Droid Engineer Archive
Thread: Combat: R3 vs Probot
The last three are based on the chassi i believe. Correct me if im wrong, but all probots should have the same speed, to-hit, and HAM (well that can be increased by experimentation but just baseline for the sake of argument); while all the R3s will have the same stats (again baseline,no experimenting, oh and given the same resources are used).
what I've discovered is that for my low level alt,the damage of the droid is irrelevant. just want something take aggro's and soak up damage. I use the LE with maxed out auto-repair modules for that. that way I do most of the damage and get most of the combat xp. ![]()
but yes, it depends on what the droid is being used for.
Message Edited by MrWizzard on 05-01-2004 02:12 AM
well,
more then 5 droids in datapad, at least for a DE should be nice to have. i hate to destroy old droids all the time if i just want to test a new. for a DE 5 is to less definately ![]()
plus i would really love to be able to pull out 2 at once, admitting only 1 combat one then.
also well, the powerdroid should at least charge itself, dammit he got a buildin generator, how he can use up batterie :/
I find this to be a situational matter.
If you're a ranged combatant, then the R3 in melee mode is a better choice (due to better tanking via HAM). Just don't forget to have those Droid Repair Kits handy in your UI Toolbar.
If you're melee, definitely the Probot.
For most people's purposes, the Probot is the best overall choice.
/bow
Respectfully,
Veers_Intrepid wrote:
more then 5 droids in datapad, at least for a DE should be nice to have. i hate to destroy old droids all the time if i just want to test a new. for a DE 5 is to less definately
i have an LE assassin droid..... lowest attack, but much greater HAM (like 5.7k)
when i finally decide to grind up unarmed IV to get smuggler i'll be using this guy instead of my probot or R3 to help me
Message Edited by Kevie on 05-02-2004 08:57 PM
Ah, one other thing, almost off topic, but not quite since we are discussing droid combat capabilities.
What is the cost-effectiveness of the detonation droids? I assume I'd have to buy them by the crate.I found that grenades and the other "disposable" weapons really weren't worth the expense in the long run, is the same true with detonation droids? I keep hearing conflicting reports as to how much damage they do and no one has posted (that I could find) an estimated cost per unit.
Thanks again, and apologies if this is too far off-topic!
Mayhew
Well, no one seemed to have an opinion on what modules to put in my tank droids, so I went with two stimpack dispensers. I had the DE experiemnt for the maximum heal rate out of them (12 was what I got, dunno how that compares) . Each one holds about 75 charges. I don't have Pharmacology 4, so it may be a pain to refill them -- I may regret taking heal rate over charges. We'll see! I also bought an R3 with 5 dispensers with maximum charges (I think it has 275 charges or so) to use for healing between battles. Hopefully these will be worth the money. The extra slot went into an item storage slot to hold the crates of Stim-A's.
I'm still curious about the detonation droids if anyone has any info.
Thanks again,
>Hmm in my tests.. the Adv R3 beat the ADV Probot 4 outa 5 times very soundly (both with Cmbt rating 110 mods and Dantooine >fiberplast which is very nice the the skin of a combat droid)
Really? Hmm, I may have made a mistake then. The only trouble is that now I've got 5 droids in my datapad, so I'd have to delete one just to try out the R3. Drat.