Droid Engineer Archive

Thread: Some Major items cued up for Publish 7

Phhantom
Fri Feb 20, 2004 4:59 am
#27

I am not happy what so ever!


I want a Combat droid that is Master Droid Engineer only!!! I never asked for utility droids..





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Staler
Fri Feb 20, 2004 5:47 am
#28

Hi, I think that Pub 7 pretty much fits expectations - I'd like some more detail on combat modules - will they require specialist components from a weaponsmith ? Will they be levelled like other modules ? I'd also like as some other posters to see modules creating droids to assist with slicing (R2 hacked several terminals in the films) and also controlling harvestors etc. On the point about being able to examine droids I find it incredibly annoying that I can't tell what exactly is in a droid once made. We've all made a general socket module and forgotten what we put in it exactly. You can see storage ratings and med ratings but how the heck do you find out if it has a crafting tool in it and if so which one ?


That's my two-penneth 8-)


Regards Staler Kram (Master Artisan, Master DE, Panthagon, Talus, Ahazi Server) member of DEA


Xix13
Fri Feb 20, 2004 6:11 am
#29

This is pretty good news since the community so overwhelmingly rejected the DH/DC idea. But can't they please fix the surgical/humanoid droids so that all the modules work? I'd love to make a surgical droid that can actually use the stuf in the cluster module (item storage and datapad).

I'm beginning to think maybe we should rethink our stance on Droid Commander and let them add the new profession. As it is, I think the DEVs are scrambling to implement SOMETHING droidesque, but haven't really got a design for stuf that doesn't involve DC.



-- Xixor (FS Master Doc/Master Pistoleer -- CANCELLED) "I know what you're thinking: Why, oh why, didn't I take the BLUE pill?"
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fantoq
Fri Feb 20, 2004 6:57 am
#30






Sodan-droiddreamer wrote:





fantoq wrote:





Sodan-droiddreamer wrote:

Drashky,


Any word on new droid chassis? Seems a bit odd that CHs keep getting new pets but DEs ain't gotten squat in the chassis department since the last beta.








To clarify from the CH perspective, we're not getting new pets, simply adding a mount module to two existing pets. For those few that still use mounts.



Thanks for this clarification, really. More sales for you while none for usis the point. W-T-F?






LOL, more sales. CH's rank right up there with DEs in being screwed up. Pretty much the only sales we have is to other CH's, not a heck of a market. For non-CH mounts, the only ones selling much are BEs, since the stats and varietyare so much better.


Hopefully, you're getting 'attention' won't have the same result as when CH's got 'attention'.





fantoq
MCH
former Medic
App. Carbineer
Society of Interplanetary Mercenaries[SIM]/ stargate/ naboo
Hedek
Fri Feb 20, 2004 7:37 am
#31






SWG-Runesabre wrote:

The Droid Engineer changes (sometimes referred to as Droid Invasion)





YOU (all SOE) officially called it the "Droid Invasion" here : http://starwarsgalaxies.station.sony.com/content.jsp?page=In%20Development

So far I'm VERY pleased with publish 7 (not saying it's perfect but you're on the good way justDON'T tryto turn yourjacket and call what you once called a glorious "Droid Invasion" into a mere profession change because you're feeling that you might not be able to succeed in doing what you promised. I'm convinced you're doing your best, just don't change the words now by fear of failure You promised Droid Invasion (droid changes being one part of it), we want to see it!


(ps: it may not look like it but this was a cheerful post to motivate you peeps, not some whine or anything, a bit like a parent scaringhis childfor his own good
xRavX
Fri Feb 20, 2004 10:14 am
#32

I'm excited for this publish...even if half the items listed get implemented correctly I would still be happy.


The crit fail rates going down as you gain skill - very nice...how it should be! I still crit fail twice in a row on Probots and I'm master =)


And OMG - lighting that works!!! Very cool...I expect to see some great houses in the near future!




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AldrakSWG
Fri Feb 20, 2004 10:24 am
#33






Drashk wrote:



  • Droid Damage Repair Kits and Droid Wound Repair Kit





So will these work on AT-STs as well? Or are they still screwed?



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...and occassionally Asaekai

Droid_Engineer_Rho
Fri Feb 20, 2004 10:44 am
#34

I can't imagine why they would work on ATSTs, they after all are military vehicles and faction pets, not droids.



Taking a well-deserved vacation from his successful Droid Engineering business, Master Rho can be found puttering around the galaxy.
Sketh
Fri Feb 20, 2004 10:55 am
#35

It apperas that they listened about the wound kits a bit, as I see the phrasing has changed to Damage and Wound kits.


However, what does this mean for the Droid Repair Modules and the LE repair droid?


Personally, I would rather see the LE repair droid fixed to have inherrent functionality to heal black damage on droids and the droid repair modules left is. Of course, we need the Damage Repair Kit - not sure about the wound one.





______________________________________

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Virtanis
Fri Feb 20, 2004 11:24 am
#36

It could be that DE's are going to receive a copy of the toolset used by medics:


1,A portable "kit" used to repair the damage (white bar) to a droid. The equal to a medic's stim.


2, A portable "kit" used to repair the wounds (black damage) to a droid. The equal to a medic's wound repair kit.


---


Who knows what they're going to do with the repairmodules in droids though. I'll bet they'll leave them as-is.






"You Droid Engineers have had to suffer through some tough times. The Devs do not hate the profession and have plans to address some of the larger concerns."
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Zocima
Fri Feb 20, 2004 11:26 am
#37

Holy pooh, I can drop scout.




Thank god.







~~ Senor ~~
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Enjoying the challenge and dynamic that the CU has brought.
Thrush
Fri Feb 20, 2004 11:52 am
#38






Virtanis wrote:

It could be that DE's are going to receive a copy of the toolset used by medics:


1,A portable "kit" used to repair the damage (white bar) to a droid. The equal to a medic's stim.


2, A portable "kit" used to repair the wounds (black damage) to a droid. The equal to a medic's wound repair kit.





Carrying your comparision a little farther...


Medics need a camp or a droid to heal wounds in the field. Maybe a repair droid and a "Wound Repair Kit" will be required to heal droid "wounds".


Just a thought.





-----
Who me? I just fly the ship.
Barfalomue
Fri Feb 20, 2004 2:02 pm
#39






Drashk wrote:


There more than likely will not be much of an update on the list of DE items in Publish 7 until after TH gets back from his much needed vacation.






/sarcasm on


Who is TH?


/sarcasm off



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