Droid Engineer Archive

Thread: What are your thoughts on TH's Invasion announcement?

Arcid
Fri Jan 23, 2004 7:45 am
#14






Sketh wrote:

Some more thoughts -


Here is something else I am afraid of.


If they go with a full four tree skill tree, I am betting that things that should be in DE will go into the new DH profession. Example: droid repair.


Be afraid. Be very afraid.









DE: We want to have more than one NON-COMBAT Droid out at a time.


DEV: No, that's in the DH Skilltree, we can't give you that.


DE: Then at least let us have more than 5 Droids in our Datapad so we can show people what they're buying


DEV: That's also in the DH skilltree.


DE: *Complains*


DEV: Tell us what you want



Repeat Ad Nausium


Thunderheart should take this as a warning

N0RAX
Fri Jan 23, 2004 7:47 am
#15



Sketh wrote:

Some more thoughts -

Here is something else I am afraid of.

If they go with a full four tree skill tree, I am betting that things that should be in DE will go into the new DH profession. Example: droid repair.

Be afraid. Be very afraid.






I'm afraid of that too.

Like someone said a few days ago, theres not enough skills to fill an entire profession. When the DH profession gets a community and takes on a life of its own we'll definatly be at war with them over who gets what new features.

-norax
marsx
Fri Jan 23, 2004 7:47 am
#16

At this stage, I think any change to the profession will be positive. Fine. I'll take DE and eventually DH.




Craft
Bloodfin / Dantooine / New Moina
Master Droid Engineer
Master Armorsmith
Master Artisan
Merchant

deltabob00
Fri Jan 23, 2004 8:17 am
#17

Well, I'm usually one to give the whole "chin up" routine, but this time....


In putting together pieces from various posts about our issues and other development issues, here's what I'm seeing:


Since the devolpment cycle takes so long, these plans have been in the works for quite some time. By now, the development team has invested a great deal of time and effort into the changes/additions that are listed in the ID thread. I find it highly unlikely that anything is going to change based on our comments. I think that is why it has taken so long to get the information. Even if they had posted it in early January, it is so far along in process thatit isn't going to be stopped. If you lookat Thunderheart's initial revelation that they were going to have a Droid and you look at what is posted in the ID thread, there is no difference, regardless of the huge amounts of feedback that were given. Perhaps if this type of information had been given earlier in the process, the community input may have been taken into account, but at this stage of the game, we appear to be pretty much stuck with it as it has been presented.


Am I disappointed? Absolutely. I'm disappointed with both the upcoming changes, because I would rather see more focus on utility over combat; and I'm disappointed with the bug fixes that have been reported in TC.





The ferret says, "Dook dook."
Sketh
Fri Jan 23, 2004 8:18 am
#18






deltabob00 wrote:

Well, I'm usually one to give the whole "chin up" routine, but this time....


In putting together pieces from various posts about our issues and other development issues, here's what I'm seeing:


Since the devolpment cycle takes so long, these plans have been in the works for quite some time. By now, the development team has invested a great deal of time and effort into the changes/additions that are listed in the ID thread. I find it highly unlikely that anything is going to change based on our comments. I think that is why it has taken so long to get the information. Even if they had posted it in early January, it is so far along in process thatit isn't going to be stopped. If you lookat Thunderheart's initial revelation that they were going to have a Droid and you look at what is posted in the ID thread, there is no difference, regardless of the huge amounts of feedback that were given. Perhaps if this type of information had been given earlier in the process, the community input may have been taken into account, but at this stage of the game, we appear to be pretty much stuck with it as it has been presented.


Am I disappointed? Absolutely. I'm disappointed with both the upcoming changes, because I would rather see more focus on utility over combat; and I'm disappointed with the bug fixes that have been reported in TC.






I agree. Asking for input on droids is just spin.




______________________________________

Sketh Rial - Acting CEO CGZ Enterprises - Trade Minister for Riverveil
Master Droid Engineer - Master Artisan - Propagandist - Novice Carboneer
Visit Sketh's House of Droids (Tent) -3814, -1683 Riverveil, Corellia, Chilastra
Droid Owner's Manual - Version 4
Virtanis
Fri Jan 23, 2004 8:22 am
#19

http://forums.station.sony.com/swg/board/message?board.id=droid_engineer&message.id=55996


I already posted this (my) response in the DE forums as well as the In Development forums.





"You Droid Engineers have had to suffer through some tough times. The Devs do not hate the profession and have plans to address some of the larger concerns."
- Q-3PO 10/23/03 1st Annual Droid Engineering Academy Awards

- Fortium - Master Droid Engineer - Master Artisan - Grumpy Advocate for Droids and DE's -
- Proprietor of CF Industries Droidworks -
Naboo: -6600, 3450; Tatooine: -680, -4290; Dantooine: -772, 2860; Corellia: -140, -5500;

Fribble
Fri Jan 23, 2004 10:05 am
#20

Here's what I posted in the thread:



=====


So basically this all breaks down to:


The Devs determined what they were going to dowithout an OUNCE of profession OR entire playerbase input, and developed a severe case of selective hearing.


Indeed, if you read this thread, a MAJORITY of the postings are in support of UTILITY droids. Not combat.


But since it sounds like you guys have decided that you're going to shoehorn what you want, instead of looking at what makes sense for this time period in the SW timeline, why not just admit it.


Comon' TH, repeat after me:


"The Devs have decided against listening to the players, and since they only play combat professions, have decided to implement droid types that are combative and out of context for this timeframe. SOE doesn't believe in keeping with any type of Star War canon, we're just going to grind as much money out of you all until we drive enough people off that we DO actually have to listen to the player base."



  • R2 does not have a GUN! (an arc welder, sure)
  • MSEs are not BOMBs.
  • Non Combat professions want USEFUL droids, not combat droids.
  • Combat professions would even prefer a droid that assists indirectly in combat, instead.


A majority of the player base wants either profession explicit droids or droids that assist them in some way, not UBER combat droids that are "like kewl, and get you teh phat lewt"



Why not FIX the profession YOU PROMISED TO FIX instead of creating a new one and ruining the old one???!?!



Well, I enjoy reading everyone else's suggestions, but I doubt anything we say here will matter, since it sounds like the Devs have already decided everything and are going to do what they want regardless.


--D'Ruk of iD Co, Corbantis.

====


Essentially, now I'm just having a really good giggle over it, and happy that I came to terms with SOE having its head up its rear orifice when it comes to communication and project management skills. I'm following some other professions that my city needs and only performing Droid crafting on demand.


"Listening to SOE is the mindkiller, I will not listen to SOE..."


You can have a lot more fun if you just ignore anything SOE says and just use the forums to confirm howscrewed up things are.



--D'Ruk
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