Droid Engineer Archive
Thread: Gorantoth's Centralized Droid Issues (10/17/04)Updated
Because, otherwise it won't work anyway.
It would be way too dangerous to give trapping to everyone.
Imagine the imbalance in PvP and PvE...
Abraxas1969 wrote:
Has anyone tried stacking Storage Modules? I made a R2 with 1 lvl 6, & 4 lvl 4's, & the person I gave it too can only store 10 items, but the droid says it can hold 46 items. Anyone who has also experienced this please write me & tell me if this is a bug or intentional.
That 46 items you are refering to isn't the number of items that the droid can hold, but rather is the Items Storage Rating.
Module Level Module Rating Medical Rating Items Stored Data Stored
1 1 - 3 55 1 20
2 3 - 5 65 2 40
3 5 - 7 75 4 70
4 7 - 9 85 6110
5 9 - 11100 8 125
6 11 - 13+ 11010 150
Drashk wrote:
Abraxas1969 wrote:Has anyone tried stacking Storage Modules? I made a R2 with 1 lvl 6, & 4 lvl 4's, & the person I gave it too can only store 10 items, but the droid says it can hold 46 items. Anyone who has also experienced this please write me & tell me if this is a bug or intentional.That 46 items you are refering to isn't the number of items that the droid can hold, but rather is the Items Storage Rating.
Here is the chart to figure out the rating/functionality ratioModule Level Module Rating Medical Rating Items Stored Data Stored
1 1 - 3 55 1 20
2 3 - 5 65 2 40
3 5 - 7 75 4 70
4 7 - 9 85 6 110
5 9 - 11 100 8 125
6 11 - 13+ 110 10 150
Hey thanks for posting this...been wondering about how these ratings tie together since I just reached DE 4/2/2/4 last week and am preparing to make some of the lvl 4&5 modules...
My question: Do you know how the Structure Maintenance module rating system works also? I have been confused by it becuase I thought that it works like this basically: Lvl 1 = 3 structures max per mod Lvl 2 = 6 structures max per mod Lvl 3 = 9 structures max per mod ?
..but yesterday I made an Adv Probot with (2) Lvl 2 - Structure Maint Mods and thought I would end up with a droid that can maintain up to 12 structures(2x6per mod)...however that droid will only service a max of 6 structures....
is it because my modules werent experimented high enough? ...of the (2) lvl 2 modules i used, one was rated 8 and the other rated 7 for the Structure Maintenance rating ( i forget what the droid listed for structure rating when examined but i think it was 8?)
Any info anyone???
Thanks in advance!!!
Also, I'm still looking for info on how the Structure Maintenance Rating numbers work out and how its determined during crafting of the final droid deed. Anyone???
"I'm just a simple guy trying to make his way in the universe"
Gyros wrote:
Drashk & TK,
Issues Per module
Item #6 Pre Publish 7 R units with Repair modules installed DO work, However the droids command for this module must be reprogrammed in order for it to function again, and the new command MUST be different than the old command... i.e. if old command was Fix re program the repair other droid command to Repair... This will allow the repair module to function correctly once again.
Just in case he doesn't catch it, drop Drashk a PM on this. I don't havea droid that I can use to test this anymore (I already 'churned' my past Repair-enabled R2).
/bow
Respectfully,
Has this been done on more than one Pre-Publish R unit? Just trying to narrow it down as to whether this is a vialble fix.
Gyros wrote:
Drashk & TK,
Issues Per module
Item #6 Pre Publish 7 R units with Repair modules installed DO work, However the droids command for this module must be reprogrammed in order for it to function again, and the new command MUST be different than the old command... i.e. if old command was Fix re program the repair other droid command to Repair... This will allow the repair module to function correctly once again.
But you won't be able to change it.