Droid Engineer Archive
Thread: Droid Module Focus (Ent. Effects modules): Information, discussion and bug-reporting (04/23/04)
Atlantiss
Mon Apr 19, 2004 7:12 pm
#14
neshura wrote:
six is the number of entertainer effects modules, and also the max number of module slots available (the adv R3). So there won't be any "fully-equipped" entertainer bots. You'll have to give up an effect to get the playback module.
Well, that make me sad
zeeraz
Wed Apr 21, 2004 10:40 am
#15
Ouch your right, thought there was only 5 special effects. That kinda stinks, now if we put them out for sell we have to list effects
.
TheRealTK421
Wed Apr 21, 2004 10:59 am
#16
You shouldn't have to list them if you put them out in Deed form.
The Deeds should show ALL installed modules right there via "Examine".
/bow
Respectfully,
The Deeds should show ALL installed modules right there via "Examine".
/bow
Respectfully,
Atlantiss
Wed Apr 21, 2004 2:40 pm
#17
supermatteus wrote:
Atlantiss wrote:
Well, that make me sadAs the playback modules also stack (i believe) and I was hoping to have a droid ready to rumble with the FX and several backing tracks... looks like i'll have to have a few droids then
Atlantiss, don't be sad - the R3 can hold 6 modules so it would only need to be missing one FX module to have the Playback module too, so get your local DE to make one without your least favourite effect.
Iwould be looking to charge around 35k for an R3 with 6 modules but this will differ greatly between servers
Well, i'd be looking to but a couple of droids anyway as i'd like a few playback modules so i can have backing in different instruments without having the re-record each time. Now, i'm also not 100% sure on this but how many droids can a non-de have in the datapad... 5? Still, mix and match droids with proper working non-de paint tools will be cool.... This has cheered me up
supermatteus
Thu Apr 22, 2004 1:32 pm
#18
zeeraz wrote:
Ouch your right, thought there was only 5 special effects. That kinda stinks, now if we put them out for sell we have to list effects.
Personally, I'd only make one of these for a custom job, my pre-built R3 models would be 6x playback as they stack or all 6 FX modules. I could easily sell one of each to a duet
vicious007
Tue Apr 27, 2004 9:15 am
#19
**edit**! All the R series droids only accept combat socket clusters! So far the only droids I've found that holds a general are ADV load lifter, and ADV Surgical. And thats only one socket cluster. Is this a bug in the new publish, or are R-series combat only now?
Pallida
Tue Apr 27, 2004 10:46 am
#20
You can place non-combat modules on the Combat Capable cluster... we've been doing this since P7.
ssssssssssssSSS(:-<
vicious007
Tue Apr 27, 2004 7:37 pm
#21
No, dude. the general socket clusters dont even show up in my crafting inventory window!
RodianX
Wed Apr 28, 2004 12:04 am
#22
I don't want to under or over sell these, so...
What are you guys pricing the "Uber FX" droids with all 6 effect mods?
Anonymouslunatic
Wed Apr 28, 2004 4:48 pm
#23
Re-read what he wrote again man....
You can place non-combat modules in a combat cluster, you don't need to make general clusters at all for the R3 units
WarHero1016
Sun May 02, 2004 2:20 am
#25
I made one of these for a entertainer friend, very neat effects. I especially like the dancing jawas effect! I dont think I will mass produce these, only custom make them for anyone who asks, but I do like these new modules!
LanFisher
Sat May 15, 2004 5:36 pm
#26
I made an Entertainer Droid for a Master Dancer, and advised her that she could use it outside. She was using it outside, and the droid effects were working, but she said that someone else who was watching her didn't notice any reduction in their Battle Fatigue. I didn't have any mind wounds, so I couldn't check for myself.
Am I missing something? Should it be working?
Lexx Muskoka
Master Droid Engineer
Praeclarus, Corellia, Sunrunner
Am I missing something? Should it be working?
Lexx Muskoka
Master Droid Engineer
Praeclarus, Corellia, Sunrunner