Droid Engineer Archive
Thread: Some Major items cued up for Publish 7
I am not happy what so ever!
I want a Combat droid that is Master Droid Engineer only!!! I never asked for utility droids..
Hi, I think that Pub 7 pretty much fits expectations - I'd like some more detail on combat modules - will they require specialist components from a weaponsmith ? Will they be levelled like other modules ? I'd also like as some other posters to see modules creating droids to assist with slicing (R2 hacked several terminals in the films) and also controlling harvestors etc. On the point about being able to examine droids I find it incredibly annoying that I can't tell what exactly is in a droid once made. We've all made a general socket module and forgotten what we put in it exactly. You can see storage ratings and med ratings but how the heck do you find out if it has a crafting tool in it and if so which one ?
That's my two-penneth 8-)
Regards Staler Kram (Master Artisan, Master DE, Panthagon, Talus, Ahazi Server) member of DEA
I'm beginning to think maybe we should rethink our stance on Droid Commander and let them add the new profession. As it is, I think the DEVs are scrambling to implement SOMETHING droidesque, but haven't really got a design for stuf that doesn't involve DC.
Sodan-droiddreamer wrote:
Thanks for this clarification, really. More sales for you while none for usis the point. W-T-F?
fantoq wrote:
Sodan-droiddreamer wrote:
Drashky,
Any word on new droid chassis? Seems a bit odd that CHs keep getting new pets but DEs ain't gotten squat in the chassis department since the last beta.
To clarify from the CH perspective, we're not getting new pets, simply adding a mount module to two existing pets. For those few that still use mounts.
LOL, more sales. CH's rank right up there with DEs in being screwed up. Pretty much the only sales we have is to other CH's, not a heck of a market. For non-CH mounts, the only ones selling much are BEs, since the stats and varietyare so much better.
Hopefully, you're getting 'attention' won't have the same result as when CH's got 'attention'.
SWG-Runesabre wrote:
The Droid Engineer changes (sometimes referred to as Droid Invasion)
Drashk wrote:
- Droid Damage Repair Kits and Droid Wound Repair Kit
It apperas that they listened about the wound kits a bit, as I see the phrasing has changed to Damage and Wound kits.
However, what does this mean for the Droid Repair Modules and the LE repair droid?
Personally, I would rather see the LE repair droid fixed to have inherrent functionality to heal black damage on droids and the droid repair modules left is. Of course, we need the Damage Repair Kit - not sure about the wound one.
Virtanis wrote:
It could be that DE's are going to receive a copy of the toolset used by medics:
1,A portable "kit" used to repair the damage (white bar) to a droid. The equal to a medic's stim.
2, A portable "kit" used to repair the wounds (black damage) to a droid. The equal to a medic's wound repair kit.
Carrying your comparision a little farther...
Medics need a camp or a droid to heal wounds in the field. Maybe a repair droid and a "Wound Repair Kit" will be required to heal droid "wounds".
Just a thought.
Drashk wrote:
There more than likely will not be much of an update on the list of DE items in Publish 7 until after TH gets back from his much needed vacation.