Droid Engineer Archive

Thread: To Thunderheart, Runesabre, JustG Explain why the Hybrid DE wont work.

ArdenStarmariner
Wed Feb 18, 2004 5:36 pm
#27

Well, common Squegul, you do have to admit, a combat droid that can actually survive longer than one or two hit from a rancor would be a help to you.




Arden Starmariner - Master Jedi, Smugglers' Alliance Privateer Ace - Eclipse.
Nemok Starmariner - Elder Commando - Eclipse.
Lonkley
Wed Feb 18, 2004 5:36 pm
#28



bloody editor.





Kollos wrote:
The fact of the matter is that the Devs considered that a long time ago, and since then they have made enough other changes to the game that it is no longer feasible.

[....]


The brick wall is over there, feel free to keep banging your head against it.




Wow, it sure must be nice living in a world of black and white with absolute truth. Too bad its still your opinion with little basis in fact.


To Quoth the TH


Moving into December/January, I posted a development thread about the possibility of a new Droid Handler profession (over the course of that discussion, the name “Droid Commander” came up and stuck because it sounds neat. ) During that process, the Droid Engineers had communicated to me that they preferred to remain a crafting profession. In doing so, the developers turned to their alternative solution of creating a type of mini-profession as opposed to adding a droid handler tree or certifications to the existing Droid Engineer profession, and the Droid Commander was born. This new profession would basically work like a Creature Handler, but would handle droids…and thus began the big debate.


A month ago is hardly a "long time ago", combat revamp was well underway by the time. The hybrid was turned down because of player response, not dev. The required Skill points are spent, as a DE.

Message Edited by Lonkley on 02-18-2004 04:47 PM



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There is a special place in hell for necro posters
Jenden
Thu Feb 19, 2004 1:03 am
#29

I keep trying to say same thing kollos, maybe you'll have more luck making it understood than I did....



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

ArdenStarmariner
Thu Feb 19, 2004 1:46 am
#30

Kollos and Jenden,

Your joking, right? I mean you guys are really stretching and digging to justify the pure crafter position that doesn't allow the profession to be played any way but your way. As far as balance, umm, have you guys even gotten out of your shops to see what a Master TKA, Master Fenser, or Master Commando can do? Obviously not from your post. Even with Droideka, I seriously doubt any of us could take down a Master Commando. In fact, I doubt any of us would last 10 seconds.

Sorry. But I have to dismiss your statements. Your balance objection has no basis in reality. Not so long as there are professions that can put the proposed hybrid DE down for a dirt nap faster than you can blink your eye.




Arden Starmariner - Master Jedi, Smugglers' Alliance Privateer Ace - Eclipse.
Nemok Starmariner - Elder Commando - Eclipse.
ArdenStarmariner
Thu Feb 19, 2004 1:48 am
#31

Look guys. When I posted the thread, I said, pure crafters take it elsewhere and give the DEV's a chance to post here why they haven't consider or why a Hybrid DE wont work. Take a hint. This is not a debate thread. If you want to debate, post your own thread.




Arden Starmariner - Master Jedi, Smugglers' Alliance Privateer Ace - Eclipse.
Nemok Starmariner - Elder Commando - Eclipse.
ArdenStarmariner
Thu Feb 19, 2004 5:06 am
#32

Ummm OutlawEdi, the Commandos I know can solo AT-ST's. Your telling me a Carbiner can to? Sorry, I find your figures on dueling between Commandos and Carbiners impossible to believe unless the player operating the commando was totally incompetent.




Arden Starmariner - Master Jedi, Smugglers' Alliance Privateer Ace - Eclipse.
Nemok Starmariner - Elder Commando - Eclipse.
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