Droid Engineer Archive
Thread: Lot Change Details inside
Drashk wrote:
Which is why the lot costs on Structure Factories and Guild Halls were reduced.
I'm not saything that I completely agree with what is being done here. I've already made the suggestion to not count the Veteran Reward against the Lot count.
One thing that I think needs to be pointed out about the POB ships. They are going to require more then one person to be used in Combat. Many people will be using their POB ships as storage and traveling homes, instead of using them in combat.
Thanks for the info.. Now to get my Interplanetary Droid factory going.. ehehe
Drashk wrote:
Tat Guild Halls are staying the same. The suggestion to drop the lot costs on Large Houses has also been made, so we will have to wait and see about that one.
Knapf wrote:
Thanks Man good news..
But I am a bit fuzzy on the lots. will houses go down at all? and the Tat Guild is already at 7 do you know if it will drop below that?
Drashk, this makes sense, however, we are paying for an expansion. This isn't new, free, content being added to this game. We are being asked to sacrifice something we currently have (lots) in order to use new content that we are paying for. I understand there are checks and balances, but some quarter needs to be given to those of us who are giving SOE additional money for the expansion.
Drashk wrote:
Everything comes down to a cost in this game. It all comes down to the checks and balances system. If things did not come at a cost, then there wouldn't be a challenge to the game and even less people would play it.
duncje wrote:
Drashk, this makes sense, however, we are paying for an expansion. This isn't new, free, content being added to this game. We are being asked to sacrifice something we currently have (lots) in order to use new content that we are paying for. I understand there are checks and balances, but some quarter needs to be given to those of us who are giving SOE additional money for the expansion.
Which is why the lot costs on Structure Factories and Guild Halls were reduced.
I'm not saything that I completely agree with what is being done here. I've already made the suggestion to not count the Veteran Reward against the Lot count.
One thing that I think needs to be pointed out about the POB ships. They are going to require more then one person to be used in Combat. Many people will be using their POB ships as storage and traveling homes, instead of using them in combat.
Actually, you can create a vendor on a POB ship through the use of /createvendor. The vendors appear to work, even after you leave the ship and launch again. Whether or not this is a feature or a bug, I couldn't tell you.
Straker_Atrella wrote:
Can I put a vendor on one of those Ships?