Droid Engineer Archive
Thread: fools...selling a finished product that requires 8k units of resources for 15k is 1.8cpu
Pallida don't be mean! Ignore him Jax he's just grumpy 'cos the bar isn't open yet ![]()
mmm... gin... excuse me ![]()
Storex wrote:
Apparently, I'm one of those folk you think is a fool.
My resources cost me less than 1cpu to mine, and i sell my droids at about 2cpu... thats over 100% profit... Bill Gates would be proud !!.
After almost a year of being a master artisan/de and the enduring the relatively low demand for our products, to see people selling our products for LESS than 2cpu makes me sick. hell, you could just make it easy on yourself and sell the resources for 2cpu and come out ahead....but no you have to screw up the economy.
now I know why I get the occasional complaint tell about charging 5 cpu for *finished* product that required mastering a profession, gathering the resources, and the time to craft and/or do factory runs. hell if the time and effort isn't worth more than 2 or 3 cpu then why bother.
today's particular case had someone promoting items for 15k each. I look up the resources required and lo and behold, 8000 units total. That's 1.875 cpu you're selling for.It's these nimrods thatscrew upprices across the board. A new character with 0 skill boxes can sell the raw materials and make more per unit than a so called "elite" crafting profession? great setup.
Neol Elch'Fi
Jedi Initiate/Master Droid Engineer/Master Artisan/Master Merchant
Fully stocked Droid Vendor at Echo Base on Tatooine 3080, -7330
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One of the main reasons I dropped it. Dam Holo Grinders screwing what little economy we had.
It'd take 1,000 droids (just try to picture that) sold at an average of 10,000 credits each to net a 10 million (eight figure) profit, assuming you spend 0 credits in their complete construction (i.e. using free resources and such, which of course nobody does).
Well, then again you, and others like you, are sitting on millions of credits. You can afford to screw the rest of us.
Don't take this as a flame, though. Just saying that I agree with the other posters and think that this kind of underselling is what is ruining the game.
Quick! Quick! Hide the thread before Caix spots it!
I don't know how many times we've had this flaming rowdebate
but here's what I've learned: Sell your shiny toys for a price that keeps your vendors busy but where you don't have to restock every day. I find you can charge happy customers a lot of money so long as you have well stocked vendors; 75k for Adv.R series; 60k for standards; 20k for a crate or arakyd's. I make money, I build droids, I've never had a complaint about the cost of my goods /blush
but I have had a number of 'thank you's' from customers who came to me after searching 2 or 3 entire planets.
Kisses
Cass
dantooine missions reveal even 25k per misson and so with 1 mission run u get in 50k and i see bunch of TKA solo such. somethings wrong here and obviously some above posters got no idea about economy.
2cpu for finished product is an imaginary win for you, with same stuff u can get more cash without work or fail risks lol
and for the 8k resource piece that means i am sure a swoop from master artisan, which btw requires high end steel and non ferous aka more expensive resources then grind ore.
IceTigger wrote:
Boy, the flamethrower has been around the block on this one. Pricing or rather over pricing is one of the things that just twist me all the wrong way. Especially when finger pointing starts going everywhere.
I cannot find anything that a droid engineer can build that has close to 8k in resources. The closest is an advanced binary load lifter at about 3.6k in resources.
A swoop built by a master artisan is about 8k in resources and 15k price would probably net the seller about 11k in profit. That is based on the assumption that common resources like the ones used in a swoop can be harvested at less then 0.5 credits per unit, something I do routinely.
For several pieces of equipment including vehicles, weapons, armor, and buildings, the market is basically saturated. Supply is far in excess of demand resulting in many people cutting prices significantly trying to get sales. More then likely, the sales will be few and far between even at dirt bottom prices. Droids are expected to be an exception for a month or two following release 8, but the market will quickly saturate and prices should drop.
Oh, and 15k for a droid is a rip and I would never pay that much for even the most advanced combat droid. That’s just too much of my bank account to sink into something. But I guess I am part of the casual poor players that can not spend more then a few hours a week playing a game.
You do realize 15k can be made ina single set of missions on Dantooine right?
While I agree that selling stuff cheaper then what you could get for the resources doesn't make much sense whatsoever. The only exception I can think of is if you had a lot of a product and were doing a clearance sale because you needed cash. While this would hurt other sellers, it would help you recoup the cost of the 30 Swoops you have sitting on your vendor. Doing it as a common practice makes zero sense finiancially.