Droid Engineer Archive

Thread: Once again...I really really feel sorry for you guys :(

Monthigos
Tue Jan 20, 2004 2:31 am
#14






Sodan-droiddreamer wrote:





Monthigos wrote:
How can you feel sorry for them?


You have no right to question other peoples' sympathy for a profession don't understand and have never tried yourself. It's on thing to debate DH v. DE. Its another thing entirely to cast in to doubt kind words spoken by others. You're being a real jerk and I am pretty much sick of it. Go back in your hole and leave us alone.






What is the aim for droid engineers? To make money or to control droids? Which is most important. How can you feel sorry for a profession that is getting tons of attention?


I AM NOT TROLLING. I am not trying to be a jerk either. I'm trying to get people to stop sticking their heads in their butts and only seeing the negative in everything. All I see is a bright future for the Droid Engineers. I just with the DEs could figure out if they are crafters or combatants.




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Monthigos
Tue Jan 20, 2004 2:34 am
#15

I'm not, I'm trying to see if DEs understand they want to throw this whole game out of balance. There was a reason why the devs nerfed all the pets from lvl 15 to lvl 10.



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Arcid
Tue Jan 20, 2004 2:39 am
#16






Monthigos wrote:
I'm not, I'm trying to see if DEs understand they want to throw this whole game out of balance. There was a reason why the devs nerfed all the pets from lvl 15 to lvl 10.





*Cough*Faction Pets*Cough* Have you ever thought about the fact that you can Get high level combat pets like this already. The system is a lot more flexable than you think, it's just a matter of not going overboard on how powerful the droids are, thinking about who can use them carefully, and enforcing the current pets rules

Monthigos
Tue Jan 20, 2004 2:46 am
#17

Faction pets are nearly useless now. For the cost of them they go down too fast in PvP. You can't use them in PvE, except against faction targets. Which basically makes them good for grinding faction missions, and that's it.


Pets are not too powerful as long as you there is some system to counter their abuse. A player with composite and doctor buffs is way better than any pet.


BTW, I'm really sorry if I'm sound like a **edit**. I hate being on the opposite bench of the majority, but it happens.




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Arcid
Tue Jan 20, 2004 2:58 am
#18

What I'm saying is that the current system is robust enough to withstand a master of a combat profession being able to call a droid that is CL 25 which is say about 90% of what a CL 25 CH pet would be. Uber combat droids are not the way to go in this case, but limiting the droids is another way of countering this balance issue. Here's one I've heard


Droids not healing Damage, but requiring artisan made Droid repair kits to repair even white damage.


Suddenly the droid isn't as Uber as it could be, quite possibly enough to counter any remaining balance issues.


There are all sorts of methods that can be used to allow people to use higher level droids while still preserving balance. Granted this would not be as simple as linking the CH code to a new tree and calling it Droid Handler, but there are so many ideas that have been submitted on this board that could make droids both balanced and good.

Monthigos
Tue Jan 20, 2004 3:23 am
#19

Honestly I was hoping this game would become LESS pet dependant, not MORE. Sure, a level 25 pet doesn't seem like much, but when you get a group of 10 people and go out to hunt, let's say gurks, that's 8 lvl 25 pets (I hunt with people who are all masters of at least one combat class). That's actually a massive difference. And let's face it, everyone will have one.


I actually like the direction this game is going, where pets help but do not tank as much, where doctors give buffs, and people wear armor to stay safe along with mitigation. It seems like this game is becoming more group centric. The reason why I am for the Droid Handler over any other idea is that at high level there will be people using combat droids, but at the same time not EVERYONE will have a droid. With the droid handler profession at least there will be a large base of players to sell to, and with CL50 droids perhaps you could sell them for upwards of 100k.


I suppose the droid engineers could have all the combat droids, but then the would have no target audience to sell to since they could make their own, even if they were just weak ones. I don't really believe there is much market for CL10 droids to be honest. On top of that, why force a combative character who would rather level through combat to level several of his skill trees through crafting? I have played a CH, a Tailor, a Pistoleer and ID and I can honestly say they are radically different playstyles.


I guess the biggest hit for me is explaining why someone would need skills to command a droid. I'm not saying Droid Handler is the best idea ever, but its better than all the other ones I've seen IMO.




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Arcid
Tue Jan 20, 2004 3:31 am
#20

Monthigos. Right now you're the only person who's suggesting that Droid Engineers have the Exclusive ability to use the combat droids. Yes, we want to be able to use the droids, no we don't want it to be exclusive to the Droid Engineer profession, clear?

Monthigos
Tue Jan 20, 2004 3:38 am
#21

I'm not suggesting that at all. If I worded it wrong, I meant high level droids. Ones over level 10. That seems to be an idea that is floating around as well as the cert idea. It seems that level 10 combat droids are already a given.




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spearbearer
Tue Jan 20, 2004 1:30 pm
#22

Thanks to Misfit and To'bosh for their support. Your posts makes me feel all warm and fuzzy inside.

And, DON'T FEED THE TROLLS!



Icatipev IonoraiMaster Chief Droid Engineer
Federal Ore and Petrochemical Mining Corporation
Vendor located on Corellia at -2187 -4460


"I will tell you this, Droids (and DE's) are going to be the MAIN feature for the January publish. We will be fixing alot of things and adding combat droids.Yes, talk is cheap." - JustG - 11/25/2003
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