Droid Engineer Archive
Thread: Q&A Time I need a list of questions to ask the DEVs
- Is there any idea how many skill points it will take to master this "droid commander" profession?
- Also, whatprerequisiteswould be needed for "DC"
- Will DE play any role besides suppliers to/as DC's?
1. Are the droid repair packs under development able to be used by all players, Artisans, or DE's only?
2. Will the Data Module be able to hold anything else other than schematics?
3. Can we please get "personality" type droids to speak more often, to more varied stimuli,and with more varied sayings?
4. Can the times between recharging a droid be increased? It's far too short as it is.
5. Can Droid Experimentation be improved? Our experimentation now yields no benefits.
6. Can you please exempt Power Droids from battery usage?
7. Can you please increase the colorization of droids to at least 100 pulls, or perhaps Permanent?
Only three? Hmmmm, I'll stick to the basics then:
1- Will Probots have some inherent combat capabilities, or will they all come from modules? (Imagine anR3s a huge offenssive capability given the 2 socket clusters - eg 6 combat modules!);
2- Will the battery life issue be addressed. This goes hand-in-hand with the battery meter/monitor;
3- Will both final and subcomponent experimentation finally have a significant impact on Droid capabilities? This goes hand-in-hand with the DE's experimentation still not going to 100 like other crafting profs;
I just want to point out one thing. You all are a lot more familiar with the issues with this profession than I am, but I am noticing that a lot of you claim that experimentation yields no benefits. That may be true at the Master DE, level, and it may have been more true before. But it is not entirely true now. Experimentation does yield benefit on the medium levelItem Storage, Data Storage, and Medical modules. It takes two level 4's to equal a level 6 if you don't experiment. but if you succussfully experiment on two Level 3's you can combine two level 3's to ge ta Level 6. I'm aware of this because I only recently got the ability to craft the Level 4 modules. Back when I was crafting Level 3's, I was getting maximum item storage and maximum medical ratings on my droids with only two modules. And the reason I was able to do it was because experimentation was working.
I understand that it doesn't work in most cases, but it is nonetheless not correct to say it never works.
Here are mine:
- When will you fix our backlog of bugs (details please, no equivocation)?
- How many Devs play DE on a regular basis (and how many read our forum)?
- Why are there no functional difference between a BLL, Protocol droid, Repair/medical, R-Seriesand the lowest of low MSE droids?
- When can we get craftable chassis for all Droid types?
My utterly impertient questions:
- How many Devs are there?
- How many Devs are actually WORKing on DE bugs/issues?
- Who came up with the "Guns for MSE droids" idea?
- Who came up with the "combat droids for everyone"/no buf fixes for current professionidea?
- Who came up with the "let's copy and paste CH into a Droid Handler profession" idea?
- Who came up with the "ignore 7 Months of thoughtful posting and droid ideas and just ignore the customer base for the "Droid Invasion"" idea?
Here are mine:
- When will you fix our backlog of bugs (details please, no equivocation)?
- How many Devs play DE on a regular basis (and how many read our forum)?
- Why are there no functional difference between a BLL, Protocol droid, Repair/medical, R-Seriesand the lowest of low MSE droids?
- When can we get craftable chassis for all Droid types?
My utterly impertient questions:
- How many Devs are there?
- How many Devs are actually WORKing on DE bugs/issues?
- Who came up with the "Guns for MSE droids" idea?
- Who came up with the "combat droids for everyone"/no buf fixes for current professionidea?
- Who came up with the "let's copy and paste CH into a Droid Handler profession" idea?
- Who came up with the "ignore 7 Months of thoughtful posting and droid ideas and just ignore the customer base for the "Droid Invasion"" idea?
These questions have all been asked more or less often, but i'd like to put some more emphasis on them. I have been following this forum since i took on the profession about two weeks ago, which of course makes me less then an expert on the matter, but i recon i'd still take a shot...
Fire away, then:
- Do you (the DEVs) recognize that the need for usable new non-combat droids is at least as much a matter for the community as combat droids are?
- Will the customization thingie be reconsidered?
- Can we get a plan on what things will be done in which order? Of course without any dates, as we all understand that any attempt to give such would be in vain.
Last but not least, i would like to thank you, Drashk. You're doing an awesome job and (almost) everyone here appreciates it. Don't let yourself be discouraged by the few that do not understand howdifficult it is to reconcile so many different opinions.
* Why does chassis color customization not carry through to the summoned droid deed? (Or "will this neverchange?")
* Why do personality chips have no effect on a droid's apparent behavior? (i.e. other than the droidprogramming menus, there is no indication of personality, not even occasional canned speech bubbles)
* Why do the Master-Level droids (Protocol, BLL) have the least options for modules and colors?
My questions:
1) Given the outcry against your (The DEVs) preferred solution (A new profession), do you think it might be a good idea to push back theHighpower Combat Droidsuntil a compromise with community buy off can be reached?
2) Can we expect droid battery life to be extended to the length of time it takes a pet to get hungry?
3) *impertinent question*
4) *impertinent question*
5) *impertinent question*
6) *impertinent question*
7) Can we expect additional non-combat modules (Skill enhancers in Droid form) in the future?
1) If DE's are allowed to control pets because they make them, will you be adjusting BE's at the same time? It is the exact same idea only different pet types.
2) If you allow Droid Certs to kill the DH profession before it even starts how lond do we CH's have until Pet Certs kill our profession as you TH and the Devs have wanted all along?
3) If the answers to 1 and 2 are wont happen because you are going to have a hard line stance on the DH profession, then when should we expect some outline of prereqs and the Skill Tree?
Drashk i realize that in the interest of the community, some will say you should not include my questions because i am an outsider. But these are legit questions that will not get answered on any other forum. They have to be asked here. I only request that if you dont ask them, please try your best to answer them yourself.
bah, I'm too lazy to read through whats already there, so if these have been mentioned just think of this as a vote for them.
!. Which non-combat modules from our various lists are you looking at putting in or do you think are workable?
2. Is there any chance of allowing DE's to have more stored droids, so we can show our customers what each type of droid looks like?
3. Are DE's going to go on the back burner after the combat droid pass?