Droid Engineer Archive

Thread: I am impatient thats all there is to it

cosno
Sat Feb 19, 2005 5:01 pm
#1

Factories take too darn long.


I enjoy the complexity of making droids - have been a Master DE for almost a year.


So I decided - what the heck - lets make 100 R2 Medical Droids (110 Med, 10-Item Storage & Food Crafting station) and just stock the vendor up.


I gave up on making these an R3 - no one ever uses Stim A's (I polled a lot of my buyers in the past about the Stim-A question)


Not realizing the amount of time it takes to run all the subs - lol - and I am running 10 Equip factories right now.


Last month I decided to make 400+ Advanced R3 chassis - wow - that was factory time.


They really need to decrease factory times - all the subs take forever. And would it hurt to allow droid crates to be larger than 5?


Not a rant - just a fact.


Have fun -


Freud

Master DE / Master Artisan / Master Architect / Factory Master of Intrepid



Freud Industries
The Grand Mall of Idlewind Springs, Naboo -304 475
+12 Master Artisan, +12 Master Architect, +12 Master Droid Engineer
Proud Mayor of Idlewind Springs

TheRealTK421
Sat Feb 19, 2005 5:06 pm
#2






cosno wrote:


They really need to decrease factory times - all the subs take forever.


Freud

Master DE / Master Artisan / Master Architect / Factory Master of Intrepid




Personally, (and I know this won't be popular)...

I'd like to see them increase factory times.


/bow

Respectfully,





TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Crustyfur
Sat Feb 19, 2005 5:09 pm
#3







TheRealTK421 wrote:


Personally, (and I know this won't be popular)...

I'd like to see them increase factory times.


Oooooh , why is that o mighty TK ? I think subs should be faster at least..












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Tatooine -4400, 7282.
est 2003
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Current Stock

TheRealTK421
Sat Feb 19, 2005 5:25 pm
#4






Crustyfur wrote:






TheRealTK421 wrote:


Personally, (and I know this won't be popular)...

I'd like to see them increase factory times.




Oooooh , why is that o mighty TK ? I think subs should be faster at least..





From my point of view, there's simply too many crated products flooding most of the markets too quickly.

And that devalues everyone's products.

Increasing factory times also opens up the possibility of more crafters for the markets, which is a good thing (especially if the value of products went up due to increased factory times).


/bow

Respectfully,





TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Crustyfur
Sat Feb 19, 2005 5:33 pm
#5







TheRealTK421 wrote:


From my point of view, there's simply too many crated products flooding most of the markets too quickly.

And that devalues everyone's products.

Increasing factory times also opens up the possibility of more crafters for the markets, which is a good thing (especially if the value of products went up due to increased factory times).







I think that you are right there are some products which do flood the market. I also think that there are others that do not. Simply due to the fact this thread points out. We alll know that DE has some of the most complex 'Ingredients' lists of any of the crafting proffs. By ingredients I mean sub components. e.g. 8 for just 1 Adv Droid Brain and the Adv Droid Brain is a Sub Comp itself.


This is a diffucult subject to balance correctly. I have just got used to it now and make sure I ALWAYS have something 'cooking'.




[B] Baebar's Droid Store of Infinity
Tatooine -4400, 7282.
est 2003
Baebar Moonflier - Elder Droid Engineer - Mayor of Mos Tus'ken Tatooine

Current Stock

JavelinCatcher
Sat Feb 19, 2005 5:34 pm
#6






Crustyfur wrote:






TheRealTK421 wrote:


Personally, (and I know this won't be popular)...

I'd like to see them increase factory times.


Oooooh , why is that o mighty TK ? I think subs should be faster at least..














It reduces the amount of "stuff" someone can mass produce quickly. Forcing people to specialize, and allowing for more people to enter markets.


Edit: Sorry, I just remember TK and I having this conversation before....and for the record, I agree with him.

Message Edited by JavelinCatcher on 02-19-2005 07:38 PM



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CUAlpha: Team Droid Engineer
jefmes
Sat Feb 19, 2005 11:03 pm
#7






TheRealTK421 wrote:





Crustyfur wrote:






TheRealTK421 wrote:


Personally, (and I know this won't be popular)...

I'd like to see them increase factory times.





Oooooh , why is that o mighty TK ? I think subs should be faster at least..





From my point of view, there's simply too many crated products flooding most of the markets too quickly.

And that devalues everyone's products.

Increasing factory times also opens up the possibility of more crafters for the markets, which is a good thing (especially if the value of products went up due to increased factory times).


/bow

Respectfully,







Factories already take a decent amount of time to make you pause and think things through in my opinion. What I would prefer is to see something I've seen others recommend, that the quality of factory produced items are capped below the total quality of the part. Or I suppose another way to look at it in the existing system, a factory produces items of something like 75% the quality of schematic.


It's a little counter-intuitive since factory production sometimes actually increases the overal quality of products, but this would foster the idea that the best items are more refined and hand-crafted.




Rodo Doneeta (jefmes)
TCO - Smuggler - Chilastra
Owner of: Rodo's Automatons, Tsarin, Talus
Saving a respec to go home to Droid Engineering...

...when it's more useful!
cosno
Sun Feb 20, 2005 4:31 am
#8






jefmes wrote:
Factories already take a decent amount of time to make you pause and think things through in my opinion. What I would prefer is to see something I've seen others recommend, that the quality of factory produced items are capped below the total quality of the part. Or I suppose another way to look at it in the existing system, a factory produces items of something like 75% the quality of schematic.


It's a little counter-intuitive since factory production sometimes actually increases the overal quality of products, but this would foster the idea that the best items are more refined and hand-crafted.





Interesting thought. Personally this would end my days of crafting if something like this went in live. It would just consume too much game playing time. To make a few droids would take an hour or better with all the subs needed. Just the thought of having to hand crank out every item that you wanted to sell - ouch - that would be more than what I would be willing to do. Heck I might as well go play EQ2 if I wanted to not be able to mass produce.


What about Chef's or Bio-Engineers? To get good food you woul end up buying all your food individually instead of crates. Buying single bottles of Brandy - that would chunk of the vendor item space and personal inventory.


How much would an 80% kinetic composite armor suit cost if the AS had to make every piece by hand - ouch.


Although I see the intent of your suggestion - I just dont think it would really work out.








Freud Industries
The Grand Mall of Idlewind Springs, Naboo -304 475
+12 Master Artisan, +12 Master Architect, +12 Master Droid Engineer
Proud Mayor of Idlewind Springs

Drashk
Sun Feb 20, 2005 3:49 pm
#9

When it comes to production times on any good, I think that Armorsmith has it about right. A single complete set of high end Composite Armor takes the longest amount of time to produce in game. A high end, fully loaded Adv R3 Unit, takes a fraction of the time needed to complete a full set of Composite Armor. Even though Composite Armor is made up of 9 seperate parts, it does not function as a whole if one of those parts is missing.


I'm not saying that a single Droid should take as long to build as single set of Composite Armor; however the current rate of production on our non-consumable Droids is much higher then the demand will ever be, even if we had a Decay system that limited a droid to only one month of life.


I would suggest that a single factory be limited to theproduction of 1 Droid every 10 to 30 minutes, but thats just what I think.





Making SWG more Star Warsy. One droid at a time.
jefmes
Sun Feb 20, 2005 5:05 pm
#10






cosno wrote:





jefmes wrote:
Factories already take a decent amount of time to make you pause and think things through in my opinion. What I would prefer is to see something I've seen others recommend, that the quality of factory produced items are capped below the total quality of the part. Or I suppose another way to look at it in the existing system, a factory produces items of something like 75% the quality of schematic.


It's a little counter-intuitive since factory production sometimes actually increases the overal quality of products, but this would foster the idea that the best items are more refined and hand-crafted.





Interesting thought. Personally this would end my days of crafting if something like this went in live. It would just consume too much game playing time. To make a few droids would take an hour or better with all the subs needed. Just the thought of having to hand crank out every item that you wanted to sell - ouch - that would be more than what I would be willing to do. Heck I might as well go play EQ2 if I wanted to not be able to mass produce.


What about Chef's or Bio-Engineers? To get good food you woul end up buying all your food individually instead of crates. Buying single bottles of Brandy - that would chunk of the vendor item space and personal inventory.


How much would an 80% kinetic composite armor suit cost if the AS had to make every piece by hand - ouch.


Although I see the intent of your suggestion - I just dont think it would really work out







Well to me the point you make somewhat reinforces my idea You don't want to put in the time it would take to hand craft those items, that's totally understandable, I wouldn't either ALL of the time. But there's nothing saying you can't still do these factory runs and make the items, they just wouldn't be the best of the best. To me then, when you'd see a droid that's of extremely good quality, you'd know that it would be something that took extra time and care, and since it's stats are higher than otherwise possible through a factory, it would make sense that they come at a premium price.


That's part of what we're missing with the factory system working the way it is in my opinion - in all professions now that you mention those comparisons. Quality takes extra time and effort. The system should recognize and reinforce that in my opinion.


So are you saying that if you could't make the best of the best without putting more effort into the products than you do now, you wouldn't want to bother any more?






Rodo Doneeta (jefmes)
TCO - Smuggler - Chilastra
Owner of: Rodo's Automatons, Tsarin, Talus
Saving a respec to go home to Droid Engineering...

...when it's more useful!
cosno
Mon Feb 21, 2005 3:03 am
#11






jefmes wrote:


Well to me the point you make somewhat reinforces my idea You don't want to put in the time it would take to hand craft those items, that's totally understandable, I wouldn't either ALL of the time. But there's nothing saying you can't still do these factory runs and make the items, they just wouldn't be the best of the best. To me then, when you'd see a droid that's of extremely good quality, you'd know that it would be something that took extra time and care, and since it's stats are higher than otherwise possible through a factory, it would make sense that they come at a premium price.


That's part of what we're missing with the factory system working the way it is in my opinion - in all professions now that you mention those comparisons. Quality takes extra time and effort. The system should recognize and reinforce that in my opinion.


Interesting point - quality does take extra time and effort. In-game to produce quality you need to have great resources and expirementation bonuses. In real lifew quality can easily be controlled in a factory. With a factory you can guarantee and warranty quality. As a matter of fact, I would say that 90%+ of the highest quality consumer items are produced in factories. Plus consider that the time to combine an item in a factory is longer than the time to combine by hand. So factories take longer than hand-making your items. As for effort - it takes the same amount of effort to click on Make a Schematic and it does to click Produce a Prototype. So in game reality, it takes longer to produce in a factory than it does to hand-make your items.


So are you saying that if you could't make the best of the best without putting more effort into the products than you do now, you wouldn't want to bother any more?


That is a very good question - and based on how the game operates today I would have to say yes. And let me explain why. If the crafting process were changed to reduce the quality of the item being factory produced then most people would not be interested in buying any factory produced items. Everyone always wants the best of the best and most are not willing to settle for second best. Don't mistake me, I see your point alltogether and if the game rolled out with a system in place like that then it would be fine. I do think that changing it to something like this now would not be beneficial to anyone.



But hey - thats just my two cents worth


Cosno













Freud Industries
The Grand Mall of Idlewind Springs, Naboo -304 475
+12 Master Artisan, +12 Master Architect, +12 Master Droid Engineer
Proud Mayor of Idlewind Springs

psikobunny
Tue Feb 22, 2005 6:11 am
#12


I agree with TK on this, but Factory time rarely hurts me since I organize my playtime to run factories right before I logout.


Edit- once I complete Chemical and Ore Recyclers, I plan to make more "perpetual" schematics. Less crate clutter around my shop. Need 10? Run 10. Store the schema until later.

Message Edited by psikobunny on 02-22-2005 08:13 AM



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Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Gron_DM
Tue Feb 22, 2005 7:01 am
#13






TheRealTK421 wrote:





Crustyfur wrote:






TheRealTK421 wrote:


Personally, (and I know this won't be popular)...

I'd like to see them increase factory times.





Oooooh , why is that o mighty TK ? I think subs should be faster at least..





From my point of view, there's simply too many crated products flooding most of the markets too quickly.

And that devalues everyone's products.

Increasing factory times also opens up the possibility of more crafters for the markets, which is a good thing (especially if the value of products went up due to increased factory times).


/bow

Respectfully,






in the case of WS, yes; AS maybe;but DE's and Medical products take a long long time. DE i feel is too time consuming as they dont balance our fac times vs the larger amount of subs we make. on average to do a run of r3 chassis (125 or so) takes 6 days with 3 facs. to make a complete run of composite armor takes ussually 7 days or so on 3 facs. To make a set of t21's (100max) takes like 3 days on 3 facs. To make a full set of buff packs takes like2 days per type so like 12 days for a full run of 1000. some of these times seem to fast others seem way way behind. what hurts us DE's from a selling competive point of view is the fact we CANNOT make as much high demand products as fast as a AS/WS. There is no doubt though that WS is suffering from the fast rate at which the wpns can be made. AS on the other hand still sell out there runs before the next run of armor is done. So to some extent i agree with you TK but not about DE's fac times, we need some kind of reduction in complexity on the subs OR a reduction on the fac times for droid subs.




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EGC Founding leader August 03
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Founding Mayor Of Rhuidean, Tatooine
placed Nov 03.
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