Droid Engineer Archive
Thread: fools...selling a finished product that requires 8k units of resources for 15k is 1.8cpu
If a person is making a profit, why hassle them? Lets look at resource prices if you have HQ miners and mine your own resources. All of these calculations are based on 70% resource concentration. Lets start with power. When I have my fusion generators on a 70% spot, I get 15,000 radioactives in 24 hours. In the same time, my harvester has used 1500 cash. So my power assuming PE of 500 or less cost .1 Credit per unit of power. Even less if radioactive if higher PE.
Now to other resources. All of my harvester will pull in 2400 units in 24 hours if the resource is at a 70% concentration. In that same time, the harvester will require 1450 cash and 1450 energy.
Before energy the resource has cost you 0.604 CPU (1450/2400). Add in the cost of power(145) and your total CPU is .66666 (1600/2400).
Now as the concentration of resources drops, your CPU climbs. But unless you are mining a spot under 50%, your CPU is still under 1.
Now throw in a factory run of say Adv Droid Brains (which require 3 factory runs @ .25 CPU or less on average, but .35 for brains due to factory running 3 times) and your cost to make an ADV R3 is around 1.1 CPU.
Its tough to always have the resources you need.But travel should only run around 0.1 CPU if you have your harvesters on high concentrations, and dont visit them every day.
Buying and selling resources is for suckers, or hologrinders. If you are a true crafter, you will always try to mine what you need yourself (in huge quantities). Then, even if you decide to sell a droid at 2 CPU, you still are making close to 100% profit.
Storex wrote:
Apparently, I'm one of those folk you think is a fool.
My resources cost me less than 1cpu to mine, and i sell my droids at about 2cpu... thats over 100% profit... Bill Gates would be proud !!.
.. And yes, i've taken into account re-deed costs, power, and maintenance on my three factories and two houses.
I'm sitting on an eight figure bank balance, and I LOVE the fact that people buy my stuff and get a use out of it. Have Fun !!
That is awesome. I think of anyone in this thread, you are the only one who has truly grasped how business works. Instead of whining about the competition is undercutting you, you have gone out there, figured out how low you could go and still make a profit, a 100% profit no less.
Now what I think is dumb, aside from the fact that artisans make vehicles (I mean, **edit**, put down the paint brush and pick up the monkeywrench, is that vehicles are made with large lumps of single type resources. Instead of crafting a bunch of smaller parts and building bigger parts and putting them together for the final vehicle.
Capitalism is a fascinating thing. Prices will go up and down. Demand will go up and down. You have to be willing to adapt. You have to be willing to take risks...and really, there aren't very hefty consequences to risks in a game because if you die, you get cloned. If you go bankrupt, you just start over without having to worry about starving or going homeless. It's because of those lack of hefty consequences that you become soft, resting on your laurels. You want the quick buck, and why not? It's just a game. You shouldn't have to work, right? You're not paying to work. On the other hand, it's also a competition. You don't see sports competitors sitting back and winning sporting events by putting forth little effort. The guy next to you in the 100 meter dash isn't going to slow down so you can catch up at the 50 meter point, he's going to leave you in the dust.
So geez, quit whining.
Some of us aren't whining about anything, we're merely pointing out that it is foolish to throw away money.
And that's exactly what you are doing if you sell a speeder for 15k when you could have sold the resources you used to make the speeder for 25k (or more).
Let's see... make more money for less effort... what was the question again?
Some of us aren't whining about anything, we're merely pointing out that it is foolish to throw away money.
And that's exactly what you are doing if you sell a speeder for 15k when you could have sold the resources you used to make the speeder for 25k (or more).
Let's see... make more money for less effort... what was the question again?
i can drop any resource on a bazaar for 1.8cpu and it will sell, as a matter of fact i have done this on some occasions to clear out the junk. I do not use 1.8cpu materials to make droids and i am well aware that the current cpu's on 13ber/10ber harvs is very low .5 or less...the bigger issue is droids as a commoditiy and crafters making more selling droids then resources. sure its good to get droids out in the community but undercutting is not the way to do it, going out in person talking to ppl and good word of mouth advertising is. heck i duel ppl in town with my droid and heal it to show how dangerous they can be, it works! Ppl arent aware how useful they are customer education is more critical then moving droids for less then grind resource CPU. Well maybe some of you feel that fact you are making money and selling droids is enough but remember there are many kinds of crafters and many cannotsurvive on selling droids for 2cpu and whether you chose to accept it or not you are making the game less pleasent for them. We are all in this together.
V.