Droid Engineer Archive

Thread: Grinding DE XP questions...

garvin
Mon Feb 09, 2004 11:45 am
#14

Mind you, I think going 0/0/0/4 is a mistake. All that gets you is new chassis, and you can't even take advantage of some of them without gaining the General Droid Socket Module from 3/0/0/0. I say get yourself to 3/3/0/2, and you can make money.


Thanks for the advice...0|0|0|4 is all I've obtained so far...I'm working all the way up to DE Master...I thought it would be nice (and per various FAQ suggestions) to get Blue 4 so I could test out various options as I progress higher in the other trees...I'm thinking I'm going up Refinement next (to reduce failure rate...already have a 42.00 crafting station)...and then the last 2 trees equally...or just do all 3 trees equally from this point on...


And to be honest...I've very happy with DE even from this all but brief taste...Up until the lovely post above today, every DE I've methas been more then helpful and friendly...So I again thank you for you sound advice...



Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

garvin
Mon Feb 09, 2004 11:52 am
#15

You are correct about Refinement...I made a mistake thinking there was Assembly in that tree (just looked and realized there wasn't any)...so that will probably be my last tree to accomplish...


And I actually have considered, for the time being, making chassis to sell for decorative purposes and xp...I've had requests for them and have seen posts stating they can sell for around 10K...Depending on the xp levels generated this could be a happy balance of xp vs. resources and the revenue it can create.




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Malitevv
Mon Feb 09, 2004 12:04 pm
#16

I know that those who are already master de's might disagree with this, so take it with a grain of salt. But my suggestions is go to 4/3/0/4 and stop. there's nothing more to gain beyond that until they fix this profession, in my opinion. Experimantation is useless once you have access to level 4 modues. And customization is only useful for decorative chassis. The only thing you won't have at 4/3/0/4 are the Advanced R3, the Advanced BLL, the Advanced Protocol and the Level 6 modules. In that list only the Advanced R3 and the Level 6 modules are worth anything. But the thing is that those two things are not worth 17 skill points.


The Level 6 modules would be worth something if there were more of them. But as it stands, it is possible at 4/3/0/4 to create 5 high quality droids that taken together will fully encompass the full range of droid functionality AND have a net 50 item storage between them.


In other words, at 4/3/0/4 you can supply just about any player with every game function they could possible need.


And that is without using any exploits.


I don't mean this as a criticism of DE's who have mastered the profession. I desparately want to master this profession. But I am saying, that as a practical matter, DE's usefullness ends at 4/3/0/4. And that is the sad current state of the profession.


This is all just my opinion. I've stopped at 4/3/1/4 myself. And am quietly working on stocking my vendor, hawking my wares, and helping my city grow. I'm also working up master merchant and using those skill points that I saved by not mastering DEto keep my combat skills fairly decent. I will Master DE eventually, but not until the game gives me a reason to do so. Seems like an excellent way to save on some of the frustration that many who have mastered the profession feel.



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In a minute there is time
For decisions and revisions which a minute will reverse.

T.S. Eliot
garvin
Mon Feb 09, 2004 12:14 pm
#17

Thanks again for the advice...I will think about it...


I tend to be an optimist though...as you can see from my signature...I'm a Master Commando with one of my main characters...this is not because what they can currently do (lord knows commando is a very broken profession) but because of what I see them eventually being able to do...even with all the let downs, I still try to keep the faith...


That's the same reason I currently plan on going all the way up to Master DE...not because of what's happening now, but because of what may happen down the road when and if DE get's some much deserved love...


If you read the Commando forums you see I am a strong supporter there...Currently in Commando you are as powerful as a Master Commando (destructive capabilities) at just 0|0|4|0 so dabbling is a big thing...I still choose to be a Master...And as a Master I continue to fight to get fixes and see the Master class made worthwhile...I hope to do the same thingall the way up toMaster DE...to help support fixes that will see Master DE made worthwhile as well as other needed fixes at that level and below...




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Droid_Engineer_Rho
Mon Feb 09, 2004 12:14 pm
#18

Malitevv,

I completely and utterly understand your point of view.

Indeed, to me this is one of the downfalls of the profession, that mastery does NOT provide tangible benefits.



Taking a well-deserved vacation from his successful Droid Engineering business, Master Rho can be found puttering around the galaxy.
Malitevv
Mon Feb 09, 2004 12:19 pm
#19

I agree Rho. That IS what is wrong with the profession. It became clear to me when I combined my knowledge of what I could do at 4/3/1/4, with the experiences of yourself and other master de's here on the forums.


I'm glad you guys got there before I did to spare me the expense of discovering how little more there was to gain! That is probably small consolation for you and others. But not mastering de because the game gives me no reason to is my form of protest.



---------------------------------------------------------------------
In a minute there is time
For decisions and revisions which a minute will reverse.

T.S. Eliot
TheWoody
Mon Feb 09, 2004 5:14 pm
#20

Oh goody, I get to sum stuff up (and disagree with everything )


Master DE has several benefits, both tangible and intangible. The most obvious benefits are the L6 modules and the R3 Adv droid. The R3 Adv is the only droid that can hold six modules in it, so it can take all four crafting stations and the two useable modules, the Medical and Inventory modules. This was one of my biggest sellers even though at 80-90k, it was twice as expensive as any other droid model I offered. However, youcan't build either the R3 or the L6 modules unless you're a master.


Intangibly,Master Droid Engineerholds a lot more prestige than simply Droid Designer orExpert Droid Engineer. Those out there that need droids show a lot of respect (and maybe a little pity)to masters, as they feel this is one of the broken professions and as such one of the toughest. Also, by stepping up to the ranks of master droid engineer it goes a long way in showing your determination and your desire to be a droid engineer.


However, if you simply grind your way to master then you get none of the knowledge of the profession, and the minute you say anything wrong or are unable to answer a question about droids then that prestige goes right out the window. And trust me, as a droid engineer you will have to speak, A LOT. Especially the first month of being a master.


I have to say it is almost critical that you build one of every droid type and then some with the different modules in order simply to try them out. Droid Engineer, while broken, is still one of the most amazing professions simply because this profession alone can build such a variety of goods. Armoursmiths have composite, Weaponsmiths have powerhammers and FWG5s (or whatever the new one is, did I hear FWGs were nerfed some time back?), but droid engineers see the full range of their profession used all the time. Seldomly are any two droid orders the same, and you will find yourself building lots of different models. But without knowing firsthand what the models are, what they take module wise, and what they look like, you'll find yourself unable to sell any droids, let alone good ones.


And don't worry about selling droids yet. You probably won't be able to sell them till you are up there, say 4-3-0-4. That's when you get all the modules and the armour to build the droids with. Until then, you have a choice. You can grind your way up, which is amazingly dull. or you can stop here for a few hours, build some different droids, see how they all look and what it takes to build them, then continue your grinding. Then, when you get to each level, just build a new droid with a new module and give it a spin. They take amazingly little materials to build, just time and intelligence.


And if you're really that worried about burning resources, don't be. You will get roughly the same amount of xp per resource count than you would grinding, but this way you get to have fun, see the cool stuff you can do, and get a nice relaxing break for half an hour. And if you're still concerned, thenput the module-demo units into basic MSE droids. Even a newbie starting character with 250 credits can afford the minerals for that.


And as far as selling these inferior droids go, don't. just keep em in your datapad as reminders of how far you came. Perhaps choose one as your sidekick (I have had laserjet, my second everdroid,following me around since I gotblueprints-1) and delete the rest.Same resource cost as grinding with private so no real loss in any way, shape, or form.


Ok, that's enough blabbering from me. Don't even know if this was said in the above posts (so hard to read when most of them just kept agreeing with one another). Carry on mateys.





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"Never in the field of forum posting has so much bollocks been said to so many by so few"
MachineZed
Tue Feb 10, 2004 1:36 am
#21

Maltew that is exactly how I mastered DE. I stopped grinding at 4/3/0/4, kept my vendor stocked, slowly I gained xp, and cedits. I took me a week to get my vendor fully stocked for most of the week, but in that weeks time I would have another Box to train in. I would still grind while waiting for the shuttle, I live on Naboo, and my vendor is in Anchorhead. Theres no telling how many BHs would ask for Probes and Seekers burst running though Kadaara.



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