Droid Engineer Archive
Thread: DE concern over the merge with WS
Sorry Jenden ... I hope I didn't ruin the post... I'll just deal with whatever they throw at us... I can't seem to
a) hear anything from a dev
b) give out any info
So I'll be there craftin something. Night all....
Message Edited by patchman70 on 11-07-200503:44 PM
Message Edited by patchman70 on 11-07-200503:58 PM
Message Edited by patchman70 on 11-07-2005 03:58 PM
Message Edited by Jenden on 11-07-2005 12:49 PM
No serious WS will take engineer if they dont get the master box, i assume. So its just that we DEs can fool around a bit with weapons and cant compete with real munitions people (since we are short 25 exp. and assembly and are missing some schem.)
I've not seen Master DE schematics in the new skilltreeeither (thinking of the v6 flight computer at least)
IrecAckorg wrote:
I've not seen Master DE schematics in the new skilltreeeither (thinking of the v6 flight computer at least)
None of the Master Boxes with Schematic Lists are available in game (also Management IV of Merchant). However, the Tailor Correspondent tested a conversion of a Master Tailor she had on Corbantis (I assume) and the schematics that are currently in the Master Tailor box was available.
A serious Weaponsmith would choose Munitions. A serious Droid Engineer would choose Engineer.
In my case I would just need to reshuffle my skills around :
Armorsmith/Weaponsmith = Munitions
Droid Engineer/Master Artisan = Engineer
Architect *shrugs*
Chef *shrugs*
Just need to decide whether Architect is more important to me than chef. But considering Architect was my joint first crafter skill it would probably be that. Heck .. might end up with 4 crafters and 1 fighter
Will have to see what my fiance is gonna do .. his character is a Shipwright so may be able to let him handle Architect too ![]()
Message Edited by Xrystal on 11-08-2005 07:30 PM
Hi all,
I am afraid I am a little confused here, and I apologise if it sounds like a stupid question. If I am right are the SW/DE/A professions all going to be one or at least kept SW/DE as most DE I know are also SW as they are the most natural grouping. Could you clarify this please?
MobiousVs1 wrote:Hi all,
I am afraid I am a little confused here, and I apologise if it sounds like a stupid question. If I am right are the SW/DE/A professions all going to be one or at least kept SW/DE as most DE I know are also SW as they are the most natural grouping. Could you clarify this please?
That is what was originally planned (I think), but the current implementation has Architect/SW, DE/some WS (not all), AS/WS, and Chef/Tailor.
if you read the WS forum you may not need to be worried about this merge anymore. All weapon subcomponents seem to have 0 stats anymore, many have been removed, Experimentation is only for Damage and the "best possible" weapons is easily crafted. I do not think that many of the current WS will keep that profession and the other will probably end up in the AS/WS tree.
Those who like complex crafting will probably (until maybe also changed in later publishes) go for SW tree or the DE Engineering tree, becuase these two seem to be the last two interesting crafting trees with some complexity to it. Well, maybe food still is, I don't really know that, but getting wilderness resources is going to be a pain once the current pool is used up.
DE's should be paired with shipwrights not with weaponsmiths and shipwrights should not be paired with archs ![]()
Jenden wrote:
Posting this on the correspondents board.
Aside from the general fact that players can not pick which two crafting professions they want (giving more than a 50/50 shot of players ending up with only half the desired skills) DE's are concerned about the pairing with weaponsmith for a couple of reasons.
Some of the reprucussions of the NGE on the droid market:
Message Edited by Jenden on 11-07-200511:56 AM
arnt we merging with Ship wright not weaponsmith, weaponsmith goes with armorsmith, tailor goes with chef & arhcetect goes solo. :? (hope home builders get some love soon more house verents ect.
i'm writing as a master droid engineer/master shipwright. this combination seems to me to be a perfect fit for "engineer" in the NGE.
apparently, many shipwrights feel the same way. many of us thought we would be paired with DE when news of the NGE first appeared. now that DE is paired with WS and SW is with architect, some of us are trying to make our concerns known to the developers and persuade them to change the trader profession distribution before the NGE goes live.
you can the most recent relevant posts here and here.
PLEASE comment in these threads and the let the devs know what you think. i wonder how much of an effect the combined voice of the DE and SW correspondents would have...
thanks,
-dc