Droid Engineer Archive

Thread: What other non DE skills do you have

Hobgrob
Fri Jan 02, 2004 10:53 am
#1

Hey guy, here's my skills at the moment


Artisan (master) (I used to hoard modules. NowI don't have to beg artisans for parts)


Droid engineer (1-2-0-3) (I used towatch lots of mecha anime, and always wanted to go into robotics...)


Medic (2-1-0-4) (...but somehow, I ended up a chemist and I'm making chemicals even in games)


Marksman (0-4-0-3) (Shooting stuff is fun, even though I use/burstrun the most)


Scout (2-0-4-2) (I was going for bio engineer to make my army ofcute bunnies/vir vur)


Pistoleer (novice) (I watch lots of HK action cinema too)


Merchant (0-0-3-0) (Because hot twilek girl vendors obviously sell more, need to hit hiring 4, hehe...)


Yeah so it seems like alot of non related skills, but that's just because I trained in whatever skills I was able to train, with the intention of dropping them whenI started pushing on my limits and wanted to get more specialized skills.


So now that I'm at my limits, I feel like trying other classes. I quit trying to get creature handler since I heard Droid engineers will get the ability to get additional droids out later. I was playing Halo the other day and thought it would be cool to have a rocket launcher. Yes, maybe I should go for commando. I thought smuggler would be neat too, just so I can slice my own stuff. or maybe Teras Kasi artist (I see lots of TKM doing Bruce Lee one-punch-KO), or fencer to go with pistoleer (come on, shaolin cowboy...)


I was thinking I can probably master any of those otherclasses and still manage to drop them before I hit Master Droid Engineer (I get about 10k xp a day in droid engineer from making droids for sale in vendors, means I'll be MDE in like... 3 months). Yeah, I know I can sit and grind and hit MDE, but I'm in no hurry, besides, going at it slowly gives me more skills points to play with. (People learnmany skills in life, but in the star wars galaxy, people have real short memories)




--------------------------------------------------------------------------------------
Oran Leva, Ahazi, Tatooine, Dystine
ex-Master Droid engineer/Master Artisan
Teras Kasi Master/Master Pistoleer

I was a crafter before I opened my first holo. It showed me the light, and I let go of the crafting tool, never to touch it again...
Lilcappy
Fri Jan 02, 2004 11:24 am
#2

Lets see here



Master Droid Engineer


Master Artisan


Scout 4000


Marksman 0040


Medic 0040



And thats it lol =( Im looking for some new stuff..





_____________________________________________________________________________


Ediw Ap-Ta
Master Doctor/Pistoleer
Jenden
Fri Jan 02, 2004 11:37 am
#3

I've got master DE, master medic, and (soon to be) master doc.


I will say don't let the slower pace of not grinding drag you down, thats how I went at it and it really does help you understand the profession more as well as help you keep your sanity.




Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

Lonkley
Fri Jan 02, 2004 12:18 pm
#4

Master Artisan


Master DE


Marksman 0-4-0-3


Pistoleer 0-0-1-0


Scout 3-0-3-3


Medic 0-0-0


I hope to make Master Pistoleer someday. Though ill be selling off my remaining scout and medic to get there. and I would like to drop Master Artisan someday. It would be nice to just have someone drop 1000 emm/gps/control units/micro sennsors every couple weeks. Its too costly for me to do right now. But first and foremost im a DE. I have another character on Naritus im chasing the holo with who I created not to get attached to his profession.






----------------
There is a special place in hell for necro posters
Sunfire1
Fri Jan 02, 2004 2:04 pm
#5

Master Droid Engineer


Master Weaponsmith


Master Artisan


Marksman 3/0/0/2


And no holocron is going to make me drop them after all the time i put in to them.


Needless to say, I dont fight well. But at least I make the best weapons possible for myself

Sunfire1
Fri Jan 02, 2004 2:05 pm
#6

Oops for got to add to above post


Merchant 3/0/0/0, which is a must to get your merchants listed on the planetary map.

DaHumAn
Fri Jan 02, 2004 2:16 pm
#7

master artisan master de master pistoleer novice medic



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MDE, my old nightmare, it will haunt me forever.
TeileIceblade
Fri Jan 02, 2004 2:49 pm
#8

Master droid engineer


Master Artisain


Merchant 1-1-1-2


Medic 0-0-2-0



Forget what else i have.




"Ty-ren" Master Droid Engineer "Shadowfire"
Ki-Odo
Fri Jan 02, 2004 2:52 pm
#9

I've got DE 1-3-1-3, Scout 3-0-3-0, Marksman 0-4-0-0, and Pistoleer 0-0-3-1. I'm planning on dropping my scout skills, and going full Master DE and Master Pistoleer, leaving me with 4 skill points.



Ki-Odo - Wookiee - Chilastra
Master Droid Engineer/Semi-Pistoleer

"Do, or do not. There is no try...unless trying to unlock the Force." - Yoda (I swear, that's how it really went)
ideas
Fri Jan 02, 2004 3:30 pm
#10

I rotate a bit. The following are my two most recent configurations


#1: Master Artisan / Master Droid Engineer / Master Merchant / Architect 4-2-1-3


#2: Master Artisan / Master Droid Engineer / Master Architect / Merchant 3-4-0-4


I'm considering trying a bit of politican soon.My planned profile is:


#3: Master Artisan / Master Droid Engineer / Master Merchant / Architect 3-0-0-0 / Politician 4-0-0-0



Recently, I've noticed that I can hold my own in a PvE fight despite having no combat class at all. With a maxed-out probot, a Republic Blaster, decent armor (including PSG), some emergency buff spice, and careful use of max range limits I can handle reds (which is almost everything) without taking much damage (tho my poor probot suffers a bit). I still keep my vehicle nearby in case I need a quick getaway, but I'm very pleased to feel that I can deal with whatever mobs are lurking around my harvesters when I have to.







So, let me get this straight: To advance my character, I have to give up my current abilities?

Flurry: Ikeya Ibye (Master Droid Engineer, Master Artisan, Master Merchant)

IKEYA Grand Mall - Naboo, Moenia - Waypoint 5000 -4000



Jonas_the_hunter
Sat Jan 03, 2004 12:12 am
#11

Currently...



MDE


Merchant 4/4/4/4 (Need 100 AP for Master)


Master Artisan


Architect 0/4/4/1



I have about 9 SP left which will go to Master Merchant and probably the Housing line of Architect...




---------------------------------------------------

Jonah Starks - Master Smuggler - Ghost Squadron - Tarquinas

Immikabukkec - Master Droid Engineer - Naritus - Retired


Eriha
Sat Jan 03, 2004 1:04 am
#12

My main interest in the game is DE, but like most of you I have other skills that I learned in the process of playing and/or took and interest in. I'm 2-2-1-4 DE, and steadily working my way to master. Along the way, I've mastered Artisan, for convenience purposes. I'm 0-0-0-1 Merchant, so I can have a good number of vendors established. I'm at Rifles IV for hunting every now and then, as well as defending while out surveying/mining. I just got to Novice Architect, with the intent of reaching 0-0-1-0 so that I can make subcomponents and all of the factories.

I used to have a good bit of the Scout tree complete, but gave it up in favor of the crafting professions. I kept Novice so that I could harvest resources from creatures if I really need to. I worked through to Two-Handed IV in the Brawler tree - again for hunting and defense. Been Novice Medic for a while, just in case I need to stitch myself up (slowly!) out in the field.

So, kind of a balanced mix, but a DE and crafter at heart!



Snocho :: Minister of Commerce, Lost City of Lok (Gorath)
Droid Engineer, Resource Trader, and Bargain Finder
/waypoint -2000 500 :: http://lostcity.dnsalias.net
Balaam23
Sat Jan 03, 2004 2:10 am
#13

Master Droid Engineer, but the question was what non DE skills, so :


Master Artisan


Master Swordsman. although I use a hammer....


Novice scout, exploration 1





what? I thought YOU knew how to get the caramilk into the caramilk bar.....
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