Droid Engineer Archive
Thread: 12 point DE
DarthRoe
Mon Aug 02, 2004 9:02 am
#14
jangoman8 wrote:i have +13 and i have a few more tapes to get +14
That's great, but you're capped at 12 points of experimentation (+120 Droid Experimentation).
Buzz1096
Mon Aug 02, 2004 11:47 am
#15
I've got +11 in tapes now, the credits people are asking for even a +3 tape on my server are insane. I'm just going to be +11 till I find the other +9 myself. My resources are so good I don't really need them as a DE. If I had the other exp point what? maybe my Advanced Repair Ds would go from 38/1770 to 40/1770? Hell my actual droids are as good as they can be. There's no module that % counts on that I don't max out or hit 99% in the important specs.
Not worth 4+ mil credits in my book. No thanks - I'll get it myself.
Jenden
Mon Aug 02, 2004 1:19 pm
#16
I've got my +25 experimentation belt... cost me 10k back in mid july when the only thing more broken than DE experimentation was the skill enhancements. Also have a +7 tape I put in one of my shirts just to see if I get any more of a bonus... I bought it a couple months ago on the bazaar for 2k, so wasn't much of a money waste.
Message Edited by Jenden on 08-02-2004 01:20 PM
Straker_Atrella
Mon Aug 02, 2004 1:26 pm
#17
12 points on Scylla, I actually have +133 Experimintation. Overkill yes, but I needed like 1 more and got a +14 cheap. It is nice to not need my toolbelt though.
I like the 2 extra points for when my HAM experiments muck up a little, it makes mistakes not as bad.
jangoman8
Mon Aug 02, 2004 9:51 pm
#18
I have 3 extra points and I have more to bump me up to 4 extra points.
DarthRoe
Mon Aug 02, 2004 9:55 pm
#19
jangoman8 wrote:
I have 3 extra points and I have more to bump me up to 4 extra points.
You're high. Post a screenshot of your 13 experimental points.
Message Edited by DarthRoe on 08-02-2004 09:55 PM
jangoman8
Mon Aug 02, 2004 10:01 pm
#20
Darth relax killer i'lll post when I start to craft again, I dropped to 4404 in DE to finish off bounty hunter about a week ago.
Drashk
Mon Aug 02, 2004 10:31 pm
#21
Sorry to burst your bubble here, but +25 is as effective as the bonus to Experimentation levels can get. +25 offers +2 additional Experimentation points. No matter how many +s you have past +25, you will not gain additional Experimention points. This is a proven fact that has been tested thousands of times over the last year. There is the possiblity that if you are Force Sensitive after Publish 10, you could gain +2 additional points, but this isn't even on the Test Center yet.
jangoman8 wrote:
I have 3 extra points and I have more to bump me up to 4 extra points.
Jenden
Mon Aug 02, 2004 10:55 pm
#22
yea, I'll confirm that... got 132 total droid experimentation... and I get 12 exp. points.
Straker_Atrella
Mon Aug 02, 2004 11:00 pm
#23
Yep, me too, I'm at +133 and only get 12. So I want to see screen shots as well. Unless your force sensitive.
Robotdonut
Tue Aug 03, 2004 12:16 am
#24
I've got +120 experimentation and +112 assembly.
Helps a little and what else is a crafter gonna do with credits? Buy more heavy mines?
Shugard
Tue Aug 03, 2004 8:37 pm
#26
Yup i was a lucky one to buy a jacket with +25 to DE experimentation, +10 structure experimentation, and +7 to structure assembly for 6 mil. I thought it he was going to tell me I was nuts for offering so low but he told me SOLD
So eh, notta bad deal. Now I buy the high DE expermentation tapes just to try and keep me one of the only 12 point DE's on bria. Sounds wrong but what else is a crafter supposed to spend his money one
Anigma of Bria
Master Droid Engineer
Master Merchant
Master Artisian
Helping the Bounty Hunters keep down the Jedi population
Shugard Goredin
Master Rifleman
Master SquadLeader