Droid Engineer Archive
Thread: Publish is live!
ClaudeB
Fri Mar 25, 2005 9:18 am
#14
I'm sorry if this is a stupid question but, back things up a sec, I think I may have missed something. This Bug Droid/Event Perk, how is that acquired? Is this going to be a new craftable droid for us? Would be nice wouldn't it? New Droids...dare to dream.
ClaudeB
Fri Mar 25, 2005 9:32 am
#15
Interesting, thanks. I've never actually done that before, I spend most of my time holed up in my house or next to my Barker/Crafter Droid Grinding out things for my Merchant or XP. Still only at 4/3/0/4 for Master DE.
RasalTheWise
Fri Mar 25, 2005 10:45 am
#16
I fooled around with the bazaar, and it is near impossible to find anything. Everytime I flip a page, it takes most of the same items I just saw and slaps it back on there. So either I'm doing something wrong or the constant updating is screwing up the vendor pages. Maybe I'll check it again in a few days. I did find some sweet OQ 1000 chemical for 20cpu. Not bad.
Too early for me to tell how this is going to affect sales, but if people are having the same basic issue I am...I don't have much to worry about.
Too early for me to tell how this is going to affect sales, but if people are having the same basic issue I am...I don't have much to worry about.
Jenden
Fri Mar 25, 2005 3:51 pm
#17
Another change that didn't make the list, bazaar max price has been upped to 20k.
Drashk
Fri Mar 25, 2005 3:55 pm
#18
Jenden wrote:
Another change that didn't make the list, bazaar max price has been upped to 20k.
Completely missed that one.
Ouch. Its Starting to look like Merchant is going to become the first 0 point Elite profession, or at least have a reduced skill point cost like Image Designer was just hit with. ![]()
Jenden
Fri Mar 25, 2005 4:14 pm
#19
Drashk wrote:
Jenden wrote:
Another change that didn't make the list, bazaar max price has been upped to 20k.Completely missed that one.
Ouch. Its Starting to look like Merchant is going to become the first 0 point Elite profession, or at least have a reduced skill point cost like Image Designer was just hit with.
Yea... though this change isn't nearly as big as it would have been before the other merchant change... as it is most people who have something to sell for under 20k are crafters (who usually have vendors), the big loot-type stuff generally goes for more than that. Since the crafters already have a galaxy-wide uncapped bazaar now...
PakuGreenblade
Sat Mar 26, 2005 4:23 am
#20
I havent noticed much of an increase in droid sales yet, but my starship sales have almost doubled.. its almost like at JTL launch.. cant keep up with the demand.. wife is gonna kill me.. no cant do it.. someone help me pleeassseee noooooo.. oh wait a sec.. millions of credits.. oh ok i think i can cope = )
- Knucklebuster {Corbantis}
master droid eng.
master shipwright
master artisan
Fobok
Sat Mar 26, 2005 5:57 am
#21
I've already sold flight computers that have been sitting on my vendor for weeks. I said I'll have to restock, and now I definitely will. Definite increase in sales.
AudioOrgana
Sat Mar 26, 2005 7:55 am
#22
People are selling flight computers for 100cr a level. That's right, you too can buy a Level 6 Flight Computer that lasts forever for 600cr. And the guy doing it was prepared - he even had the prices on the labels.
You know, I never complained about "undercutting" before, because I didn't believe it existed in the old game. People may have sold for less (in some cases, much less) yet I never budged. I welcomed people to visit other droid shops, to compare.
Now, it's the name of the game : who can sell for the least amount of credits. It requires nothing but absolute laziness on behalf of the customer. No longer will reputation or anything else mean anywhere near what it did - why bother to get to know a good WS when any time you need a new weapon you can just go to the bazaar and find the cheapest/fastest/best weapon of the moment, anywhere in the galaxy!
I've played this game for what feels like a very long time. I'm beyond rich - I have 100's of millions of credits that I've earned a dozen different ways. I have the finest items in the game, from a Jetpack (actually, I have two - one in deed form and one in my datapad) on down. I also "worked" very hard to get where I am - I didn't spend a lot of credits, what I did spend I spent wisely, and the rest I saved.
Lately, I've been a bit bored with SWG, as happens occasionally to all of us vets I am sure. I've been logging in to try out the new quests (barely) and to stock vendors. Something always happens that draws me back in - wanting to increase my wealth even more, to see how high I can go, or simply a new business I open and start to run. It always comes back to the business for me.
My point is, I've got more than I'd ever need or want in this game. The rat race was gone for me long ago - I haven't wanted for anything in a very, very long time. In spite of that, the one thing that always kept me coming back for more was how realistic and fascinating the player economy is, how a new location, a new type of advertising, a new contact could change the crafting game.
All gone now. All of it. A master product is a master product, there is little variation, so it becomes a question of nothing but price.
Bo-ring.
I just logged in a few minutes ago, and I think I broke that proverbial last straw - I had over 300 "auction unsuccessful" emails, after logging in yesterday and relisting 200 that just about drove me to drink. I realized, that being a business owner and merchant has never been easy, and it's just gotten harder and harder, and it's finally to the point where it's not worth it.
I took those 300 items and put them up for 1cr each, including tons of flight computers.
No more stocking vendors, no more of this BS if I can't even enjoy a decent profit for my effort. I'm sure many would read this post and say, "HEY! You are the problem", you know, evil people like me who have tons of money and items and didn't give our time away for free. I did nothing wrong, nor anything extraordinary, I just ran a few simple businesses and had one of the most educational times of my life doing so. Our entire abstract, complex, creepily realistic economy has been nerfed so people who want everything NOW and for NOTHING can get out there and spam their combat specials and shoot at crap all day.
/sigh
Wow, I really have gone on here. Normally, I'd second guess myself and not submit it, but hell - I've gotta share with someone. This game just got utterly ruined for me, and not because I want more credits. It's fun to treat the bank balance like a high score, but that's not what is ruined - it's the whole business enviornment and what was unflinchingly real and tangible about the Galaxies even though it didn't occupy a single line of code.
It's always amazed me that no matter what, or who is pulling the strings, SWG manages to get so many thing so very right, and at the same time so many things very, very wrong. Doctors, merchants, entertainers...brilliant concepts that the Dev team has given up on so the people who want EQ with a Star Wars skin can shoot at stuff with more ease.
I swear to God it pains me to say, but I actually miss Koster. He believed in a REAL player economy, not this "we might as well be NPCs" game they have handed us with this publish.
AO
You know, I never complained about "undercutting" before, because I didn't believe it existed in the old game. People may have sold for less (in some cases, much less) yet I never budged. I welcomed people to visit other droid shops, to compare.
Now, it's the name of the game : who can sell for the least amount of credits. It requires nothing but absolute laziness on behalf of the customer. No longer will reputation or anything else mean anywhere near what it did - why bother to get to know a good WS when any time you need a new weapon you can just go to the bazaar and find the cheapest/fastest/best weapon of the moment, anywhere in the galaxy!
I've played this game for what feels like a very long time. I'm beyond rich - I have 100's of millions of credits that I've earned a dozen different ways. I have the finest items in the game, from a Jetpack (actually, I have two - one in deed form and one in my datapad) on down. I also "worked" very hard to get where I am - I didn't spend a lot of credits, what I did spend I spent wisely, and the rest I saved.
Lately, I've been a bit bored with SWG, as happens occasionally to all of us vets I am sure. I've been logging in to try out the new quests (barely) and to stock vendors. Something always happens that draws me back in - wanting to increase my wealth even more, to see how high I can go, or simply a new business I open and start to run. It always comes back to the business for me.
My point is, I've got more than I'd ever need or want in this game. The rat race was gone for me long ago - I haven't wanted for anything in a very, very long time. In spite of that, the one thing that always kept me coming back for more was how realistic and fascinating the player economy is, how a new location, a new type of advertising, a new contact could change the crafting game.
All gone now. All of it. A master product is a master product, there is little variation, so it becomes a question of nothing but price.
Bo-ring.
I just logged in a few minutes ago, and I think I broke that proverbial last straw - I had over 300 "auction unsuccessful" emails, after logging in yesterday and relisting 200 that just about drove me to drink. I realized, that being a business owner and merchant has never been easy, and it's just gotten harder and harder, and it's finally to the point where it's not worth it.
I took those 300 items and put them up for 1cr each, including tons of flight computers.
No more stocking vendors, no more of this BS if I can't even enjoy a decent profit for my effort. I'm sure many would read this post and say, "HEY! You are the problem", you know, evil people like me who have tons of money and items and didn't give our time away for free. I did nothing wrong, nor anything extraordinary, I just ran a few simple businesses and had one of the most educational times of my life doing so. Our entire abstract, complex, creepily realistic economy has been nerfed so people who want everything NOW and for NOTHING can get out there and spam their combat specials and shoot at crap all day.
/sigh
Wow, I really have gone on here. Normally, I'd second guess myself and not submit it, but hell - I've gotta share with someone. This game just got utterly ruined for me, and not because I want more credits. It's fun to treat the bank balance like a high score, but that's not what is ruined - it's the whole business enviornment and what was unflinchingly real and tangible about the Galaxies even though it didn't occupy a single line of code.
It's always amazed me that no matter what, or who is pulling the strings, SWG manages to get so many thing so very right, and at the same time so many things very, very wrong. Doctors, merchants, entertainers...brilliant concepts that the Dev team has given up on so the people who want EQ with a Star Wars skin can shoot at stuff with more ease.
I swear to God it pains me to say, but I actually miss Koster. He believed in a REAL player economy, not this "we might as well be NPCs" game they have handed us with this publish.
AO
TheRealTK421
Sat Mar 26, 2005 8:36 am
#23
..../sigh
/pointUp @ AO's post
/pointUp @ AO's post
AO: I warned the POBs several times that this exact sort of thing would happen (as did many Corrs/BGs).
In this case,I hate being right.
Jenden: I'd be posting this anywhere/everywhere you can....if it's not already being kicked about.
/bow
Respectfully,
Jenden
Sat Mar 26, 2005 8:57 am
#24
I think our only option at this point is to really just go into a wait and see mode... It will take probably about a month to see how things really shake out... and I really do hope that we're all wrong about what will finally end up happening. Anyway, I really don't see the devs pulling this now (though that won't stop me from recommending it be pulled), I'd say our best hope is to get it moved to master merchant, its not a perfect fix but it should help a bit.
TheRealTK421
Sat Mar 26, 2005 9:06 am
#25
Well...if AO's post is any indication (as one example)....
These sorts of situations could really whack out entire server economies and put a lot of crafters outta business.
If they don't care to address that issue, it will be a very telling tale IMO about the value they place on the crafters/merchants of these galaxies.
/bow
Respectfully,
These sorts of situations could really whack out entire server economies and put a lot of crafters outta business.
If they don't care to address that issue, it will be a very telling tale IMO about the value they place on the crafters/merchants of these galaxies.
/bow
Respectfully,
RasalTheWise
Sat Mar 26, 2005 9:37 am
#26
I actually decided today to yank my vendors off the bazaar. I realized one thing: I am a total mom-and-pop operation. I actually WANT my stock to go slowly, and I think my client base and visibility is good enough that I don't need the bazaar. I earn just enough credits to keep my buildings going and to buy the rare resources when I need to. If they take out prices someday, maybe I'll list them again. But for now, I'll leave the bazaar to the greedy (present company excluded). 
/shrug
/shrug