Droid Engineer Archive
Thread: Sorry folks, the math says probots are overpowered like hell
As much as I disagree with many of the other DEs here and argue that the probot has more ability than they give it credit for I really have a hard time arguing to weaken it. I think balancewise it is about where it should be (though I know many DEs think it needs to be stronger) as a pet usable by anyone.
If your figures are correct (and DEs note, I'm not saying they are) then I would think they indicate more that the level 10 CH pets need to be bumped back up a bit. The probot, while useful to a new player, is far from an overpowering droid.
In my experience, "new" players can't afford a Probot.
Icarus-6 wrote:
The probot, while useful to a new player, is far from an overpowering droid.
/bow
Respectfully,
Icarus-6 wrote:
As much as I disagree with many of the other DEs here and argue that the probot has more ability than they give it credit for I really have a hard time arguing to weaken it. I think balancewise it is about where it should be (though I know many DEs think it needs to be stronger) as a pet usable by anyone.
If your figures are correct (and DEs note, I'm not saying they are) then I would think they indicate more that the level 10 CH pets need to be bumped back up a bit. The probot, while useful to a new player, is far from an overpowering droid.
As far as game balance goes, one CL 10 creature will not be equal to any other CL 10 creature, there will be a little imbalance beween even same level creatures. We're trying to get away from cookie-cutter pets, not make them all equal in all areas. So what if a CL10 Probot is better than a CL10 BE pet? Last I checked, BE's have much more things to sell. And with the new patch you can have your pet and your droid out, so they don't need to be balanced against each other.
The probot is fine as it is, it does not need to be any stronger, nor any weaker. But currently, on publish 7, Probots will be weaker than they currently are.
Me personally its because they couldn't be repaired without regenerating by themselves, I've never been one to turn down extra firepower however looking at the math here I never imagined they'd be able to take such a beating like that. I'd say the reason for struggling to sell them is two-fold. Firslty it's cause people look at them and all they see is a pet with less than 1000 HAM and very low damage, seconly because they were very costly if they took a wild shot that totally destroyed them.
Tal-N wrote:
I'm not a CH nor do I have a character who ever progressed far into the profession. It's boring in terms of combat to send in a 10k HAM meatshield.
So you are just a supporter of the most outrageously over-exaggerated class in this game? Nice. As if they don't try to promote themselves enough.
Alacrity wrote:
Does anyone really know EXACTLY what statistics are used to define "Creature Level"?
Yes. If it can be killed by a single Gurrcat, it is no more than CL-10....hehe