Droid Engineer Archive

Thread: Better Probots ?

progman63
Sun Dec 21, 2003 11:24 pm
#14

I think they were changing alot of stats for creatures and such with the vehicle release.


The have a combat 'vision' they want to implement.


They said things would kind of be out of whack until they also balance weapons and profession.









"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres


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