


Make the faster of the 2 bikes get no storage unit, 350 Steel, 150 Plast, and 60 Reactive Gas. To boost the speed, people will strip it of heavy stuff and luxuries and use lighter but less durable materials to make it. Also they add gas to create more oomph in the repulsors.


Now dont forget fuel! I'd love for them to introduce Fuel Cells for vehicles. They could be used for everything including small spaceships. Make it a new schematic in Master Artisan, and use Reactive Gas, and solid petro fuel, and a variable amount of metal to encase it, plus an energy distributor and GP module.




Odano Akkori
First Mayor of Tempest
Jaxian Bay
Elder DE, Rifleman, Swordsman

Jedi will never be a starting profession...Looted items and quest items will never be better then crafted items, this is not a loot based game...CH will return shortly...CH and BE will not be back in game...Rangers are getting their revamp next!...The stealth system will not be changing in the spy expertise...Need any more examples of things the devs said that did not hold true?
ElitrosFF
Tue Dec 02, 2003 11:25 am
#29

KiTT from knightrider was uber leet!





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kaizoid
Tue Dec 02, 2003 12:09 pm
#30

Killer idea guys....I hope we get some kind of dependence for vehicles. Would be a great way to incorporate our broken class back into the game...lol



Methav Alamane: Master ranger / Master CH


Svello Alamane: Master Artisan / Master Droid Engineer / Master Merchant




Methav Alamane
Master Bio Engineer / Ranger
Pax Imperius
Scylla

Malitevv
Tue Dec 02, 2003 2:02 pm
#31






Ackis wrote:





DarthRoe wrote:

An advanced droid brain for a vehicle? I don't follow the logic of that.






The vehicles need some sort of navigation computer.





Sure, but it doesn't need to be any more complicated then the electrical circuitry in a surveying device.


In truth, as other have said, I don't see any logic at all in tieing DE to vehicles. It'd make some sense for them to require some master artisan components for some of thembut I just don't see any relationship to DE. A vehicle isn't a droid.


If they add a vehicle later that can drive itself, well then that might need an advanced droid brain, but otherwise, I don't see it.




---------------------------------------------------------------------
In a minute there is time
For decisions and revisions which a minute will reverse.

T.S. Eliot
Malitevv
Tue Dec 02, 2003 2:08 pm
#32

What makes most sense it to leave the schematics in Engineering but have them require a control unit from Master Artisan. Optionalitem or data storage modelsfor some or all of the vehiclesmakes sense too, but I won't mind if that option isn't there.


But none of the other things suggested makes any sense to me, unless, as I said, the vehicles have the ability to drive themselves.




---------------------------------------------------------------------
In a minute there is time
For decisions and revisions which a minute will reverse.

T.S. Eliot
QuickDrawQwuichay
Wed Dec 03, 2003 1:00 am
#33

Vehicles don't need a navigation system. That's bunk, looks like too many of yall are used to On*Star. Robotics and vehicles have almost nothing to do with each other.


Sorry, I'm pulling for a separate Vehicle Engineer profession, so I guess I'm biased.




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Ardun Offenhauser, Combat Medic & Chaplain Commissar of the Imperial Cult, Valcyn
Arfindel
Wed Dec 03, 2003 1:22 am
#34

Well, definitely master artisan parts are needed... sorry,I don't see any need for DE parts.






AEN BIOTEK
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FarstarCorelliaTyrena-3448, -659 North Misty Island


GipMa
Wed Dec 03, 2003 4:05 am
#35

I think you've convinced me, if these vehicles are staying in Artisan then it would make sense to just use Master Artisan components. It would be a nice way of not making them AS accessebile to craft by everyoneand/or at least put some morebusiness the way of the Master Artisan.There'sgotto bemore vehicles coming in the future I'm sure, these would be more complex and would probably fit into a new advanced profession, so these current "lesser" vehicles would be to the Vehicle Engineeras the CDEF weapons are to the Weaponsmith etc.



Drashk's Possible Compromise to the DE/DC/Cert Debate
http://forums.station.sony.com/swg/board/message?board.id=droid_engineer&message.id=57023
Gipma Cha'pem - Starsider
Master Droid Engineer, Master Artisan & Novice TKA
Can't sing, can't dance, can use my fists a little
GipMa
Thu Dec 04, 2003 3:36 am
#36

Well this answer from Thunderheart finishes the debate (and seems like a fair solution)...


http://forums.station.sony.com/swg/board/message?board.id=TestCenter&message.id=45109#M45109




Drashk's Possible Compromise to the DE/DC/Cert Debate
http://forums.station.sony.com/swg/board/message?board.id=droid_engineer&message.id=57023
Gipma Cha'pem - Starsider
Master Droid Engineer, Master Artisan & Novice TKA
Can't sing, can't dance, can use my fists a little
DaHumAn
Wed Oct 06, 2004 11:23 pm
#37

Ash I can see droid components being required in an elite profession which deals with vehicles like the ones you have mentioned but nothing like that should be in the artisan tree and droid engis should not build vehicles, im a de, not a do-it-all junkie.



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MDE, my old nightmare, it will haunt me forever.
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